Player Matchup

Sylvanus
Sylvanus
BadGirlsDaddy
Sylvanus
Level 26
God Stats
18W - 13L
1,559 SR
Queue Stats
113W - 127L
1,496 Elo+
Solo
The Morrigan
The Morrigan
Gilgamesh59
The Morrigan
Level 28
God Stats
3W - 1L
1,740 SR
Queue Stats
150W - 111L
1,609 Elo+
Party 2
Thor
Thor
Novaril
Thor
Level 21
God Stats
3W - 4L
1,283 SR
Queue Stats
64W - 63L
1,501 Elo+
Party 2
Medusa
Medusa
narixcity01
Medusa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 50L
1,581 Elo+
Party 2
Ares
Ares
raspberryking
Ares
Level 28
God Stats
9W - 13L
1,413 SR
Queue Stats
112W - 119L
1,452 Elo+
Solo
Team Averages
Level 26
1,499 SR
1,528 Elo+

VS

Team Averages
Level 10
1,547 SR
1,573 Elo+
Nemesis
Nemesis
Datguyoverhere
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,642 Elo+
Solo
Bellona
Bellona
Karmila
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MOT611
Cthulhu
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 5L
1,601 Elo+
Party 1
Merlin
Merlin
Ryuma11
Merlin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,735 Elo+
Party 1
Skadi
Skadi
arCeu5
Skadi
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
75W - 93L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadGirlsDaddy
Sylvanus
15
3 / 2 / 1
8,832
589
7,858
10,557
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Gilgamesh59
The Morrigan
16
15 / 0 / 5
10,342
689
14,938
6,800
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Novaril
Thor
12
2 / 1 / 3
7,856
524
2,329
7,906
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
7 / 0 / 6
8,994
600
7,374
8,136
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
6,913
461
1,364
8,163
5,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,161
411
5,529
10,702
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Karmila
Bellona
10
1 / 9 / 0
6,603
440
4,716
13,593
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MOT611
Cthulhu
9
0 / 8 / 0
5,884
392
1,531
11,941
7,366
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Ryuma11
Merlin
10
0 / 4 / 1
6,379
425
1,655
8,413
6,442
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
arCeu5
Skadi
12
1 / 3 / 0
7,011
467
7,364
8,218
2,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
28
Kills
3
3
Deaths
29
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BadGirlsDaddy
Sylvanus
3
2
1
1.75
L
1
5
0
0.2
W
The Morrigan
Gilgamesh59
The Morrigan
15
0
5
17.5
L
Bellona
Karmila
Bellona
1
9
0
0.11
L
Cthulhu
MOT611
Cthulhu
0
8
0
0
W
Thor
Novaril
Thor
2
1
3
3.5
L
Merlin
Ryuma11
Merlin
0
4
1
0.13
L
Skadi
arCeu5
Skadi
1
3
0
0.33
W
Medusa
7
0
6
10
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
20,795
41,562
Taken
52,867
23,436
Mitigated
27,769
11,229
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BadGirlsDaddy
Sylvanus
7,858
2,766
163
4,573
10,557
9,545
268
1,147
9,410
42,362
16,534
L
5,529
2,978
0
1,072
10,702
3,691
0
4,343
6,209
0
26,573
W
The Morrigan
Gilgamesh59
The Morrigan
14,938
2,536
0
365
6,800
2,607
1,462
750
6,050
56,877
6,265
L
Bellona
Karmila
Bellona
4,716
2,146
0
1,605
13,593
7,720
596
5,667
7,756
0
34,781
L
Cthulhu
MOT611
Cthulhu
1,531
24
0
211
11,941
7,366
0
3,935
7,808
22,868
0
W
Thor
Novaril
Thor
2,329
746
0
3,458
7,906
2,546
74
871
7,035
0
35,723
L
Merlin
Ryuma11
Merlin
1,655
285
0
750
8,413
6,442
565
3,493
4,828
24,981
0
L
Skadi
arCeu5
Skadi
7,364
2,724
0
1,892
8,218
2,550
501
2,101
6,033
0
47,868
W
Medusa
7,374
3,976
0
2,670
8,136
2,833
2,821
226
7,910
0
57,011
W
1,364
74
0
0
8,163
5,905
259
192
7,971
20,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
32,038
427
Minions Killed
266
0
Camps Cleared
0
1,383,891
Distance Traveled
1,333,021
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,832
589
100
7
0
224,165
3
L
Nemesis
6,161
411
39
3
0
325,939
0
W
The Morrigan
10,342
689
120
8
0
291,927
3
L
Bellona
6,603
440
66
4
0
270,607
0
L
Cthulhu
5,884
392
43
3
0
244,898
0
W
Thor
7,856
524
75
5
0
304,208
1
L
Merlin
6,379
425
55
4
0
231,946
0
L
Skadi
7,011
467
63
4
0
259,631
0
W
Medusa
8,994
600
109
7
0
301,496
2
W
Ares
6,913
461
23
2
0
262,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role