Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ColinQuiinten
Da Ji
Level 15
God Stats
8W - 12L
1,469 SR
Queue Stats
159W - 170L
1,378 Elo+
Solo
Bellona
Bellona
DizzyDwarf711
Bellona
Level 8
God Stats
1W - 1L
1,239 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
K0ligedaniel
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
Senkuden
Heimdallr
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 36L
1,414 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,378 Elo+

VS

Team Averages
Level 15
1,516 SR
1,371 Elo+
Chronos
Chronos
Anathemire
Chronos
Level 14
God Stats
3W - 1L
1,652 SR
Queue Stats
9W - 8L
1,419 Elo+
Solo
Hachiman
Hachiman
SteklacsxD
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,363 Elo+
Party 2
Ares
Ares
juenitolaf8
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,279 Elo+
Solo
Fenrir
Fenrir
nebksnonbjsjne
Fenrir
Level 19
God Stats
17W - 20L
1,427 SR
Queue Stats
207W - 253L
1,414 Elo+
Solo
Thor
Thor
stexon10
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 5
6,020
547
2,782
7,682
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 2 / 3
7,089
644
3,942
6,960
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
5 / 0 / 0
7,293
663
4,950
6,962
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
K0ligedaniel
Baron Samedi
10
2 / 2 / 5
6,134
558
5,593
4,357
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Senkuden
Heimdallr
10
2 / 2 / 1
6,044
549
7,822
5,925
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anathemire
Chronos
10
4 / 2 / 1
6,138
558
3,525
6,576
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SteklacsxD
Hachiman
9
1 / 3 / 3
5,477
498
2,957
7,268
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 3
5,574
507
1,503
8,274
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 2
5,939
540
2,858
5,864
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
7
0 / 4 / 2
4,538
413
2,918
7,180
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
8
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
5
1.25
L
Chronos
Anathemire
Chronos
4
2
1
2.25
W
4
2
3
2.75
W
Bellona
5
0
0
5
W
Baron Samedi
K0ligedaniel
Baron Samedi
2
2
5
2.25
W
Heimdallr
Senkuden
Heimdallr
2
2
1
1.25
L
Hachiman
SteklacsxD
Hachiman
1
3
3
0.83
L
1
2
3
1.25
L
2
2
2
1.5
L
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
13,761
31,886
Taken
35,162
15,274
Mitigated
13,725
6,879
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,782
234
0
782
7,682
3,831
31
1,346
6,252
12,168
0
L
Chronos
Anathemire
Chronos
3,525
1,433
0
1,928
6,576
1,922
0
3,114
3,462
19,431
0
W
3,942
1,371
0
180
6,960
2,535
900
940
5,944
0
41,180
W
Bellona
4,950
1,814
0
2,653
6,962
5,264
2,063
0
6,688
0
34,225
W
Baron Samedi
K0ligedaniel
Baron Samedi
5,593
626
138
1,039
4,357
1,556
138
1,754
2,561
21,927
0
W
Heimdallr
Senkuden
Heimdallr
7,822
4,579
0
2,087
5,925
2,088
29
988
4,937
0
40,319
L
Hachiman
SteklacsxD
Hachiman
2,957
2,509
0
2,774
7,268
2,027
0
1,502
5,697
0
15,378
L
1,503
94
0
475
8,274
4,915
0
1,373
6,675
16,671
0
L
2,858
807
0
626
5,864
1,855
0
534
5,330
0
32,097
L
Thor
2,918
703
0
2,716
7,180
3,006
54
1,557
5,623
0
11,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
27,666
315
Minions Killed
190
0
Camps Cleared
0
1,082,322
Distance Traveled
1,035,445
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,020
547
18
2
0
231,698
6
L
Chronos
6,138
558
45
4
0
220,350
1
W
Da Ji
7,089
644
86
8
0
210,035
0
W
Bellona
7,293
663
89
8
0
240,194
4
W
Baron Samedi
6,134
558
50
5
0
210,857
0
W
Heimdallr
6,044
549
72
7
0
189,538
0
L
Hachiman
5,477
498
46
4
0
182,694
0
L
Ares
5,574
507
17
2
0
219,968
0
L
Fenrir
5,939
540
60
5
0
216,771
1
L
Thor
4,538
413
22
2
0
195,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role