Player Matchup

Fenrir
Fenrir
ItzImba
Fenrir
Level 52
God Stats
2W - 4L
1,372 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 2
Hel
Hel
Julez906
Hel
Level 29
God Stats
2W - 3L
1,494 SR
Queue Stats
2W - 6L
1,167 Elo+
Party 2
Hun Batz
Hun Batz
Scharni
Hun Batz
Level 135
God Stats
1W - 0L
1,710 SR
Queue Stats
12W - 6L
1,392 Elo+
Party 2
Team Averages
Level 72
1,525 SR
1,283 Elo+

VS

Team Averages
Level 25
1,427 SR
1,264 Elo+
Cthulhu
Cthulhu
Tadeus_donerbude
Cthulhu
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
aluhuttutgut
Danzaburou
Level 68
God Stats
21W - 26L
1,460 SR
Queue Stats
58W - 99L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmami101-
Tsukuyomi
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzImba
Fenrir
14
7 / 1 / 17
10,247
788
9,985
10,081
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 17
9,474
729
6,799
7,286
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Scharni
Hun Batz
16
15 / 0 / 8
11,674
898
16,597
10,468
5,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,748
596
6,537
22,232
14,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
aluhuttutgut
Danzaburou
9
0 / 6 / 1
7,704
593
3,382
7,554
2,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tsukuyomi
jmami101-
Tsukuyomi
9
0 / 12 / 2
7,379
568
5,738
12,838
3,537
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
24
Kills
0
2
Deaths
24
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ItzImba
Fenrir
7
1
17
15.5
W
2
1
17
10.5
W
Hun Batz
Scharni
Hun Batz
15
0
8
19
L
0
6
2
0.17
L
Danzaburou
aluhuttutgut
Danzaburou
0
6
1
0.08
L
Tsukuyomi
jmami101-
Tsukuyomi
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
15,657
27,835
Taken
42,624
17,487
Mitigated
20,040
11,813
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ItzImba
Fenrir
9,985
3,029
0
3,663
10,081
9,178
1,316
2,132
7,949
0
17,050
W
6,799
1,011
3,451
3,438
7,286
2,882
900
1,721
5,565
38,634
0
W
Hun Batz
Scharni
Hun Batz
16,597
8,160
0
1,261
10,468
5,427
685
2,684
7,784
0
50,649
L
6,537
712
38
3,501
22,232
14,264
278
3,982
17,653
26,424
0
L
Danzaburou
aluhuttutgut
Danzaburou
3,382
684
0
740
7,554
2,239
0
583
6,606
0
22,228
L
Tsukuyomi
jmami101-
Tsukuyomi
5,738
2,024
0
145
12,838
3,537
107
2,234
10,349
0
19,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
22,831
160
Minions Killed
107
0
Camps Cleared
0
729,966
Distance Traveled
624,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,247
788
26
2
0
253,826
0
W
Hel
9,474
729
59
5
0
243,874
0
W
Hun Batz
11,674
898
75
6
0
232,266
0
L
Cthulhu
7,748
596
42
3
0
219,204
0
L
Danzaburou
7,704
593
34
3
0
211,737
2
L
Tsukuyomi
7,379
568
31
2
0
193,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role