Player Matchup

Ganesha
Ganesha
Italian Khaos
Ganesha
Level 88
God Stats
3W - 0L
1,687 SR
Queue Stats
242W - 258L
1,415 Elo+
Party 1
Sol
Sol
Loastic37
Sol
Level 84
God Stats
1W - 1L
1,460 SR
Queue Stats
45W - 46L
1,635 Elo+
Party 1
Kali
Kali
Maalfurion
Kali
Level 19
God Stats
5W - 6L
1,386 SR
Queue Stats
23W - 29L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
RogueFox1209
Baron Samedi
Level 151
God Stats
1W - 1L
1,576 SR
Queue Stats
70W - 47L
1,636 Elo+
Party 1
Set
Set
xspainkillapro
Set
Level 109
God Stats
18W - 16L
1,608 SR
Queue Stats
163W - 154L
1,528 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,535 Elo+

VS

Team Averages
Level 113
1,659 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boodis90
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,514 SR
Queue Stats
23W - 31L
1,446 Elo+
Party 2
Scylla
Scylla
Colbert6973
Scylla
Level 15
God Stats
1W - 4L
1,682 SR
Queue Stats
1W - 4L
1,520 Elo+
Party 2
Arachne
Arachne
Darbthedragon
Arachne
Level 157
God Stats
0W - 1L
1,607 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 2
Achilles
Achilles
SDOTPUFF
Achilles
Level 98
God Stats
4W - 6L
1,892 SR
Queue Stats
751W - 755L
1,401 Elo+
Solo
Izanami
Izanami
tignol
Izanami
Level 144
God Stats
1W - 4L
1,599 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 14
8,500
708
2,350
12,466
16,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 1 / 7
9,336
778
10,719
11,390
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
9,134
761
6,648
7,885
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RogueFox1209
Baron Samedi
18
6 / 1 / 8
10,301
858
17,609
9,378
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 6
11,455
955
11,800
8,219
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boodis90
Ah Muzen Cab
16
0 / 3 / 3
8,060
672
9,374
9,088
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
7
0 / 0 / 0
4,554
380
0
0
0
Arachne
15
6 / 5 / 0
9,043
754
11,048
14,959
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
SDOTPUFF
Achilles
14
0 / 5 / 1
7,038
587
6,455
18,135
16,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
tignol
Izanami
16
0 / 4 / 2
8,004
667
5,979
15,404
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
17
Kills
6
6
Deaths
17
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Boodis90
Ah Muzen Cab
0
3
3
0.5
L
Scylla
0
0
0
0
L
Arachne
6
5
0
1.2
W
Ganesha
0
1
14
7
W
3
1
7
6.5
W
2
2
7
2.75
W
Baron Samedi
RogueFox1209
Baron Samedi
6
1
8
10
L
Achilles
SDOTPUFF
Achilles
0
5
1
0.1
L
Izanami
tignol
Izanami
0
4
2
0.25
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
32,856
49,338
Taken
57,586
40,796
Mitigated
32,141
17,270
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Boodis90
Ah Muzen Cab
9,374
2,302
0
2,872
9,088
3,623
353
3,802
5,145
0
42,793
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
11,048
6,361
0
3,339
14,959
6,658
264
6,209
8,485
0
24,532
W
Ganesha
2,350
388
619
2,193
12,466
16,848
220
0
12,466
12,550
0
W
10,719
3,562
0
2,408
11,390
5,452
1,945
52
11,338
43,259
0
W
6,648
2,405
0
1,301
7,885
4,735
594
0
7,885
0
13,769
W
Baron Samedi
RogueFox1209
Baron Samedi
17,609
1,563
4,143
4,522
9,378
6,600
714
0
9,378
56,249
0
L
Achilles
SDOTPUFF
Achilles
6,455
762
0
2,033
18,135
16,154
0
11,742
6,295
0
17,140
L
Izanami
tignol
Izanami
5,979
3,320
0
2,968
15,404
5,706
1,634
8,969
6,000
0
40,552
W
11,800
4,662
0
2,084
8,219
7,161
1,887
0
8,219
0
39,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
36,699
316
Minions Killed
251
7
Camps Cleared
7
1,183,280
Distance Traveled
873,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,060
672
92
8
2
227,971
3
L
Scylla
4,554
380
0
0
0
0
0
L
Arachne
9,043
754
36
3
3
225,286
0
W
Ganesha
8,500
708
7
1
0
220,573
2
W
Sol
9,336
778
107
9
2
234,244
2
W
Kali
9,134
761
21
2
1
249,821
0
W
Baron Samedi
10,301
858
104
9
1
234,720
0
L
Achilles
7,038
587
27
2
0
221,211
0
L
Izanami
8,004
667
96
8
2
199,444
1
W
Set
11,455
955
77
6
3
243,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role