Player Matchup

Ra
Ra
Chapupu
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,288 Elo+
Solo
Anubis
Anubis
DrWusky
Anubis
Level 25
God Stats
44W - 21L
1,662 SR
Queue Stats
199W - 186L
1,466 Elo+
Solo
Bellona
Bellona
Redhawk2021
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,477 Elo+
Solo
Danzaburou
Danzaburou
XySt_Menos
Danzaburou
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
176W - 133L
1,512 Elo+
Solo
Da Ji
Da Ji
YungLevi03
Da Ji
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 19L
1,298 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,408 Elo+

VS

Team Averages
Level 16
1,566 SR
1,468 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Demimh
Bellona
Level 17
God Stats
2W - 2L
1,815 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Artemis
Artemis
HERNAND0304
Artemis
Level 29
God Stats
7W - 7L
1,514 SR
Queue Stats
498W - 549L
1,503 Elo+
Solo
Ymir
Ymir
durtydawgs
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 75L
1,461 Elo+
Solo
Nemesis
Nemesis
heathensky
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
11,093
482
9,528
11,132
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DrWusky
Anubis
20
13 / 2 / 10
14,105
613
22,570
20,631
11,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Redhawk2021
Bellona
14
2 / 5 / 3
10,386
452
4,436
14,627
9,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
XySt_Menos
Danzaburou
20
7 / 2 / 8
14,023
610
13,729
15,214
6,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
18
5 / 2 / 12
12,481
543
7,691
13,510
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
3
0 / 2 / 1
6,305
274
0
1,046
159
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Demimh
Bellona
12
2 / 7 / 4
8,819
383
5,343
20,083
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
HERNAND0304
Artemis
17
5 / 5 / 2
10,838
471
10,715
14,858
4,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 6
12,052
524
6,639
20,082
16,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
heathensky
Nemesis
14
3 / 13 / 2
9,339
406
4,018
21,663
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
31
Kills
14
14
Deaths
32
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
1
0.25
W
4
3
10
3
L
Bellona
Demimh
Bellona
2
7
4
0.57
W
Anubis
DrWusky
Anubis
13
2
10
9
L
Artemis
HERNAND0304
Artemis
5
5
2
1.2
W
Bellona
Redhawk2021
Bellona
2
5
3
0.7
W
Danzaburou
XySt_Menos
Danzaburou
7
2
8
5.5
W
Da Ji
5
2
12
5.5
L
4
5
6
1.4
L
Nemesis
heathensky
Nemesis
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,954
Damage
26,715
75,114
Taken
77,732
37,779
Mitigated
38,121
34,340
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
1,046
159
0
860
186
0
0
W
9,528
701
2,183
5,198
11,132
4,347
246
2,120
9,012
51,978
0
L
Bellona
Demimh
Bellona
5,343
1,488
0
2,427
20,083
10,980
1,212
9,437
10,646
0
35,252
W
Anubis
DrWusky
Anubis
22,570
973
261
11,980
20,631
11,320
2,760
3,965
16,666
116,539
0
L
Artemis
HERNAND0304
Artemis
10,715
3,264
0
4,476
14,858
4,930
176
4,287
10,571
0
51,935
W
Bellona
Redhawk2021
Bellona
4,436
1,097
0
1,334
14,627
9,660
0
3,034
11,593
0
50,996
W
Danzaburou
XySt_Menos
Danzaburou
13,729
7,129
0
6,791
15,214
6,799
3,453
782
14,432
0
129,190
W
Da Ji
7,691
2,228
0
6,593
13,510
5,653
0
996
12,514
0
70,510
L
6,639
862
0
2,840
20,082
16,088
75
8,381
11,701
29,679
0
L
Nemesis
heathensky
Nemesis
4,018
978
0
2,667
21,663
5,964
551
9,925
11,738
0
49,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,088
Gold Earned
47,353
548
Minions Killed
252
0
Camps Cleared
0
2,049,859
Distance Traveled
1,513,129
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,305
274
0
0
0
4,788
0
W
Ra
11,093
482
69
3
0
437,210
4
L
Bellona
8,819
383
46
2
0
430,671
8
W
Anubis
14,105
613
159
7
0
393,970
0
L
Artemis
10,838
471
87
4
0
343,116
2
W
Bellona
10,386
452
66
3
0
342,146
2
W
Danzaburou
14,023
610
162
7
0
424,275
8
W
Da Ji
12,481
543
92
4
0
452,258
0
L
Ymir
12,052
524
41
2
0
395,364
6
L
Nemesis
9,339
406
78
3
0
339,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role