Player Matchup

Agni
Agni
Marcel1718
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,391 Elo+
Solo
Arachne
Arachne
NatsusScarf
Arachne
Level 27
God Stats
5W - 11L
1,500 SR
Queue Stats
101W - 110L
1,303 Elo+
Solo
Artemis
Artemis
StrawberryBunn
Artemis
Level 26
God Stats
31W - 50L
1,454 SR
Queue Stats
33W - 52L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Will_N_Issac
Cthulhu
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Raijin
Raijin
bijou_zombie
Raijin
Level 13
God Stats
0W - 5L
1,058 SR
Queue Stats
17W - 34L
1,259 Elo+
Solo
Team Averages
Level 18
1,354 SR
1,299 Elo+

VS

Team Averages
Level 12
1,561 SR
1,371 Elo+
Awilix
Awilix
A1MbmPluto
Awilix
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 283L
1,371 Elo+
Solo
Anhur
Anhur
CountyAmoeba180
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,226 Elo+
Solo
Cabrakan
Cabrakan
Ito_4173
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,153 Elo+
Solo
Kukulkan
Kukulkan
MarkTheSharkMang
Kukulkan
Level 7
God Stats
3W - 0L
1,661 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kenjibsmokin
Ah Muzen Cab
Level 23
God Stats
31W - 19L
1,646 SR
Queue Stats
38W - 23L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 13 / 15
14,845
1,237
21,148
26,979
10,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
NatsusScarf
Arachne
19
10 / 7 / 9
14,248
1,187
16,064
20,885
10,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 11 / 18
15,013
1,251
19,823
24,149
9,438
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Will_N_Issac
Cthulhu
16
0 / 6 / 1
9,459
788
1,745
7,905
3,246
Raijin
20
8 / 8 / 10
14,387
1,199
14,267
18,732
8,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
A1MbmPluto
Awilix
20
13 / 13 / 12
15,525
1,294
21,229
21,866
9,245
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 7 / 21
13,146
1,096
3,732
19,051
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
Ito_4173
Cabrakan
18
0 / 8 / 9
10,776
898
2,084
15,939
9,244
20
4 / 2 / 15
13,746
1,146
19,680
10,735
4,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
kenjibsmokin
Ah Muzen Cab
20
25 / 5 / 9
18,780
1,565
44,010
15,962
5,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
110
35
Kills
44
45
Deaths
35
53
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Awilix
A1MbmPluto
Awilix
13
13
12
1.46
W
2
7
21
1.79
W
Cabrakan
Ito_4173
Cabrakan
0
8
9
0.56
L
9
13
15
1.27
W
4
2
15
5.75
L
Arachne
NatsusScarf
Arachne
10
7
9
2.07
L
8
11
18
1.55
L
Cthulhu
Will_N_Issac
Cthulhu
0
6
1
0.08
L
Raijin
8
8
10
1.63
W
Ah Muzen Cab
kenjibsmokin
Ah Muzen Cab
25
5
9
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,047
Damage
90,735
98,650
Taken
83,553
41,847
Mitigated
34,871
9,207
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
A1MbmPluto
Awilix
21,229
15,066
362
495
21,866
9,245
0
7,513
14,353
0
36,388
W
3,732
1,543
0
545
19,051
6,381
0
11,971
7,080
0
15,219
W
Cabrakan
Ito_4173
Cabrakan
2,084
355
0
0
15,939
9,244
0
7,720
8,219
7,285
0
L
21,148
2,186
412
4,400
26,979
10,201
0
3,234
23,745
51,155
0
W
19,680
3,081
0
757
10,735
4,011
0
3,587
7,148
67,507
0
L
Arachne
NatsusScarf
Arachne
16,064
11,623
0
2,745
20,885
10,642
0
4,002
16,883
0
32,597
L
19,823
15,014
0
1,650
24,149
9,438
0
7,250
16,899
0
44,659
L
Cthulhu
Will_N_Issac
Cthulhu
1,745
324
0
0
7,905
3,246
0
2,379
5,355
5,289
0
L
Raijin
14,267
2,988
0
0
18,732
8,320
0
4,899
13,833
36,685
0
W
Ah Muzen Cab
kenjibsmokin
Ah Muzen Cab
44,010
24,201
0
4,527
15,962
5,990
0
6,369
9,593
0
80,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,952
Gold Earned
71,973
198
Minions Killed
246
3
Camps Cleared
7
851,702
Distance Traveled
1,009,029
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,525
1,294
36
3
1
182,001
0
W
Anhur
13,146
1,096
24
2
1
212,728
4
W
Cabrakan
10,776
898
2
0
0
178,268
1
L
Agni
14,845
1,237
65
5
1
205,422
6
W
Kukulkan
13,746
1,146
114
10
0
195,590
0
L
Arachne
14,248
1,187
42
4
0
200,554
0
L
Artemis
15,013
1,251
51
4
2
177,769
0
L
Cthulhu
9,459
788
0
0
0
75,781
1
L
Raijin
14,387
1,199
40
3
0
192,176
0
W
Ah Muzen Cab
18,780
1,565
70
6
5
240,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role