Player Matchup

Chernobog
Chernobog
CapitalKingX
Chernobog
Level 15
God Stats
2W - 1L
1,508 SR
Queue Stats
56W - 51L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
DrkAurora
Gilgamesh
Level 18
God Stats
4W - 7L
1,679 SR
Queue Stats
6W - 13L
1,372 Elo+
Party 3
Erlang Shen
Erlang Shen
KeeSoUgly
Erlang Shen
Level 17
God Stats
7W - 0L
1,669 SR
Queue Stats
48W - 42L
1,226 Elo+
Party 1
Achilles
Achilles
iAnxientOne
Achilles
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 39L
1,299 Elo+
Solo
Cthulhu
Cthulhu
jerbollah
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 3
Team Averages
Level 17
1,571 SR
1,305 Elo+

VS

Team Averages
Level 20
1,522 SR
1,368 Elo+
Hachiman
Hachiman
FaLLeN_1997
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,455 Elo+
Party 4
Tyr
Tyr
Mr_Death_117
Tyr
Level 23
God Stats
6W - 7L
1,552 SR
Queue Stats
120W - 159L
1,255 Elo+
Party 2
Kali
Kali
mourabyci
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 4
Bastet
Bastet
nosbor020707
Bastet
Level 18
God Stats
3W - 2L
1,675 SR
Queue Stats
24W - 24L
1,395 Elo+
Party 4
Fenrir
Fenrir
sebollas7400
Fenrir
Level 22
God Stats
19W - 23L
1,386 SR
Queue Stats
85W - 137L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CapitalKingX
Chernobog
12
1 / 2 / 2
8,586
537
2,788
6,516
2,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
DrkAurora
Gilgamesh
13
3 / 2 / 2
8,113
507
4,227
5,994
2,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
KeeSoUgly
Erlang Shen
14
7 / 0 / 4
8,601
538
14,849
10,690
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
iAnxientOne
Achilles
12
5 / 4 / 4
7,857
491
6,171
11,419
7,072
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
jerbollah
Cthulhu
11
1 / 4 / 5
8,180
511
4,263
7,267
6,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FaLLeN_1997
Hachiman
6
0 / 4 / 4
5,489
343
1,541
5,920
1,254
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 1
7,013
438
7,168
17,052
8,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
10
1 / 5 / 3
6,528
408
4,263
12,109
3,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
6 / 4 / 2
8,115
507
10,186
9,984
2,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
1 / 1 / 1
7,415
463
2,709
6,227
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
17
Kills
12
12
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CapitalKingX
Chernobog
1
2
2
1
W
Gilgamesh
DrkAurora
Gilgamesh
3
2
2
2
L
Hachiman
FaLLeN_1997
Hachiman
0
4
4
0.5
W
Erlang Shen
KeeSoUgly
Erlang Shen
7
0
4
9
L
4
4
1
1.13
W
Achilles
iAnxientOne
Achilles
5
4
4
1.75
W
Cthulhu
jerbollah
Cthulhu
1
4
5
0.88
L
Kali
1
5
3
0.5
L
Bastet
6
4
2
1.75
L
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
25,867
41,886
Taken
51,292
23,982
Mitigated
18,939
4,945
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CapitalKingX
Chernobog
2,788
1,538
0
490
6,516
2,263
1,430
120
6,396
0
33,619
W
Gilgamesh
DrkAurora
Gilgamesh
4,227
1,283
0
240
5,994
2,005
1,418
0
5,994
0
35,919
L
Hachiman
FaLLeN_1997
Hachiman
1,541
1,024
0
0
5,920
1,254
0
446
5,474
0
7,621
W
Erlang Shen
KeeSoUgly
Erlang Shen
14,849
9,441
0
3,903
10,690
6,173
342
849
9,841
0
39,444
L
7,168
1,121
0
3,880
17,052
8,452
287
2,231
14,821
3,008
23,259
W
Achilles
iAnxientOne
Achilles
6,171
1,865
0
191
11,419
7,072
469
311
11,108
0
25,133
W
Cthulhu
jerbollah
Cthulhu
4,263
475
121
0
7,267
6,469
1,073
0
7,267
18,094
0
L
Kali
4,263
2,264
0
2,759
12,109
3,775
0
354
11,755
0
25,484
L
Bastet
10,186
4,165
0
1,826
9,984
2,737
20
827
9,157
0
30,574
L
Fenrir
2,709
305
0
564
6,227
2,721
984
405
5,822
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
34,560
308
Minions Killed
219
0
Camps Cleared
0
1,537,602
Distance Traveled
1,517,037
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,586
537
79
5
0
287,269
3
W
Gilgamesh
8,113
507
92
6
0
317,912
0
L
Hachiman
5,489
343
14
1
0
264,125
0
W
Erlang Shen
8,601
538
59
4
0
338,289
0
L
Tyr
7,013
438
40
3
0
315,059
0
W
Achilles
7,857
491
52
3
0
311,994
0
W
Cthulhu
8,180
511
26
2
0
282,138
0
L
Kali
6,528
408
39
2
0
280,438
0
L
Bastet
8,115
507
56
4
0
342,512
0
L
Fenrir
7,415
463
70
4
0
314,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role