Player Matchup

Chang'e
Chang'e
Gosurouven
Chang'e
Level 129
God Stats
1W - 0L
1,750 SR
Queue Stats
27W - 10L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
I3aileyy
Sylvanus
Level 158
God Stats
25W - 12L
1,629 SR
Queue Stats
85W - 46L
1,681 Elo+
Party 2
Mulan
Mulan
ThaneN7Krios
Mulan
Level 108
God Stats
2W - 0L
1,811 SR
Queue Stats
25W - 11L
1,657 Elo+
Party 2
Artemis
Artemis
Theadrine
Artemis
Level 127
God Stats
17W - 7L
1,606 SR
Queue Stats
56W - 35L
1,590 Elo+
Party 2
Team Averages
Level 131
1,699 SR
1,615 Elo+

VS

Team Averages
Level 131
1,530 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bragz
Aphrodite
Level 159
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 7L
1,705 Elo+
Party 1
Anhur
Anhur
Misty947
Anhur
Level 44
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo
Zhong Kui
Zhong Kui
dreico2000
Zhong Kui
Level 160
God Stats
1W - 2L
1,597 SR
Queue Stats
59W - 50L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gosurouven
Chang'e
15
6 / 1 / 7
9,512
1,057
10,440
8,536
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
I3aileyy
Sylvanus
14
5 / 1 / 11
9,049
1,005
7,186
9,313
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 12
8,914
990
4,759
9,209
8,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Theadrine
Artemis
14
5 / 3 / 7
8,898
989
10,428
6,691
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 6 / 5
7,123
791
4,944
8,481
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Bragz
Aphrodite
12
0 / 3 / 4
7,045
783
4,820
11,673
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Misty947
Anhur
11
0 / 4 / 2
6,559
729
2,556
7,342
2,124
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
dreico2000
Zhong Kui
14
5 / 6 / 0
8,199
911
11,717
9,803
6,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
19
Kills
6
6
Deaths
19
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
5
0.58
L
Aphrodite
Bragz
Aphrodite
0
3
4
0.67
W
Chang'e
Gosurouven
Chang'e
6
1
7
9.5
W
Sylvanus
I3aileyy
Sylvanus
5
1
11
10.5
L
Anhur
Misty947
Anhur
0
4
2
0.25
W
3
1
12
9
W
Artemis
Theadrine
Artemis
5
3
7
2.83
L
Zhong Kui
dreico2000
Zhong Kui
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
24,037
33,749
Taken
37,299
23,227
Mitigated
18,800
8,311
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,944
1,176
0
64
8,481
2,107
0
4,420
4,061
0
15,005
L
Aphrodite
Bragz
Aphrodite
4,820
225
1,051
3,463
11,673
7,891
0
5,697
5,976
22,511
0
W
Chang'e
Gosurouven
Chang'e
10,440
1,715
985
2,167
8,536
3,121
2,325
4,250
4,286
39,097
0
W
Sylvanus
I3aileyy
Sylvanus
7,186
2,084
1,871
1,867
9,313
9,234
517
3,805
5,508
15,274
3,660
L
Anhur
Misty947
Anhur
2,556
954
0
250
7,342
2,124
168
2,770
4,572
0
13,144
W
4,759
711
0
630
9,209
8,334
605
4,019
5,190
0
17,134
W
Artemis
Theadrine
Artemis
10,428
6,301
0
791
6,691
2,538
3,414
4,604
2,087
0
30,438
L
Zhong Kui
dreico2000
Zhong Kui
11,717
745
0
1,901
9,803
6,678
0
4,607
5,196
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
28,926
162
Minions Killed
109
11
Camps Cleared
6
790,156
Distance Traveled
650,492
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,123
791
16
2
2
181,707
2
L
Aphrodite
7,045
783
42
5
0
166,343
1
W
Chang'e
9,512
1,057
64
7
3
213,826
1
W
Sylvanus
9,049
1,005
23
3
4
187,259
1
L
Anhur
6,559
729
23
3
3
150,541
1
W
Mulan
8,914
990
30
3
2
213,546
3
W
Artemis
8,898
989
45
5
2
175,525
0
L
Zhong Kui
8,199
911
28
3
1
151,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role