Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AllThatKD
Bellona
Level 28
God Stats
10W - 4L
1,301 SR
Queue Stats
146W - 126L
1,523 Elo+
Solo
Hel
Hel
Jeremiahee
Hel
Level 18
God Stats
11W - 8L
1,567 SR
Queue Stats
59W - 49L
1,609 Elo+
Party 1
Izanami
Izanami
Jettu
Izanami
Level 13
God Stats
5W - 2L
1,812 SR
Queue Stats
33W - 24L
1,643 Elo+
Party 1
Pele
Pele
WinterJus
Pele
Level 29
God Stats
4W - 5L
1,446 SR
Queue Stats
183W - 144L
1,559 Elo+
Solo
Team Averages
Level 35
1,525 SR
1,567 Elo+

VS

Team Averages
Level 8
1,501 SR
1,672 Elo+
Ymir
Ymir
Destainedd
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Party 2
Eset
Eset
GodOfMilk420
Eset
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,692 Elo+
Party 2
Pele
Pele
SusCommie
Pele
Level 29
God Stats
4W - 3L
1,255 SR
Queue Stats
119W - 119L
1,519 Elo+
Solo
King Arthur
King Arthur
xXBywargardXx
King Arthur
Level 10
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 15L
1,765 Elo+
Solo
Artemis
Artemis
xanadu11
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 8
5,313
531
2,383
5,088
2,018
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
AllThatKD
Bellona
11
2 / 1 / 1
6,808
681
4,356
6,774
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 0 / 4
7,399
740
3,982
3,431
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jettu
Izanami
10
5 / 1 / 4
6,415
642
4,673
4,488
1,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
11
3 / 0 / 4
6,317
632
1,468
5,395
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,113
511
2,247
5,844
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,572
457
1,617
4,997
1,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
8
0 / 3 / 1
4,787
479
2,142
6,071
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
xXBywargardXx
King Arthur
7
1 / 1 / 0
4,893
489
3,509
4,610
1,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xanadu11
Artemis
7
0 / 5 / 1
4,304
430
2,809
5,106
770
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
2
2
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
8
5
W
Bellona
AllThatKD
Bellona
2
1
1
2.5
L
1
3
0
0.33
L
0
5
0
0
W
6
0
4
8
W
Izanami
Jettu
Izanami
5
1
4
7
L
Pele
0
3
1
0.17
W
Pele
3
0
4
5
L
King Arthur
xXBywargardXx
King Arthur
1
1
0
1
L
Artemis
xanadu11
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
12,324
25,176
Taken
26,628
11,764
Mitigated
8,592
11,723
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,383
668
331
1,095
5,088
2,018
0
1,208
3,880
11,661
6,373
W
Bellona
AllThatKD
Bellona
4,356
975
0
1,402
6,774
5,986
350
365
6,409
7,240
31,562
L
2,247
219
0
1,035
5,844
2,804
0
1,513
4,331
10,532
0
L
1,617
391
240
311
4,997
1,346
0
2,356
2,641
18,448
0
W
3,982
372
2,239
2,268
3,431
1,086
408
770
2,661
46,328
0
W
Izanami
Jettu
Izanami
4,673
3,267
0
1,510
4,488
1,093
893
1,031
3,457
0
35,232
L
Pele
2,142
507
0
1,393
6,071
1,907
0
925
5,146
0
25,357
W
Pele
1,468
453
0
2,878
5,395
1,581
0
610
4,785
0
28,021
L
King Arthur
xXBywargardXx
King Arthur
3,509
458
0
556
4,610
1,765
0
673
3,937
0
20,299
L
Artemis
xanadu11
Artemis
2,809
1,370
0
848
5,106
770
0
1,777
3,329
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
23,669
361
Minions Killed
197
0
Camps Cleared
0
940,822
Distance Traveled
805,564
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,313
531
18
2
0
177,713
6
W
Bellona
6,808
681
101
10
0
185,234
2
L
Ymir
5,113
511
21
2
0
180,046
3
L
Eset
4,572
457
45
5
0
180,959
2
W
Hel
7,399
740
104
10
0
214,930
5
W
Izanami
6,415
642
76
8
0
171,208
3
L
Pele
4,787
479
49
5
0
172,699
0
W
Pele
6,317
632
62
6
0
191,737
0
L
King Arthur
4,893
489
49
5
0
115,738
1
L
Artemis
4,304
430
33
3
0
156,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role