Player Matchup

Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Masters
 
He Bo
Masters
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
N0Numbers
Thor
Masters
Level 160
God Stats
10W - 11L
1,578 SR
Queue Stats
397W - 362L
2,463 MMR
Solo
Odin
Odin
Diamond I
Rarchet
Odin
Diamond I
Level 102
God Stats
4W - 0L
1,933 SR
Queue Stats
172W - 137L
2,542 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,602 SR
1,901 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,652 SR
2,100 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Masters
Magî
Chiron
Masters
Level 157
God Stats
1W - 2L
1,951 SR
Queue Stats
105W - 81L
2,563 MMR
Party 2
Amaterasu
Amaterasu
Masters
Shibα
Amaterasu
Masters
Level 160
God Stats
0W - 4L
1,600 SR
Queue Stats
187W - 157L
2,680 MMR
Party 2
Fenrir
Fenrir
Diamond IV
jurse
Fenrir
Diamond IV
Level 149
God Stats
8W - 10L
1,708 SR
Queue Stats
296W - 286L
2,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
13 / 3 / 3
9,410
724
12,083
9,039
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
 
He Bo
14
5 / 2 / 6
8,645
665
8,601
8,622
3,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
 
Ullr
14
4 / 5 / 4
8,033
618
7,192
8,596
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
6 / 0 / 3
9,513
732
9,911
7,827
6,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
Rarchet
Odin
11
4 / 4 / 7
8,014
616
5,637
11,860
9,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatAthenaMorgan Le FaySobek

VS

Bans
GilgameshTyrKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 6 / 1
7,577
583
5,543
7,417
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
 
Fafnir
11
2 / 3 / 5
7,485
576
3,731
10,013
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Magî
Chiron
13
7 / 8 / 2
8,383
645
9,613
14,107
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Shibα
Amaterasu
11
0 / 6 / 1
6,339
488
3,279
12,839
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
jurse
Fenrir
11
2 / 9 / 4
7,279
560
6,003
12,894
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
32
Kills
14
14
Deaths
32
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
13
3
3
4.83
W
He Bo
 
He Bo
5
2
6
4
W
Ullr
 
Ullr
4
5
4
1.2
L
Merlin
 
Merlin
3
6
1
0.58
L
Fafnir
 
Fafnir
2
3
5
1.5
L
Chiron
Magî
Chiron
7
8
2
1
W
Thor
6
0
3
7.5
W
Odin
Rarchet
Odin
4
4
7
1.88
L
Amaterasu
Shibα
Amaterasu
0
6
1
0.08
L
Fenrir
jurse
Fenrir
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
28,169
45,944
Taken
57,270
26,560
Mitigated
28,476
10,677
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,083
5,699
0
2,734
9,039
4,049
0
1,842
6,998
0
64,848
W
He Bo
 
He Bo
8,601
1,027
0
2,486
8,622
3,614
0
3,260
5,245
56,323
0
W
Ullr
 
Ullr
7,192
2,485
0
281
8,596
3,008
6
1,139
7,306
0
55,784
L
Merlin
 
Merlin
5,543
374
0
547
7,417
2,316
0
3,257
4,160
42,404
0
L
Fafnir
 
Fafnir
3,731
969
0
2,135
10,013
8,979
0
1,137
8,876
16,819
0
L
Chiron
Magî
Chiron
9,613
5,814
72
3,664
14,107
4,049
0
2,243
11,800
0
45,388
W
Thor
9,911
2,354
0
2,882
7,827
6,725
0
126
7,701
0
69,595
W
Odin
Rarchet
Odin
5,637
1,659
0
2,294
11,860
9,164
42
2,409
9,420
0
16,212
L
Amaterasu
Shibα
Amaterasu
3,279
1,542
0
4,347
12,839
7,301
0
346
12,493
0
32,892
L
Fenrir
jurse
Fenrir
6,003
1,687
0
1,306
12,894
5,831
0
1,647
11,247
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
37,063
491
Minions Killed
347
0
Camps Cleared
0
1,338,231
Distance Traveled
1,239,742
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,410
724
110
8
0
277,251
2
W
He Bo
8,645
665
106
8
0
257,629
0
W
Ullr
8,033
618
92
7
0
245,972
2
L
Merlin
7,577
583
97
7
0
208,080
2
L
Fafnir
7,485
576
20
2
0
265,423
2
L
Chiron
8,383
645
81
6
0
243,304
2
W
Thor
9,513
732
149
11
0
287,748
2
W
Odin
8,014
616
34
3
0
269,631
4
L
Amaterasu
6,339
488
73
6
0
260,065
1
L
Fenrir
7,279
560
76
6
0
262,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role