Player Matchup

Ne Zha
Ne Zha
ClinicalIllness
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 148L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
MXLFslayerplayer
Gilgamesh
Level 29
God Stats
49W - 20L
1,715 SR
Queue Stats
229W - 169L
1,536 Elo+
Solo
Ra
Ra
ThillyThally69
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,587 Elo+
Party 2
Team Averages
Level 54
1,572 SR
1,564 Elo+

VS

Team Averages
Level 68
1,688 SR
1,600 Elo+
Baron Samedi
Baron Samedi
Desu Mation
Baron Samedi
Level 146
God Stats
16W - 6L
1,603 SR
Queue Stats
893W - 594L
1,703 Elo+
Party 1
Izanami
Izanami
Satsagu
Izanami
Level 29
God Stats
12W - 1L
1,988 SR
Queue Stats
200W - 63L
1,680 Elo+
Party 1
Sylvanus
Sylvanus
tyson_MMA125
Sylvanus
Level 29
God Stats
57W - 38L
1,471 SR
Queue Stats
469W - 483L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
10,189
599
8,648
17,797
10,798
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
15
2 / 4 / 4
10,879
640
18,522
23,249
18,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 9 / 2
11,164
657
11,933
16,015
6,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desu Mation
Baron Samedi
17
4 / 2 / 13
11,710
689
16,990
16,312
15,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Satsagu
Izanami
16
12 / 4 / 3
12,555
739
20,227
15,483
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
tyson_MMA125
Sylvanus
16
3 / 1 / 14
11,101
653
10,920
17,439
22,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
19
19
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Baron Samedi
Desu Mation
Baron Samedi
4
2
13
5.25
L
Gilgamesh
2
4
4
1
W
Izanami
Satsagu
Izanami
12
4
3
3.38
L
3
9
2
0.44
W
Sylvanus
tyson_MMA125
Sylvanus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
48,137
57,061
Taken
49,234
36,371
Mitigated
44,591
8,746
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,648
3,002
594
1,535
17,797
10,798
297
10,889
6,908
0
18,449
W
Baron Samedi
Desu Mation
Baron Samedi
16,990
2,565
3,811
5,342
16,312
15,400
913
4,657
11,655
59,006
0
L
Gilgamesh
18,522
4,256
0
1,676
23,249
18,901
0
9,821
13,428
0
52,529
W
Izanami
Satsagu
Izanami
20,227
16,984
0
2,024
15,483
6,857
1,258
1,795
13,688
0
58,919
L
11,933
558
1,517
3,424
16,015
6,672
1,153
6,539
9,476
55,240
0
W
Sylvanus
tyson_MMA125
Sylvanus
10,920
3,154
6,289
8,124
17,439
22,334
875
5,481
11,958
19,955
2,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
35,366
182
Minions Killed
189
0
Camps Cleared
0
875,235
Distance Traveled
842,837
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,189
599
34
2
0
292,755
1
W
Baron Samedi
11,710
689
83
5
0
297,666
3
L
Gilgamesh
10,879
640
47
3
0
319,838
3
W
Izanami
12,555
739
83
5
0
271,698
1
L
Ra
11,164
657
101
6
0
262,642
0
W
Sylvanus
11,101
653
23
1
0
273,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role