Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
 
Ullr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KingArthur88133
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 248L
1,399 Elo+
Party 4
Baron Samedi
Baron Samedi
Vacilator
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 117L
1,366 Elo+
Party 1
Vulcan
Vulcan
vladiicueto
Vulcan
Level 42
God Stats
2W - 3L
1,670 SR
Queue Stats
14W - 32L
1,215 Elo+
Solo
Team Averages
Level 53
1,534 SR
1,396 Elo+

VS

Team Averages
Level 59
1,395 SR
1,388 Elo+
Hachiman
Hachiman
 
Hachiman
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Haiachi2
Guan Yu
Level 116
God Stats
1W - 0L
1,230 SR
Queue Stats
97W - 124L
1,422 Elo+
Party 2
Ao Kuang
Ao Kuang
JORJA1BR
Ao Kuang
Level 28
God Stats
2W - 4L
1,293 SR
Queue Stats
52W - 95L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
MakaiBR
Cthulhu
Level 42
God Stats
2W - 3L
1,441 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 2
Nox
Nox
script-kiddie7
Nox
Level 69
God Stats
2W - 3L
1,511 SR
Queue Stats
91W - 187L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,348
453
3,161
6,860
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
 
Ullr
10
0 / 4 / 0
5,826
416
1,986
7,539
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 0
5,946
425
3,270
8,896
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Vacilator
Baron Samedi
9
0 / 7 / 0
5,172
369
2,344
7,818
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vulcan
10
0 / 1 / 0
5,379
384
2,008
2,792
950
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 7
7,371
527
4,205
6,317
2,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Haiachi2
Guan Yu
13
1 / 0 / 1
7,140
510
3,484
6,871
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
JORJA1BR
Ao Kuang
13
8 / 0 / 1
7,978
570
5,518
5,716
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MakaiBR
Cthulhu
11
0 / 0 / 6
7,289
521
4,109
6,020
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 0 / 1
8,403
600
6,672
5,470
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Ullr
 
Ullr
0
4
0
0
W
Hachiman
 
Hachiman
2
0
7
5.5
W
Guan Yu
Haiachi2
Guan Yu
1
0
1
1.5
W
Ao Kuang
JORJA1BR
Ao Kuang
8
0
1
8.5
L
0
3
0
0
W
Cthulhu
MakaiBR
Cthulhu
0
0
6
3
L
Baron Samedi
Vacilator
Baron Samedi
0
7
0
0
W
5
0
1
5.5
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
23,988
33,905
Taken
30,394
11,116
Mitigated
17,136
5,098
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,161
814
125
2,273
6,860
1,857
208
2,108
4,338
0
29,366
L
Ullr
 
Ullr
1,986
554
0
405
7,539
2,320
408
4,313
3,226
0
28,148
W
Hachiman
 
Hachiman
4,205
2,117
0
4,221
6,317
2,006
680
923
5,188
0
40,587
W
Guan Yu
Haiachi2
Guan Yu
3,484
515
423
2,660
6,871
6,441
452
0
6,871
0
32,721
W
Ao Kuang
JORJA1BR
Ao Kuang
5,518
1,594
0
1,571
5,716
1,907
0
754
4,954
43,850
0
L
3,270
725
0
317
8,896
2,886
0
4,816
4,080
0
34,080
W
Cthulhu
MakaiBR
Cthulhu
4,109
198
265
741
6,020
4,860
168
696
5,212
19,404
0
L
Baron Samedi
Vacilator
Baron Samedi
2,344
212
0
862
7,818
3,103
0
3,238
4,580
13,070
0
W
6,672
64
91
418
5,470
1,922
354
1,621
3,817
57,990
0
L
Vulcan
2,008
1,257
0
1,116
2,792
950
0
1,824
968
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
38,181
239
Minions Killed
362
0
Camps Cleared
0
1,229,021
Distance Traveled
1,325,396
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,348
453
57
4
0
255,262
4
L
Ullr
5,826
416
61
4
0
211,723
4
W
Hachiman
7,371
527
64
5
0
249,330
0
W
Guan Yu
7,140
510
80
6
0
241,463
4
W
Ao Kuang
7,978
570
73
5
0
296,661
0
L
Loki
5,946
425
69
5
0
297,741
5
W
Cthulhu
7,289
521
32
2
0
250,440
4
L
Baron Samedi
5,172
369
26
2
0
225,959
3
W
Nox
8,403
600
113
8
0
287,502
2
L
Vulcan
5,379
384
26
2
0
238,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role