Player Matchup

Gilgamesh
Gilgamesh
Felldom
Gilgamesh
Level 156
God Stats
19W - 18L
1,500 SR
Queue Stats
40W - 30L
1,608 Elo+
Party 1
Thanatos
Thanatos
Lognang
Thanatos
Level 8
God Stats
3W - 4L
1,751 SR
Queue Stats
7W - 5L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
Mikepcraft
Cthulhu
Level 5
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Pele
Pele
Shiey7uuu7
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,404 Elo+
Solo
Sylvanus
Sylvanus
canguro-hosco082
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 253L
989 Elo+
Solo
Team Averages
Level 37
1,577 SR
1,384 Elo+

VS

Team Averages
Level 20
1,435 SR
1,387 Elo+
Fenrir
Fenrir
ArcanjoGabrie212
Fenrir
Level 17
God Stats
11W - 1L
1,455 SR
Queue Stats
47W - 37L
1,396 Elo+
Solo
Xing Tian
Xing Tian
Black_Shogun05
Xing Tian
Level 26
God Stats
13W - 12L
1,444 SR
Queue Stats
116W - 114L
1,433 Elo+
Party 2
Ymir
Ymir
Hemigymnus
Ymir
Level 18
God Stats
17W - 20L
1,536 SR
Queue Stats
59W - 63L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Momani11
Zhong Kui
Level 26
God Stats
4W - 3L
1,264 SR
Queue Stats
8W - 8L
1,244 Elo+
Solo
Thor
Thor
soultron27
Thor
Level 14
God Stats
18W - 14L
1,479 SR
Queue Stats
32W - 33L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Felldom
Gilgamesh
16
5 / 5 / 4
10,919
1,092
18,286
24,804
29,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Lognang
Thanatos
15
2 / 14 / 2
9,796
980
9,363
17,745
8,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Mikepcraft
Cthulhu
15
1 / 7 / 4
9,368
937
6,135
13,464
14,324
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 11 / 2
8,702
870
9,502
14,623
5,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 14 / 4
9,415
942
4,874
23,923
11,363
Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 27
11,364
1,136
14,119
10,251
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
Black_Shogun05
Xing Tian
19
8 / 1 / 32
12,048
1,205
15,864
12,317
15,164
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 0 / 32
12,270
1,227
16,675
10,770
13,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Momani11
Zhong Kui
19
14 / 2 / 23
12,184
1,218
24,787
10,474
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 4 / 17
11,187
1,119
15,102
9,693
4,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
182
9
Kills
51
51
Deaths
9
16
Assists
131
Player
Kills
Deaths
Assists
KDA
W
10
2
27
11.75
W
Xing Tian
Black_Shogun05
Xing Tian
8
1
32
24
L
Gilgamesh
Felldom
Gilgamesh
5
5
4
1.4
W
9
0
32
25
L
Thanatos
Lognang
Thanatos
2
14
2
0.21
L
Cthulhu
Mikepcraft
Cthulhu
1
7
4
0.43
W
Zhong Kui
Momani11
Zhong Kui
14
2
23
12.75
L
0
11
2
0.09
L
1
14
4
0.21
W
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
86,547
94,559
Taken
53,505
70,389
Mitigated
50,391
8,605
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,119
5,858
0
2,962
10,251
9,426
0
1,810
8,172
0
17,906
W
Xing Tian
Black_Shogun05
Xing Tian
15,864
1,513
0
0
12,317
15,164
0
2,871
8,714
26,428
0
L
Gilgamesh
Felldom
Gilgamesh
18,286
5,237
0
2,419
24,804
29,961
0
14,818
9,646
0
30,312
W
16,675
4,104
0
2,910
10,770
13,511
0
2,489
8,098
35,865
0
L
Thanatos
Lognang
Thanatos
9,363
1,496
0
3,717
17,745
8,912
0
11,633
5,697
0
20,450
L
Cthulhu
Mikepcraft
Cthulhu
6,135
634
0
0
13,464
14,324
0
7,631
5,708
22,345
0
W
Zhong Kui
Momani11
Zhong Kui
24,787
3,069
476
2,222
10,474
8,139
0
1,965
8,286
36,107
0
L
9,502
1,600
0
268
14,623
5,829
0
8,760
5,676
0
21,913
L
4,874
1,461
851
1,350
23,923
11,363
0
14,484
9,120
10,362
0
W
15,102
3,540
0
0
9,693
4,151
0
1,874
7,554
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
59,053
128
Minions Killed
151
2
Camps Cleared
2
739,107
Distance Traveled
935,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,364
1,136
9
1
2
177,937
1
W
Xing Tian
12,048
1,205
30
3
0
222,442
0
L
Gilgamesh
10,919
1,092
30
3
0
183,813
0
W
Ymir
12,270
1,227
39
4
0
203,065
1
L
Thanatos
9,796
980
27
3
0
172,345
0
L
Cthulhu
9,368
937
40
4
2
130,410
0
W
Zhong Kui
12,184
1,218
40
4
0
175,415
0
L
Pele
8,702
870
26
3
0
112,537
0
L
Sylvanus
9,415
942
5
1
0
140,002
1
W
Thor
11,187
1,119
33
3
0
156,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role