Player Matchup

Anhur
Anhur
IHadAWetFart
Anhur
Level 21
God Stats
5W - 1L
1,819 SR
Queue Stats
108W - 15L
1,871 Elo+
Party 1
Gilgamesh
Gilgamesh
Iussum
Gilgamesh
Level 118
God Stats
71W - 44L
1,771 SR
Queue Stats
182W - 113L
1,784 Elo+
Party 1
He Bo
He Bo
ShockTech
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,637 Elo+
Party 1
Team Averages
Level 75
1,697 SR
1,764 Elo+

VS

Team Averages
Level 38
1,343 SR
1,534 Elo+
Kuzenbo
Kuzenbo
Juuunne
Kuzenbo
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
299W - 223L
1,644 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LilSlumber31
Morgan Le Fay
Level 40
God Stats
4W - 9L
1,269 SR
Queue Stats
35W - 69L
1,384 Elo+
Solo
Arachne
Arachne
Vy_iZmal
Arachne
Level 46
God Stats
0W - 2L
1,486 SR
Queue Stats
70W - 46L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 12
12,701
847
23,755
12,826
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Iussum
Gilgamesh
16
12 / 4 / 10
13,189
879
12,868
14,959
10,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
ShockTech
He Bo
16
6 / 8 / 16
11,892
793
11,613
12,202
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Juuunne
Kuzenbo
15
5 / 7 / 9
11,210
747
12,354
23,169
28,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
LilSlumber31
Morgan Le Fay
14
5 / 11 / 6
11,320
755
8,797
15,375
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Vy_iZmal
Arachne
15
7 / 12 / 6
11,751
783
7,339
17,147
5,614
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
30
Kills
17
17
Deaths
30
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
5
12
3.6
W
Gilgamesh
Iussum
Gilgamesh
12
4
10
4.25
L
Kuzenbo
Juuunne
Kuzenbo
5
7
9
1.36
L
Morgan Le Fay
LilSlumber31
Morgan Le Fay
5
11
6
0.73
W
He Bo
ShockTech
He Bo
6
8
16
1.75
L
Arachne
Vy_iZmal
Arachne
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
28,490
39,987
Taken
55,691
20,084
Mitigated
38,488
4,512
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,755
11,327
0
2,899
12,826
5,137
1,601
9,483
3,343
0
62,050
W
Gilgamesh
Iussum
Gilgamesh
12,868
4,155
0
160
14,959
10,715
218
4,692
10,267
0
30,602
L
Kuzenbo
Juuunne
Kuzenbo
12,354
2,541
195
3,905
23,169
28,256
202
4,051
19,118
33,356
0
L
Morgan Le Fay
LilSlumber31
Morgan Le Fay
8,797
1,017
144
1,831
15,375
4,618
0
4,477
10,898
30,968
0
W
He Bo
ShockTech
He Bo
11,613
467
0
1,453
12,202
4,232
465
6,976
5,226
51,294
0
L
Arachne
Vy_iZmal
Arachne
7,339
3,914
0
2,865
17,147
5,614
1,117
3,085
14,062
0
22,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
34,281
199
Minions Killed
106
0
Camps Cleared
0
767,511
Distance Traveled
725,434
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,701
847
91
6
0
228,620
0
W
Gilgamesh
13,189
879
30
2
0
291,807
1
L
Kuzenbo
11,210
747
26
2
0
246,345
2
L
Morgan Le Fay
11,320
755
50
3
0
217,369
1
W
He Bo
11,892
793
78
5
0
247,084
0
L
Arachne
11,751
783
30
2
0
261,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role