Player Matchup

Fafnir
Fafnir
Asome64
Fafnir
Level 27
God Stats
11W - 10L
1,713 SR
Queue Stats
184W - 197L
1,577 Elo+
Party 1
Tyr
Tyr
ElBlanco622
Tyr
Level 27
God Stats
1W - 4L
1,546 SR
Queue Stats
107W - 90L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jewsbacca
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,232 SR
Queue Stats
13W - 11L
1,590 Elo+
Solo
Hun Batz
Hun Batz
fangserdoodle
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,630 Elo+
Solo
Artemis
Artemis
yt_GMONEY68_yt
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,498 SR
1,585 Elo+

VS

Team Averages
Level 22
1,679 SR
1,597 Elo+
Zeus
Zeus
ElDueñoDeTuAno
Zeus
Level 16
God Stats
4W - 0L
1,870 SR
Queue Stats
48W - 23L
1,641 Elo+
Solo
Chernobog
Chernobog
ImaGunYouDown
Chernobog
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
100W - 96L
1,647 Elo+
Solo
King Arthur
King Arthur
Mrozskrat
King Arthur
Level 19
God Stats
8W - 8L
1,768 SR
Queue Stats
109W - 112L
1,591 Elo+
Solo
Cthulhu
Cthulhu
SharpBlue22
Cthulhu
Level 17
God Stats
2W - 5L
1,303 SR
Queue Stats
17W - 15L
1,602 Elo+
Solo
Amaterasu
Amaterasu
SurpriseSubtext
Amaterasu
Level 29
God Stats
4W - 2L
1,704 SR
Queue Stats
83W - 93L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Asome64
Fafnir
8
0 / 2 / 0
5,812
484
1,819
8,709
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,507
542
2,814
11,677
4,737
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Jewsbacca
Morgan Le Fay
11
0 / 4 / 0
6,065
505
4,193
9,840
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
fangserdoodle
Hun Batz
9
1 / 5 / 0
5,857
488
3,388
9,072
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 1
4,843
404
957
3,987
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,478
623
8,733
4,918
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
ImaGunYouDown
Chernobog
11
6 / 1 / 4
6,888
574
7,139
6,590
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Mrozskrat
King Arthur
13
3 / 0 / 3
7,714
643
7,823
6,217
3,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SharpBlue22
Cthulhu
10
2 / 0 / 9
6,732
561
3,827
7,095
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
SurpriseSubtext
Amaterasu
12
4 / 0 / 7
7,431
619
4,642
6,603
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
19
19
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Asome64
Fafnir
0
2
0
0
L
0
5
0
0
W
4
0
2
5
W
Chernobog
ImaGunYouDown
Chernobog
6
1
4
8
L
Morgan Le Fay
Jewsbacca
Morgan Le Fay
0
4
0
0
W
King Arthur
Mrozskrat
King Arthur
3
0
3
4.5
W
Cthulhu
SharpBlue22
Cthulhu
2
0
9
6.5
W
Amaterasu
SurpriseSubtext
Amaterasu
4
0
7
7.5
L
Hun Batz
fangserdoodle
Hun Batz
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,171
Damage
32,164
43,285
Taken
31,423
15,674
Mitigated
14,362
11,195
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Asome64
Fafnir
1,819
314
0
1,825
8,709
4,625
0
2,539
6,080
10,431
0
L
2,814
263
0
4,381
11,677
4,737
0
0
11,677
0
37,886
W
8,733
429
0
969
4,918
1,670
183
3,073
1,609
51,610
0
W
Chernobog
ImaGunYouDown
Chernobog
7,139
4,471
0
2,196
6,590
1,890
1,756
683
5,816
0
42,836
L
Morgan Le Fay
Jewsbacca
Morgan Le Fay
4,193
240
0
2,562
9,840
3,222
164
5,219
4,239
33,905
0
W
King Arthur
Mrozskrat
King Arthur
7,823
1,792
0
1,651
6,217
3,055
0
0
6,217
0
46,547
W
Cthulhu
SharpBlue22
Cthulhu
3,827
394
227
2,220
7,095
4,892
342
1,504
5,489
14,029
0
W
Amaterasu
SurpriseSubtext
Amaterasu
4,642
2,213
0
1,618
6,603
2,855
0
305
6,280
0
42,690
L
Hun Batz
fangserdoodle
Hun Batz
3,388
832
0
2,116
9,072
2,274
0
2,670
6,368
0
28,255
L
957
327
0
311
3,987
816
0
1,604
2,361
0
7,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
36,243
260
Minions Killed
362
0
Camps Cleared
0
1,098,821
Distance Traveled
1,211,131
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,812
484
22
2
0
228,776
0
L
Tyr
6,507
542
93
8
0
245,722
0
W
Zeus
7,478
623
99
8
0
236,214
4
W
Chernobog
6,888
574
69
6
0
225,312
0
L
Morgan Le Fay
6,065
505
78
7
0
222,977
5
W
King Arthur
7,714
643
95
8
0
232,273
3
W
Cthulhu
6,732
561
16
1
0
251,690
7
W
Amaterasu
7,431
619
83
7
0
265,642
5
L
Hun Batz
5,857
488
57
5
0
202,734
1
L
Artemis
4,843
404
10
1
0
198,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role