Player Matchup

Izanami
Izanami
CapitanComeCrica
Izanami
Level 107
God Stats
3W - 5L
1,523 SR
Queue Stats
231W - 162L
1,603 Elo+
Party 1
Merlin
Merlin
EISacaCaca
Merlin
Level 138
God Stats
34W - 18L
1,661 SR
Queue Stats
201W - 122L
1,674 Elo+
Party 1
Vamana
Vamana
NohopeNaldo
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,769 Elo+
Party 1
Team Averages
Level 91
1,561 SR
1,682 Elo+

VS

Team Averages
Level 26
1,585 SR
1,497 Elo+
Vamana
Vamana
BabyJesus517708
Vamana
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 19L
1,691 Elo+
Party 2
Loki
Loki
Cr4cK_XvX-NoOb
Loki
Level 67
God Stats
9W - 7L
1,536 SR
Queue Stats
169W - 164L
1,518 Elo+
Solo
Ra
Ra
nudelkilller666
Ra
Level 4
God Stats
2W - 2L
1,719 SR
Queue Stats
27W - 15L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 6
14,594
730
12,864
15,679
6,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
EISacaCaca
Merlin
19
6 / 5 / 4
13,491
675
14,158
10,703
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
1 / 3 / 11
12,662
633
13,503
27,132
26,664
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 7
13,685
684
20,223
19,218
20,467
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 6 / 5
13,516
676
13,211
15,993
6,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 8 / 11
13,021
651
9,873
15,179
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
15
Kills
16
16
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
1
7
10.5
W
8
8
6
1.38
L
6
6
5
1.42
W
Merlin
EISacaCaca
Merlin
6
5
4
1.6
W
Vamana
1
3
11
2.17
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
43,307
53,514
Taken
50,390
37,733
Mitigated
32,241
14,680
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,223
10,694
376
4,775
19,218
20,467
1,461
4,472
13,609
0
63,663
W
12,864
6,733
0
1,320
15,679
6,096
2,332
3,437
12,242
0
43,544
L
13,211
3,526
0
1,611
15,993
6,903
1,147
3,395
11,761
0
54,888
W
Merlin
EISacaCaca
Merlin
14,158
392
0
1,394
10,703
4,973
219
1,864
8,839
72,291
0
W
Vamana
13,503
5,382
0
11,966
27,132
26,664
711
4,572
22,560
0
43,106
L
9,873
1,262
2,557
2,072
15,179
4,871
733
4,958
9,395
44,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
40,222
229
Minions Killed
223
0
Camps Cleared
0
1,055,571
Distance Traveled
1,053,801
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,685
684
71
4
0
407,723
0
W
Izanami
14,594
730
59
3
0
328,877
5
L
Loki
13,516
676
73
4
0
329,066
3
W
Merlin
13,491
675
123
6
0
342,107
2
W
Vamana
12,662
633
47
2
0
384,587
4
L
Ra
13,021
651
79
4
0
317,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role