Player Matchup

Bakasura
Bakasura
MoistWednesday
Bakasura
Level 154
God Stats
0W - 5L
1,694 SR
Queue Stats
185W - 150L
1,576 Elo+
Party 2
Bacchus
Bacchus
MrPeertjes2
Bacchus
Level 96
God Stats
14W - 11L
1,997 SR
Queue Stats
474W - 495L
1,521 Elo+
Solo
Merlin
Merlin
VFB Leitner14
Merlin
Level 158
God Stats
0W - 2L
1,737 SR
Queue Stats
198W - 152L
1,572 Elo+
Party 2
Medusa
Medusa
mitchbob00
Medusa
Level 125
God Stats
0W - 2L
1,430 SR
Queue Stats
95W - 49L
1,697 Elo+
Party 2
Jormungandr
Jormungandr
obliobliobli
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 233L
1,561 Elo+
Solo
Team Averages
Level 136
1,672 SR
1,586 Elo+

VS

Team Averages
Level 128
1,627 SR
1,659 Elo+
Tyr
Tyr
AyyyMarco-
Tyr
Level 126
God Stats
8W - 5L
1,812 SR
Queue Stats
860W - 266L
1,909 Elo+
Party 1
Danzaburou
Danzaburou
Berekson
Danzaburou
Level 149
God Stats
6W - 7L
1,659 SR
Queue Stats
164W - 153L
1,517 Elo+
Party 3
Sobek
Sobek
HinkebeinJackson
Sobek
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 101L
1,540 Elo+
Party 3
Bakasura
Bakasura
Unidentifiziert-
Bakasura
Level 114
God Stats
2W - 0L
1,666 SR
Queue Stats
26W - 36L
1,466 Elo+
Solo
He Bo
He Bo
jmalll
He Bo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
830W - 253L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 4 / 2
9,295
547
8,717
12,651
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
MrPeertjes2
Bacchus
11
2 / 8 / 6
8,170
481
7,911
16,020
14,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
4 / 8 / 2
8,368
492
5,938
11,779
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
mitchbob00
Medusa
11
1 / 7 / 4
7,274
428
4,699
11,349
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
obliobliobli
Jormungandr
14
1 / 6 / 1
8,307
489
7,858
15,051
11,629
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
11,178
658
10,358
18,194
15,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Berekson
Danzaburou
16
8 / 4 / 3
10,408
612
10,989
12,031
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 6
8,341
491
6,711
13,565
11,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 2 / 3
10,880
640
11,131
13,471
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
jmalll
He Bo
19
8 / 3 / 4
11,537
679
12,090
7,990
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
13
Kills
33
33
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Danzaburou
Berekson
Danzaburou
8
4
3
2.38
W
2
3
6
1.67
L
Bakasura
5
4
2
1.5
L
Bacchus
MrPeertjes2
Bacchus
2
8
6
0.63
W
9
2
3
5.25
L
4
8
2
0.63
W
He Bo
jmalll
He Bo
8
3
4
3.33
L
Medusa
mitchbob00
Medusa
1
7
4
0.43
L
Jormungandr
obliobliobli
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
51,279
66,850
Taken
65,251
39,430
Mitigated
39,852
8,011
Healing
29,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,358
1,959
0
10,568
18,194
15,602
0
7,304
10,292
0
83,288
W
Danzaburou
Berekson
Danzaburou
10,989
4,898
0
3,540
12,031
3,914
1,447
5,616
6,122
0
74,938
W
6,711
371
244
4,540
13,565
11,875
75
2,131
10,660
16,302
0
L
Bakasura
8,717
5,230
0
4,463
12,651
6,343
550
4,343
7,973
0
44,967
L
Bacchus
MrPeertjes2
Bacchus
7,911
864
0
780
16,020
14,251
0
3,524
11,940
17,537
0
W
11,131
6,861
0
7,321
13,471
6,262
2,087
3,658
9,503
0
80,368
L
5,938
148
0
478
11,779
4,123
0
6,718
4,475
45,877
0
W
He Bo
jmalll
He Bo
12,090
1,361
0
3,703
7,990
2,199
0
2,604
4,748
86,241
0
L
Medusa
mitchbob00
Medusa
4,699
2,041
0
395
11,349
3,084
822
3,327
7,857
0
38,542
L
Jormungandr
obliobliobli
Jormungandr
7,858
2,424
0
1,895
15,051
11,629
16
889
11,938
52,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
52,344
423
Minions Killed
618
0
Camps Cleared
0
1,590,522
Distance Traveled
1,744,676
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,178
658
154
9
0
371,417
0
W
Danzaburou
10,408
612
127
7
0
291,861
2
W
Sobek
8,341
491
19
1
0
329,734
4
L
Bakasura
9,295
547
116
7
0
378,718
0
L
Bacchus
8,170
481
25
1
0
317,333
2
W
Bakasura
10,880
640
153
9
0
426,403
4
L
Merlin
8,368
492
111
7
0
282,631
0
W
He Bo
11,537
679
165
10
0
325,261
7
L
Medusa
7,274
428
60
4
0
309,976
1
L
Jormungandr
8,307
489
111
7
0
301,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role