Player Matchup

Bacchus
Bacchus
Platinum V
Fhazt
Bacchus
Platinum V
Level 83
God Stats
12W - 14L
1,710 SR
Queue Stats
320W - 321L
1,741 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TTVLUIS_DH
Guan Yu
Gold IV
Level 84
God Stats
2W - 0L
1,535 SR
Queue Stats
21W - 7L
1,703 MMR
Party 2
Discordia
Discordia
Gold V
Velliflu
Discordia
Gold V
Level 160
God Stats
4W - 5L
1,628 SR
Queue Stats
36W - 20L
1,788 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Vultiе
Erlang Shen
Gold IV
Level 55
God Stats
1W - 1L
1,428 SR
Queue Stats
32W - 16L
1,722 MMR
Party 1
Danzaburou
Danzaburou
Gold V
osiel_rdz
Danzaburou
Gold V
Level 145
God Stats
7W - 3L
1,586 SR
Queue Stats
37W - 33L
1,782 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,577 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,611 SR
1,747 MMR
Cthulhu
Cthulhu
Gold I
ADominantDuck
Cthulhu
Gold I
Level 157
God Stats
8W - 13L
1,378 SR
Queue Stats
434W - 422L
1,730 MMR
Solo
Hera
Hera
Platinum V
BigIrishMan88
Hera
Platinum V
Level 159
God Stats
34W - 37L
1,537 SR
Queue Stats
432W - 432L
1,724 MMR
Solo
Tyr
Tyr
Gold IV
Natsu__UwU
Tyr
Gold IV
Level 123
God Stats
1W - 1L
1,601 SR
Queue Stats
17W - 9L
1,725 MMR
Solo
Arachne
Arachne
Platinum I
eightytwolac
Arachne
Platinum I
Level 142
God Stats
41W - 17L
1,795 SR
Queue Stats
287W - 277L
1,778 MMR
Solo
Xbalanque
Xbalanque
Gold I
zlCleptiX
Xbalanque
Gold I
Level 127
God Stats
71W - 48L
1,744 SR
Queue Stats
205W - 195L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fhazt
Bacchus
15
1 / 4 / 19
11,145
507
7,890
26,299
40,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
TTVLUIS_DH
Guan Yu
16
1 / 4 / 11
11,142
506
6,909
17,637
22,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Velliflu
Discordia
19
6 / 2 / 14
12,786
581
17,729
11,070
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Vultiе
Erlang Shen
20
17 / 0 / 8
14,842
675
21,786
20,638
15,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
osiel_rdz
Danzaburou
19
5 / 3 / 11
13,685
622
12,312
15,872
6,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaScyllaGilgameshMorgan Le FayTsukuyomi

VS

Bans
SetBakasuraPoseidonHun BatzRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 4
8,787
399
12,805
22,504
21,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 4 / 4
11,007
500
10,583
10,191
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 4
10,845
493
10,234
20,029
14,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
eightytwolac
Arachne
18
7 / 4 / 6
11,283
513
12,088
20,128
9,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
zlCleptiX
Xbalanque
15
1 / 9 / 4
9,231
420
9,970
17,683
5,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
30
Kills
12
13
Deaths
30
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
4
0.33
L
2
4
4
1
W
Bacchus
Fhazt
Bacchus
1
4
19
2.63
L
2
7
4
0.57
W
Guan Yu
TTVLUIS_DH
Guan Yu
1
4
11
1.63
W
Discordia
Velliflu
Discordia
6
2
14
6.5
W
Erlang Shen
Vultiе
Erlang Shen
17
0
8
21
L
Arachne
eightytwolac
Arachne
7
4
6
2.5
W
Danzaburou
osiel_rdz
Danzaburou
5
3
11
3.5
L
Xbalanque
zlCleptiX
Xbalanque
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
55,680
91,516
Taken
90,535
89,869
Mitigated
54,953
37,000
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,805
466
454
1,292
22,504
21,059
0
8,265
13,769
49,888
0
L
10,583
3,332
0
761
10,191
3,279
54
4,900
4,938
84,123
0
W
Bacchus
Fhazt
Bacchus
7,890
1,097
0
6,120
26,299
40,442
1,067
5,432
20,867
20,532
0
L
10,234
1,684
0
5,288
20,029
14,969
69
3,693
15,441
0
65,539
W
Guan Yu
TTVLUIS_DH
Guan Yu
6,909
925
6,499
8,397
17,637
22,160
904
2,719
14,918
0
51,902
W
Discordia
Velliflu
Discordia
17,729
430
164
2,637
11,070
4,821
1,561
5,096
5,974
77,679
0
W
Erlang Shen
Vultiе
Erlang Shen
21,786
12,126
0
7,608
20,638
15,610
3,629
6,609
14,029
0
125,710
L
Arachne
eightytwolac
Arachne
12,088
7,333
0
4,671
20,128
9,697
309
4,291
15,586
0
88,194
W
Danzaburou
osiel_rdz
Danzaburou
12,312
6,213
0
5,575
15,872
6,836
7,178
4,107
11,765
0
112,744
L
Xbalanque
zlCleptiX
Xbalanque
9,970
3,198
0
1,759
17,683
5,949
0
3,489
14,164
0
62,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,600
Gold Earned
51,153
594
Minions Killed
584
0
Camps Cleared
0
2,189,984
Distance Traveled
2,040,216
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,787
399
80
4
0
421,256
6
L
Hera
11,007
500
153
7
0
387,004
6
W
Bacchus
11,145
507
12
1
0
432,202
2
L
Tyr
10,845
493
117
5
0
370,537
0
W
Guan Yu
11,142
506
98
4
0
423,850
4
W
Discordia
12,786
581
139
6
0
438,924
2
W
Erlang Shen
14,842
675
161
7
0
476,191
8
L
Arachne
11,283
513
133
6
0
497,166
7
W
Danzaburou
13,685
622
184
8
0
418,817
9
L
Xbalanque
9,231
420
101
5
0
364,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role