Player Matchup

Skadi
Skadi
BlueBirdz123
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Prykito
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SpaceCowboy2057
King Arthur
Level 10
God Stats
3W - 10L
1,297 SR
Queue Stats
6W - 13L
1,242 Elo+
Solo
Guan Yu
Guan Yu
ZhangJiaHao
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
futafan
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 8
1,459 SR
1,479 Elo+

VS

Team Averages
Level 35
1,564 SR
1,411 Elo+
Sol
Sol
BigGrubber
Sol
Level 122
God Stats
10W - 6L
1,575 SR
Queue Stats
296W - 259L
1,461 Elo+
Party 1
Bellona
Bellona
ChiefHound
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
NinjaCatx
Fenrir
Level 13
God Stats
3W - 1L
1,476 SR
Queue Stats
7W - 9L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
StrawHD
Baron Samedi
Level 17
God Stats
6W - 4L
1,717 SR
Queue Stats
27W - 19L
1,426 Elo+
Party 1
Susano
Susano
mati00l
Susano
Level 20
God Stats
3W - 1L
1,550 SR
Queue Stats
36W - 39L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,281
393
3,539
11,183
2,611
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Prykito
Cthulhu
12
0 / 4 / 0
7,679
480
2,808
9,995
6,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SpaceCowboy2057
King Arthur
10
0 / 3 / 0
6,466
404
2,419
9,053
3,429
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ZhangJiaHao
Guan Yu
9
1 / 7 / 0
5,812
363
2,749
13,741
5,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
futafan
Artio
10
0 / 4 / 0
7,318
457
2,660
9,380
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
9,574
598
13,246
10,304
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ChiefHound
Bellona
10
1 / 0 / 8
6,735
421
4,362
5,549
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NinjaCatx
Fenrir
10
2 / 1 / 6
6,772
423
1,888
5,434
3,069
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
StrawHD
Baron Samedi
16
15 / 0 / 4
10,103
631
21,374
6,688
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
mati00l
Susano
10
0 / 1 / 8
6,492
406
2,099
9,028
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
27
27
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
0
9
0
0
W
Bellona
ChiefHound
Bellona
1
0
8
5
W
Fenrir
NinjaCatx
Fenrir
2
1
6
5
L
Cthulhu
Prykito
Cthulhu
0
4
0
0
L
King Arthur
SpaceCowboy2057
King Arthur
0
3
0
0
W
Baron Samedi
StrawHD
Baron Samedi
15
0
4
17
L
Guan Yu
ZhangJiaHao
Guan Yu
1
7
0
0.14
L
Artio
futafan
Artio
0
4
0
0
W
Susano
mati00l
Susano
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
42,969
53,352
Taken
37,003
22,844
Mitigated
15,477
6,971
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,246
5,931
0
4,434
10,304
3,349
1,888
2,024
8,280
80,195
0
L
3,539
1,515
0
557
11,183
2,611
391
8,140
2,740
0
27,820
W
Bellona
ChiefHound
Bellona
4,362
1,210
0
1,075
5,549
3,269
476
1,445
4,104
0
16,297
W
Fenrir
NinjaCatx
Fenrir
1,888
320
0
506
5,434
3,069
80
337
5,097
208
12,258
L
Cthulhu
Prykito
Cthulhu
2,808
69
0
1,147
9,995
6,292
0
7,013
2,635
28,755
0
L
King Arthur
SpaceCowboy2057
King Arthur
2,419
1,149
0
0
9,053
3,429
728
2,721
6,258
0
31,829
W
Baron Samedi
StrawHD
Baron Samedi
21,374
4,397
1,964
4,497
6,688
3,143
771
1,367
5,321
69,788
0
L
Guan Yu
ZhangJiaHao
Guan Yu
2,749
620
1,016
1,658
13,741
5,084
96
9,879
3,561
0
12,863
L
Artio
futafan
Artio
2,660
223
1,452
1,141
9,380
5,428
781
5,832
3,330
17,450
0
W
Susano
mati00l
Susano
2,099
221
0
4,722
9,028
2,647
0
295
8,733
0
29,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
39,676
245
Minions Killed
372
0
Camps Cleared
0
1,305,770
Distance Traveled
1,243,572
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,574
598
143
9
0
272,227
5
L
Skadi
6,281
393
42
3
0
242,435
0
W
Bellona
6,735
421
35
2
0
228,121
0
W
Fenrir
6,772
423
20
1
0
263,431
0
L
Cthulhu
7,679
480
49
3
0
249,139
2
L
King Arthur
6,466
404
83
5
0
298,501
4
W
Baron Samedi
10,103
631
126
8
0
307,635
2
L
Guan Yu
5,812
363
31
2
0
217,017
4
L
Artio
7,318
457
40
3
0
298,678
2
W
Susano
6,492
406
48
3
0
172,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role