Player Matchup

Pele
Pele
JoazinhoBrocha
Pele
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
76W - 88L
1,423 Elo+
Party 3
Ganesha
Ganesha
Meowstre
Ganesha
Level 78
God Stats
5W - 3L
1,446 SR
Queue Stats
22W - 22L
1,487 Elo+
Party 4
Anhur
Anhur
Schrocken
Anhur
Level 108
God Stats
2W - 2L
1,524 SR
Queue Stats
20W - 27L
1,448 Elo+
Party 4
Loki
Loki
Zeunifying
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,725 Elo+
Party 4
Agni
Agni
tfpn_colonin
Agni
Level 128
God Stats
14W - 10L
1,659 SR
Queue Stats
178W - 183L
1,420 Elo+
Party 3
Team Averages
Level 69
1,526 SR
1,501 Elo+

VS

Team Averages
Level 55
1,514 SR
1,473 Elo+
Zhong Kui
Zhong Kui
DoubleDoots
Zhong Kui
Level 20
God Stats
1W - 4L
1,594 SR
Queue Stats
20W - 28L
1,431 Elo+
Party 1
Hercules
Hercules
Hoggut
Hercules
Level 65
God Stats
8W - 7L
1,324 SR
Queue Stats
317W - 351L
1,462 Elo+
Party 1
Artemis
Artemis
Joezep3
Artemis
Level 19
God Stats
3W - 3L
1,511 SR
Queue Stats
20W - 22L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bboyer123
Morgan Le Fay
Level 28
God Stats
9W - 5L
1,634 SR
Queue Stats
65W - 60L
1,497 Elo+
Party 2
Bacchus
Bacchus
im Big Tease
Bacchus
Level 144
God Stats
1W - 3L
1,504 SR
Queue Stats
93W - 88L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,183
618
2,248
5,113
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Meowstre
Ganesha
9
0 / 0 / 7
5,482
548
3,242
6,975
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Schrocken
Anhur
10
5 / 1 / 1
5,657
566
7,303
5,048
1,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,426
543
1,074
5,193
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 2
6,193
619
5,014
2,958
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoubleDoots
Zhong Kui
11
1 / 0 / 0
5,952
595
2,622
2,938
2,849
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Hoggut
Hercules
8
0 / 1 / 0
4,858
486
1,073
5,843
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Joezep3
Artemis
7
0 / 5 / 1
4,460
446
4,414
5,945
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
bboyer123
Morgan Le Fay
9
0 / 4 / 0
5,364
536
1,225
5,323
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
im Big Tease
Bacchus
7
0 / 3 / 1
4,996
500
3,016
8,738
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DoubleDoots
Zhong Kui
1
0
0
1
L
Hercules
Hoggut
Hercules
0
1
0
0
W
4
0
4
6
L
Artemis
Joezep3
Artemis
0
5
1
0.1
W
Ganesha
Meowstre
Ganesha
0
0
7
3.5
W
Anhur
Schrocken
Anhur
5
1
1
5.5
W
0
1
0
0
L
Morgan Le Fay
bboyer123
Morgan Le Fay
0
4
0
0
L
Bacchus
im Big Tease
Bacchus
0
3
1
0.17
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
12,350
25,287
Taken
28,787
8,283
Mitigated
10,178
10,395
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DoubleDoots
Zhong Kui
2,622
645
0
2,254
2,938
2,849
172
0
2,938
32,601
0
L
Hercules
Hoggut
Hercules
1,073
533
0
2,514
5,843
1,905
0
1,214
4,531
0
22,974
W
2,248
401
0
3,343
5,113
1,314
0
717
4,342
0
29,443
L
Artemis
Joezep3
Artemis
4,414
2,042
0
955
5,945
673
0
1,619
4,315
0
19,438
W
Ganesha
Meowstre
Ganesha
3,242
288
0
2,130
6,975
3,312
0
1,785
5,190
10,711
0
W
Anhur
Schrocken
Anhur
7,303
3,202
0
2,300
5,048
1,306
1,018
871
4,177
0
32,475
W
1,074
0
0
1,160
5,193
1,570
0
2,622
2,571
0
28,105
L
Morgan Le Fay
bboyer123
Morgan Le Fay
1,225
42
0
511
5,323
1,629
190
2,701
2,266
26,236
0
L
Bacchus
im Big Tease
Bacchus
3,016
246
0
1,130
8,738
3,122
0
2,230
6,137
11,645
0
W
5,014
390
0
1,462
2,958
781
0
704
2,144
27,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
25,630
267
Minions Killed
259
0
Camps Cleared
0
944,293
Distance Traveled
884,957
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,952
595
80
8
0
164,669
3
L
Hercules
4,858
486
61
6
0
199,768
2
W
Pele
6,183
618
62
6
0
196,758
1
L
Artemis
4,460
446
32
3
0
169,044
0
W
Ganesha
5,482
548
2
0
0
171,912
2
W
Anhur
5,657
566
79
8
0
175,917
2
W
Loki
5,426
543
63
6
0
201,195
3
L
Morgan Le Fay
5,364
536
69
7
0
165,550
0
L
Bacchus
4,996
500
17
2
0
185,926
0
W
Agni
6,193
619
61
6
0
198,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role