Player Matchup

Izanami
Izanami
Goatsuba4863
Izanami
Level 29
God Stats
80W - 59L
1,534 SR
Queue Stats
243W - 211L
1,508 Elo+
Solo
Tyr
Tyr
Henray_Win
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Thor
Thor
SmallWall2011
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,245 Elo+
Solo
Sol
Sol
TonsilTickler069
Sol
Level 15
God Stats
24W - 29L
1,921 SR
Queue Stats
47W - 63L
1,360 Elo+
Solo
Da Ji
Da Ji
x0n3xSh0txD3V1L
Da Ji
Level 18
God Stats
3W - 2L
1,609 SR
Queue Stats
25W - 26L
1,376 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,396 Elo+

VS

Team Averages
Level 13
1,361 SR
1,304 Elo+
Mercury
Mercury
ConducingStar67
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
Level 8
God Stats
49W - 42L
1,358 SR
Queue Stats
158W - 176L
1,312 Elo+
Solo
Achilles
Achilles
Stickynick6
Achilles
Level 27
God Stats
1W - 4L
1,175 SR
Queue Stats
86W - 143L
1,367 Elo+
Solo
Vulcan
Vulcan
TazDabbs
Vulcan
Level 7
God Stats
3W - 4L
1,670 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Hades
Hades
parasito-lejos3
Hades
Level 5
God Stats
0W - 3L
1,101 SR
Queue Stats
4W - 9L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goatsuba4863
Izanami
17
9 / 6 / 14
12,541
570
23,490
16,057
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
13 / 2 / 5
11,364
517
7,496
11,529
9,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 9 / 5
7,937
361
1,489
10,239
2,903
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 8
12,979
590
17,301
17,337
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 4 / 5
11,842
538
9,586
15,140
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 4 / 1
7,051
321
3,237
6,587
1,798
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
16
8 / 6 / 5
10,531
479
12,724
24,516
8,983
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Stickynick6
Achilles
9
3 / 4 / 0
7,396
336
1,922
6,559
4,318
Breastplate

Breastplate

+20
Physical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
TazDabbs
Vulcan
13
1 / 11 / 3
8,365
380
10,568
19,028
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 12 / 0
8,729
397
6,295
18,702
12,858
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
36
Kills
16
23
Deaths
37
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Izanami
Goatsuba4863
Izanami
9
6
14
2.67
W
13
2
5
7.75
L
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
8
6
5
1.75
W
0
9
5
0.28
L
Achilles
Stickynick6
Achilles
3
4
0
0.75
L
Vulcan
TazDabbs
Vulcan
1
11
3
0.23
W
8
2
8
6
L
1
12
0
0.08
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,362
Damage
34,746
70,302
Taken
75,392
30,198
Mitigated
34,068
19,278
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,237
1,422
0
0
6,587
1,798
0
1,763
4,684
0
9,797
W
Izanami
Goatsuba4863
Izanami
23,490
18,319
607
3,655
16,057
5,610
6,937
9,027
6,902
0
90,172
W
7,496
668
0
1,121
11,529
9,602
0
3,914
7,531
0
28,393
L
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
12,724
2,078
0
1,813
24,516
8,983
287
6,223
17,891
43,790
0
W
1,489
303
0
1,352
10,239
2,903
301
3,077
7,136
0
7,810
L
Achilles
Stickynick6
Achilles
1,922
621
0
524
6,559
4,318
74
1,022
5,504
0
8,320
L
Vulcan
TazDabbs
Vulcan
10,568
4,616
92
1,335
19,028
6,111
555
3,606
15,212
46,985
0
W
17,301
5,274
0
9,225
17,337
6,408
4,299
7,541
9,718
99,676
0
L
6,295
583
0
1,962
18,702
12,858
88
3,779
14,800
45,084
0
W
9,586
3,069
0
3,318
15,140
5,675
846
5,680
9,428
0
61,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,663
Gold Earned
42,072
453
Minions Killed
237
0
Camps Cleared
0
1,900,229
Distance Traveled
1,356,681
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,051
321
15
1
0
172,611
0
W
Izanami
12,541
570
151
7
0
353,818
0
W
Tyr
11,364
517
26
1
0
436,372
1
L
Morgan Le Fay
10,531
479
47
2
0
346,970
0
W
Thor
7,937
361
6
0
0
307,246
3
L
Achilles
7,396
336
16
1
0
191,934
1
L
Vulcan
8,365
380
83
4
0
339,746
0
W
Sol
12,979
590
157
7
0
394,397
0
L
Hades
8,729
397
76
3
0
305,420
6
W
Da Ji
11,842
538
113
5
0
408,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role