Player Matchup

Yemoja
Yemoja
Osxot
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
PeanutButterBoi2
Bellona
Level 29
God Stats
0W - 3L
1,207 SR
Queue Stats
41W - 39L
1,594 Elo+
Solo
Hades
Hades
ReGn Galaxy
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Skadi
Skadi
SRamirez98
Skadi
Level 22
God Stats
11W - 10L
1,686 SR
Queue Stats
110W - 104L
1,583 Elo+
Solo
Danzaburou
Danzaburou
TheInjuredArm
Danzaburou
Level 16
God Stats
3W - 5L
1,546 SR
Queue Stats
19W - 24L
1,446 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,579 Elo+

VS

Team Averages
Level 16
1,565 SR
1,521 Elo+
Sylvanus
Sylvanus
Avikon
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,802 Elo+
Solo
Bacchus
Bacchus
I H UR P NES
Bacchus
Level 11
God Stats
5W - 2L
1,854 SR
Queue Stats
20W - 19L
1,429 Elo+
Party 1
Vamana
Vamana
MilkChocolate080
Vamana
Level 25
God Stats
2W - 2L
1,307 SR
Queue Stats
79W - 86L
1,590 Elo+
Solo
Pele
Pele
QueueDodge
Pele
Level 18
God Stats
17W - 17L
1,560 SR
Queue Stats
457W - 474L
1,353 Elo+
Party 1
Izanami
Izanami
WhatsZenning
Izanami
Level 16
God Stats
49W - 44L
1,604 SR
Queue Stats
277W - 313L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Osxot
Yemoja
17
2 / 10 / 12
13,299
493
8,248
21,102
28,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 10
14,889
551
28,118
36,978
38,769
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 6 / 1
7,579
281
1,580
6,541
2,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
20
9 / 6 / 6
13,855
513
32,987
24,185
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheInjuredArm
Danzaburou
20
4 / 5 / 7
13,296
492
15,909
19,877
8,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avikon
Sylvanus
19
3 / 5 / 12
14,993
555
16,000
32,571
47,763
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
I H UR P NES
Bacchus
20
15 / 4 / 6
16,472
610
25,631
17,951
15,412
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 1 / 6
16,885
625
21,075
29,658
38,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 9 / 10
15,069
558
14,356
22,412
12,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WhatsZenning
Izanami
18
2 / 8 / 7
12,137
450
9,531
22,313
11,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
73
27
Kills
32
32
Deaths
27
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Avikon
Sylvanus
3
5
12
1.8
W
Bacchus
I H UR P NES
Bacchus
15
4
6
4.5
W
6
1
6
9
L
Yemoja
Osxot
Yemoja
2
10
12
0.8
L
12
5
10
3.4
W
6
9
10
1.22
L
0
6
1
0.08
L
Skadi
9
6
6
2
L
Danzaburou
TheInjuredArm
Danzaburou
4
5
7
1.5
W
Izanami
WhatsZenning
Izanami
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,842
Damage
86,593
108,683
Taken
124,905
88,172
Mitigated
124,451
28,921
Healing
33,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Avikon
Sylvanus
16,000
5,857
6,083
10,496
32,571
47,763
1,293
4,232
28,339
45,072
0
W
Bacchus
I H UR P NES
Bacchus
25,631
2,381
0
2,492
17,951
15,412
2,547
3,081
14,870
93,888
0
W
21,075
12,674
0
11,671
29,658
38,058
4,746
3,173
24,345
4,859
109,079
L
Yemoja
Osxot
Yemoja
8,248
1,838
1,694
604
21,102
28,646
104
8,452
12,544
23,072
0
L
28,118
10,475
0
15,191
36,978
38,769
578
13,916
22,748
19,817
96,957
W
14,356
3,778
0
1,269
22,412
12,030
1,324
2,895
19,517
0
112,190
L
1,580
436
0
412
6,541
2,028
0
3,736
2,559
7,314
0
L
Skadi
32,987
15,963
0
5,477
24,185
9,843
2,734
9,012
15,015
0
119,908
L
Danzaburou
TheInjuredArm
Danzaburou
15,909
7,348
0
5,543
19,877
8,886
0
8,008
11,647
0
96,661
W
Izanami
WhatsZenning
Izanami
9,531
7,080
0
1,458
22,313
11,188
3,486
2,049
20,264
0
68,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,918
Gold Earned
75,556
533
Minions Killed
639
0
Camps Cleared
0
1,976,553
Distance Traveled
2,406,185
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,993
555
49
2
0
415,411
1
W
Bacchus
16,472
610
125
5
0
493,178
3
W
Vamana
16,885
625
185
7
0
544,685
2
L
Yemoja
13,299
493
28
1
0
379,729
5
L
Bellona
14,889
551
167
6
0
467,113
1
W
Pele
15,069
558
160
6
0
490,637
1
L
Hades
7,579
281
14
1
0
155,590
0
L
Skadi
13,855
513
175
6
0
439,970
7
L
Danzaburou
13,296
492
149
6
0
534,151
0
W
Izanami
12,137
450
120
4
0
462,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role