Player Matchup

Jing Wei
Jing Wei
AskForABeat
Jing Wei
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 8L
1,298 Elo+
Party 2
Ares
Ares
Idontlikthis
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 32L
1,298 Elo+
Party 2
Anubis
Anubis
lafishpoisson
Anubis
Level 41
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 2
Team Averages
Level 20
1,334 SR
1,298 Elo+

VS

Team Averages
Level 116
1,524 SR
1,450 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B JUSTice x410
Arachne
Level 154
God Stats
3W - 1L
1,632 SR
Queue Stats
77W - 66L
1,430 Elo+
Party 1
Anhur
Anhur
JCkeeper01
Anhur
Level 40
God Stats
29W - 38L
1,441 SR
Queue Stats
130W - 203L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AskForABeat
Jing Wei
10
0 / 6 / 7
7,422
619
4,631
8,946
1,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 6 / 4
8,147
679
5,233
11,649
6,727
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
4 / 5 / 4
8,794
733
5,964
7,207
2,357
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 3 / 10
9,480
790
12,499
12,311
10,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 4 / 10
9,486
791
6,244
8,785
3,562
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
13
5 / 1 / 10
9,212
768
4,779
4,296
1,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
7
Kills
17
17
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
10
3.67
L
Jing Wei
AskForABeat
Jing Wei
0
6
7
0.58
W
6
4
10
2.75
L
3
6
4
0.83
W
Anhur
5
1
10
10
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
23,522
27,802
Taken
25,392
10,961
Mitigated
15,841
1,836
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,499
589
0
1,400
12,311
10,972
63
4,468
7,843
38,924
0
L
Jing Wei
AskForABeat
Jing Wei
4,631
3,933
0
403
8,946
1,877
96
4,317
4,629
0
15,626
W
6,244
3,979
0
2,571
8,785
3,562
1,032
3,751
5,034
0
23,329
L
5,233
433
0
797
11,649
6,727
342
5,690
5,959
10,053
0
W
Anhur
4,779
1,390
0
721
4,296
1,307
1,543
2,978
1,318
0
29,650
L
5,964
440
0
636
7,207
2,357
849
2,492
4,715
29,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
28,178
110
Minions Killed
130
0
Camps Cleared
0
543,600
Distance Traveled
689,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,480
790
48
4
0
246,064
1
L
Jing Wei
7,422
619
36
3
0
182,798
0
W
Arachne
9,486
791
26
2
0
227,867
1
L
Ares
8,147
679
14
1
0
184,604
2
W
Anhur
9,212
768
56
5
0
215,890
2
L
Anubis
8,794
733
60
5
0
176,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role