Player Matchup

Sun Wukong
Sun Wukong
Bulbx J
Sun Wukong
Level 69
God Stats
14W - 5L
1,829 SR
Queue Stats
36W - 33L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kadota99
Ah Muzen Cab
Level 86
God Stats
12W - 6L
1,684 SR
Queue Stats
150W - 125L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
PlainWhite
Ratatoskr
Level 97
God Stats
17W - 8L
1,669 SR
Queue Stats
140W - 166L
1,461 Elo+
Party 4
Sylvanus
Sylvanus
Richylol
Sylvanus
Level 117
God Stats
8W - 10L
1,609 SR
Queue Stats
319W - 346L
1,542 Elo+
Party 4
Janus
Janus
iDrxbblexGG
Janus
Level 86
God Stats
3W - 3L
1,478 SR
Queue Stats
169W - 184L
1,455 Elo+
Party 3
Team Averages
Level 91
1,654 SR
1,501 Elo+

VS

Team Averages
Level 120
1,524 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
Das Spookyboi
Morgan Le Fay
Level 146
God Stats
4W - 1L
1,657 SR
Queue Stats
75W - 52L
1,502 Elo+
Party 2
Artio
Artio
Stoeglets Pizza
Artio
Level 145
God Stats
13W - 6L
1,590 SR
Queue Stats
81W - 61L
1,504 Elo+
Party 2
Sol
Sol
Xlima_K
Sol
Level 89
God Stats
4W - 7L
1,732 SR
Queue Stats
662W - 610L
1,551 Elo+
Party 1
Fenrir
Fenrir
loneboy21
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 36L
1,437 Elo+
Solo
Horus
Horus
turtle_tickler_
Horus
Level 149
God Stats
0W - 2L
1,143 SR
Queue Stats
479W - 477L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bulbx J
Sun Wukong
16
3 / 1 / 0
9,773
611
7,170
11,529
5,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Kadota99
Ah Muzen Cab
15
3 / 1 / 2
8,868
554
8,728
10,632
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
PlainWhite
Ratatoskr
14
4 / 0 / 5
8,694
543
7,958
8,455
2,981
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Richylol
Sylvanus
13
4 / 3 / 9
8,436
527
12,260
15,286
8,255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 5 / 3
9,529
596
8,588
11,602
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Das Spookyboi
Morgan Le Fay
11
1 / 7 / 0
7,012
438
6,801
9,861
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
7,635
477
10,687
16,687
13,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
3 / 5 / 2
7,557
472
6,670
11,864
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
loneboy21
Fenrir
13
4 / 3 / 4
8,160
510
6,285
10,511
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 4
6,777
424
5,314
12,588
8,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
10
10
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bulbx J
Sun Wukong
3
1
0
3
L
Morgan Le Fay
Das Spookyboi
Morgan Le Fay
1
7
0
0.14
W
Ah Muzen Cab
Kadota99
Ah Muzen Cab
3
1
2
4
W
Ratatoskr
PlainWhite
Ratatoskr
4
0
5
6.5
W
Sylvanus
Richylol
Sylvanus
4
3
9
2.83
L
1
3
1
0.5
L
Sol
3
5
2
0.8
W
8
5
3
1.9
L
Fenrir
loneboy21
Fenrir
4
3
4
2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,704
Damage
35,757
57,504
Taken
61,511
24,450
Mitigated
32,666
21,381
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bulbx J
Sun Wukong
7,170
1,972
0
5,662
11,529
5,720
58
6,562
4,967
0
72,221
L
Morgan Le Fay
Das Spookyboi
Morgan Le Fay
6,801
580
0
621
9,861
3,296
108
5,001
4,536
44,620
0
W
Ah Muzen Cab
Kadota99
Ah Muzen Cab
8,728
3,622
0
4,416
10,632
3,688
0
4,312
6,320
0
65,366
W
Ratatoskr
PlainWhite
Ratatoskr
7,958
1,396
0
1,292
8,455
2,981
0
3,050
5,405
0
54,442
W
Sylvanus
Richylol
Sylvanus
12,260
3,590
2,017
6,040
15,286
8,255
0
4,155
11,131
33,602
10,076
L
10,687
1,760
514
6,763
16,687
13,062
125
982
15,705
47,000
0
L
Sol
6,670
1,654
0
2,990
11,864
3,304
0
4,819
7,045
38,520
0
W
8,588
69
291
1,663
11,602
3,806
0
6,369
5,233
49,544
0
L
Fenrir
loneboy21
Fenrir
6,285
1,117
0
3,097
10,511
4,062
0
2,540
7,907
0
35,714
L
5,314
1,758
1,239
3,684
12,588
8,942
0
6,195
6,281
0
20,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
37,141
502
Minions Killed
332
0
Camps Cleared
0
1,564,521
Distance Traveled
1,418,869
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,773
611
143
9
0
323,394
2
L
Morgan Le Fay
7,012
438
73
5
0
258,278
4
W
Ah Muzen Cab
8,868
554
110
7
0
298,433
3
W
Ratatoskr
8,694
543
97
6
0
380,074
2
W
Sylvanus
8,436
527
53
3
0
275,689
2
L
Artio
7,635
477
87
5
0
290,096
2
L
Sol
7,557
472
80
5
0
271,311
0
W
Janus
9,529
596
99
6
0
286,931
2
L
Fenrir
8,160
510
60
4
0
316,878
1
L
Horus
6,777
424
32
2
0
282,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role