Player Matchup

Bakasura
Bakasura
BaseballBAC4
Bakasura
Level 63
God Stats
9W - 9L
1,576 SR
Queue Stats
175W - 163L
1,468 Elo+
Party 2
Hades
Hades
IrateFlea307036
Hades
Level 103
God Stats
1W - 3L
1,188 SR
Queue Stats
323W - 315L
1,537 Elo+
Party 2
Anhur
Anhur
Ripton15
Anhur
Level 85
God Stats
2W - 6L
1,424 SR
Queue Stats
106W - 99L
1,470 Elo+
Party 3
Scylla
Scylla
Roronoa231v
Scylla
Level 65
God Stats
0W - 3L
1,257 SR
Queue Stats
183W - 153L
1,523 Elo+
Solo
Sobek
Sobek
froggybutton
Sobek
Level 87
God Stats
0W - 4L
1,172 SR
Queue Stats
78W - 87L
1,443 Elo+
Party 3
Team Averages
Level 81
1,324 SR
1,488 Elo+

VS

Team Averages
Level 105
1,507 SR
1,454 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blessed_WILL_
Olorun
Level 101
God Stats
5W - 8L
1,585 SR
Queue Stats
208W - 195L
1,470 Elo+
Party 1
Yemoja
Yemoja
Grim_reaper814
Yemoja
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
228W - 211L
1,386 Elo+
Party 1
Mercury
Mercury
TouchMe_Sama77
Mercury
Level 97
God Stats
13W - 16L
1,450 SR
Queue Stats
348W - 335L
1,468 Elo+
Party 1
Cerberus
Cerberus
segun223
Cerberus
Level 123
God Stats
12W - 14L
1,500 SR
Queue Stats
439W - 388L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaseballBAC4
Bakasura
14
5 / 1 / 1
8,902
593
4,442
11,022
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 1
8,574
572
8,533
10,558
6,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Ripton15
Anhur
12
1 / 3 / 3
7,251
483
4,521
9,367
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
1 / 5 / 1
6,696
446
4,075
7,553
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
7,566
504
5,366
13,661
10,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 1 / 2
8,197
546
7,846
6,387
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 4 / 0
8,063
538
7,596
8,271
2,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 8
7,005
467
6,336
10,816
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 3
7,265
484
6,933
8,881
3,381
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
segun223
Cerberus
13
1 / 0 / 1
7,424
495
6,997
13,146
10,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
12
12
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
2
6
L
Bakasura
BaseballBAC4
Bakasura
5
1
1
5.5
W
4
4
0
1
W
0
2
8
2
L
1
1
1
1.5
L
Anhur
Ripton15
Anhur
1
3
3
0.83
L
Scylla
1
5
1
0.3
W
2
2
3
1.75
L
1
2
4
1.5
W
Cerberus
segun223
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
35,708
52,161
Taken
47,501
26,906
Mitigated
28,889
18,722
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,846
3,592
0
2,002
6,387
2,267
821
1,729
4,658
0
51,926
L
Bakasura
BaseballBAC4
Bakasura
4,442
3,246
0
3,654
11,022
4,592
0
2,388
8,634
0
48,135
W
7,596
3,582
190
2,010
8,271
2,952
595
4,875
3,346
48,352
0
W
6,336
1,602
1,404
2,771
10,816
10,202
204
3,791
6,971
22,267
0
L
8,533
1,715
133
5,939
10,558
6,306
44
6,646
3,912
57,565
0
L
Anhur
Ripton15
Anhur
4,521
2,890
0
3,665
9,367
3,003
724
2,670
6,697
0
43,920
L
Scylla
4,075
193
0
1,580
7,553
2,553
0
5,202
2,351
23,993
0
W
6,933
4,199
0
180
8,881
3,381
0
1,860
6,889
0
48,136
L
5,366
272
0
3,751
13,661
10,452
0
4,302
9,359
21,714
0
W
Cerberus
segun223
Cerberus
6,997
1,765
0
7,175
13,146
10,087
0
5,719
7,427
48,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
37,954
425
Minions Killed
415
0
Camps Cleared
0
1,378,811
Distance Traveled
1,361,372
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,197
546
109
7
0
267,080
4
L
Bakasura
8,902
593
107
7
0
370,755
0
W
Olorun
8,063
538
87
6
0
231,094
0
W
Yemoja
7,005
467
32
2
0
254,985
3
L
Hades
8,574
572
140
9
0
253,352
0
L
Anhur
7,251
483
99
7
0
272,309
4
L
Scylla
6,696
446
50
3
0
190,354
1
W
Mercury
7,265
484
82
5
0
340,758
2
L
Sobek
7,566
504
29
2
0
292,041
5
W
Cerberus
7,424
495
105
7
0
267,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role