Player Matchup

Kali
Kali
Noxie-35
Kali
Level 15
God Stats
4W - 3L
1,531 SR
Queue Stats
30W - 28L
1,528 Elo+
Solo
Cthulhu
Cthulhu
TTV_PrimaryKill
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 27L
1,315 Elo+
Solo
Thor
Thor
TheEJmeister26
Thor
Level 6
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 4L
1,205 Elo+
Solo
Olorun
Olorun
cooljaydj2
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,013 Elo+
Solo
Fenrir
Fenrir
dokey5
Fenrir
Level 29
God Stats
27W - 40L
1,434 SR
Queue Stats
102W - 132L
1,418 Elo+
Solo
Team Averages
Level 11
1,450 SR
1,296 Elo+

VS

Team Averages
Level 19
1,544 SR
1,493 Elo+
Cthulhu
Cthulhu
BobbaStet
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Da Ji
Da Ji
ChadChadingtonSr
Da Ji
Level 25
God Stats
15W - 15L
1,572 SR
Queue Stats
118W - 133L
1,469 Elo+
Solo
Yemoja
Yemoja
ITzDISASTER55
Yemoja
Level 19
God Stats
3W - 2L
1,498 SR
Queue Stats
13W - 5L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Javier_M_D
Tsukuyomi
Level 18
God Stats
26W - 34L
1,572 SR
Queue Stats
540W - 547L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vc solar1832
Morgan Le Fay
Level 17
God Stats
10W - 3L
1,577 SR
Queue Stats
57W - 52L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
8 / 10 / 3
11,015
551
15,264
21,566
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 13 / 1
9,453
473
7,350
21,061
11,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 1
7,418
371
546
11,700
6,532
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
cooljaydj2
Olorun
12
0 / 12 / 3
8,109
405
3,586
15,546
4,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
dokey5
Fenrir
16
6 / 7 / 8
12,458
623
12,872
23,432
22,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BobbaStet
Cthulhu
14
2 / 7 / 13
8,909
445
9,066
11,609
13,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 1 / 7
11,303
565
14,625
13,584
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 9
9,183
459
7,176
13,544
5,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Javier_M_D
Tsukuyomi
17
13 / 1 / 11
11,139
557
17,937
17,013
6,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Vc solar1832
Morgan Le Fay
18
20 / 2 / 11
12,162
608
21,357
14,859
7,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
17
Kills
50
51
Deaths
17
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BobbaStet
Cthulhu
2
7
13
1.21
W
11
1
7
14.5
W
4
6
9
1.42
W
Tsukuyomi
Javier_M_D
Tsukuyomi
13
1
11
18.5
L
Kali
8
10
3
0.95
L
3
13
1
0.27
L
0
9
1
0.06
W
Morgan Le Fay
Vc solar1832
Morgan Le Fay
20
2
11
12.75
L
Olorun
cooljaydj2
Olorun
0
12
3
0.13
L
Fenrir
dokey5
Fenrir
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
70,161
93,305
Taken
70,609
51,900
Mitigated
38,171
11,945
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BobbaStet
Cthulhu
9,066
827
118
429
11,609
13,269
412
1,615
9,994
27,218
0
W
14,625
5,064
0
2,263
13,584
5,560
398
3,170
10,414
68
72,000
W
7,176
2,125
1,834
2,646
13,544
5,063
1,419
1,880
11,664
34,432
0
W
Tsukuyomi
Javier_M_D
Tsukuyomi
17,937
5,850
0
7,478
17,013
6,694
0
2,258
14,755
0
74,997
L
Kali
15,264
8,925
0
4,197
21,566
7,196
0
11,229
10,337
0
35,555
L
7,350
1,759
0
246
21,061
11,091
96
10,093
10,968
28,605
0
L
546
83
0
0
11,700
6,532
2,754
4,400
7,300
0
24,236
W
Morgan Le Fay
Vc solar1832
Morgan Le Fay
21,357
4,229
0
6,403
14,859
7,585
1,909
2,348
12,511
77,279
0
L
Olorun
cooljaydj2
Olorun
3,586
1,465
334
1,445
15,546
4,912
2,853
3,974
11,572
27,853
0
L
Fenrir
dokey5
Fenrir
12,872
3,469
0
5,723
23,432
22,169
698
7,971
15,461
128
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
52,696
243
Minions Killed
393
0
Camps Cleared
0
1,611,125
Distance Traveled
1,872,035
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,909
445
43
2
0
372,922
1
W
Da Ji
11,303
565
106
5
0
419,951
0
W
Yemoja
9,183
459
56
3
0
318,693
1
W
Tsukuyomi
11,139
557
79
4
0
413,280
0
L
Kali
11,015
551
40
2
0
323,869
0
L
Cthulhu
9,453
473
56
3
0
306,655
0
L
Thor
7,418
371
41
2
0
338,545
1
W
Morgan Le Fay
12,162
608
109
5
0
347,189
0
L
Olorun
8,109
405
49
2
0
276,282
0
L
Fenrir
12,458
623
57
3
0
365,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role