Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
MamaBear7982
Hel
Level 134
God Stats
20W - 6L
1,805 SR
Queue Stats
601W - 557L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
TechnoGamerMan
Cernunnos
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
123W - 126L
1,555 Elo+
Solo
Zeus
Zeus
Zzimek
Zeus
Level 156
God Stats
17W - 5L
1,746 SR
Queue Stats
318W - 313L
1,556 Elo+
Solo
Sobek
Sobek
xTRIGGAxFINGGAx
Sobek
Level 157
God Stats
2W - 3L
1,681 SR
Queue Stats
141W - 163L
1,492 Elo+
Solo
Team Averages
Level 133
1,696 SR
1,536 Elo+

VS

Team Averages
Level 116
1,641 SR
1,559 Elo+
Ra
Ra
Moooops
Ra
Level 160
God Stats
2W - 3L
1,683 SR
Queue Stats
121W - 120L
1,607 Elo+
Party 1
Artio
Artio
SOYSTER3
Artio
Level 79
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 1
Chiron
Chiron
The Eren Jaeger
Chiron
Level 160
God Stats
2W - 2L
1,711 SR
Queue Stats
139W - 125L
1,654 Elo+
Party 1
Olorun
Olorun
Uchiha999
Olorun
Level 33
God Stats
2W - 1L
1,716 SR
Queue Stats
221W - 150L
1,640 Elo+
Solo
Amaterasu
Amaterasu
WYLSAW
Amaterasu
Level 146
God Stats
0W - 2L
1,396 SR
Queue Stats
46W - 43L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 2 / 15
12,502
781
20,908
12,120
4,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 1 / 19
11,363
710
9,849
12,646
10,474
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TechnoGamerMan
Cernunnos
20
11 / 5 / 8
12,619
789
27,204
19,263
7,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Zzimek
Zeus
18
5 / 4 / 12
11,481
718
21,533
11,024
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 18
11,658
729
14,295
24,215
29,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
10,529
658
11,805
16,728
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
SOYSTER3
Artio
17
0 / 4 / 16
10,916
682
6,441
27,078
30,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 6 / 7
11,248
703
18,249
18,744
7,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Uchiha999
Olorun
19
5 / 3 / 8
11,173
698
18,380
16,526
7,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
WYLSAW
Amaterasu
17
4 / 4 / 10
10,375
648
14,900
22,188
19,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
70
23
Kills
18
18
Deaths
23
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
15
5.75
W
2
1
19
11.5
L
3
6
11
1.42
L
Artio
SOYSTER3
Artio
0
4
16
2
W
Cernunnos
TechnoGamerMan
Cernunnos
11
5
8
3
L
6
6
7
1.58
L
Olorun
Uchiha999
Olorun
5
3
8
3
L
Amaterasu
WYLSAW
Amaterasu
4
4
10
2.25
W
Zeus
Zzimek
Zeus
5
4
12
2.75
W
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,789
Damage
69,775
79,268
Taken
101,264
55,963
Mitigated
74,016
46,319
Healing
45,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,908
1,224
2,924
1,914
12,120
4,388
1,121
5,173
6,947
51,386
0
W
9,849
534
18,392
7,552
12,646
10,474
650
6,173
6,473
23,835
0
L
11,805
702
8,632
4,692
16,728
7,892
0
11,812
4,680
28,047
0
L
Artio
SOYSTER3
Artio
6,441
379
1,801
6,918
27,078
30,904
43
16,415
10,329
14,648
0
W
Cernunnos
TechnoGamerMan
Cernunnos
27,204
11,702
1,023
1,608
19,263
7,465
3,104
9,898
9,365
0
48,021
L
18,249
6,768
2,374
3,551
18,744
7,738
916
12,348
6,140
0
43,957
L
Olorun
Uchiha999
Olorun
18,380
8,276
3,337
7,438
16,526
7,880
524
11,184
5,172
40,927
0
L
Amaterasu
WYLSAW
Amaterasu
14,900
4,799
1,309
5,904
22,188
19,602
345
13,610
8,354
0
19,015
W
Zeus
Zzimek
Zeus
21,533
1,499
2,678
2,271
11,024
4,223
941
3,741
7,283
37,772
0
W
14,295
175
1,223
6,734
24,215
29,413
431
11,641
12,574
22,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
54,241
183
Minions Killed
158
0
Camps Cleared
0
1,579,137
Distance Traveled
1,526,735
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,502
781
91
6
0
339,220
1
W
Hel
11,363
710
19
1
0
351,262
2
L
Ra
10,529
658
35
2
0
267,411
4
L
Artio
10,916
682
16
1
0
344,189
0
W
Cernunnos
12,619
789
42
3
0
270,756
1
L
Chiron
11,248
703
60
4
0
271,852
1
L
Olorun
11,173
698
41
3
0
303,496
0
L
Amaterasu
10,375
648
6
0
0
339,787
1
W
Zeus
11,481
718
28
2
0
303,147
1
W
Sobek
11,658
729
3
0
0
314,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role