Player Matchup

Hel
Hel
AngryBagpipe
Hel
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Beastfire101
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LanceGrayStar
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,021 Elo+
Solo
Chaac
Chaac
NopainNograin
Chaac
Level 29
God Stats
2W - 3L
1,612 SR
Queue Stats
107W - 108L
1,416 Elo+
Party 1
Ullr
Ullr
bruhbriuh
Ullr
Level 21
God Stats
2W - 2L
1,572 SR
Queue Stats
28W - 25L
1,349 Elo+
Party 1
Team Averages
Level 12
1,537 SR
1,357 Elo+

VS

Team Averages
Level 12
1,550 SR
1,342 Elo+
Thor
Thor
Gabnel7
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,016 Elo+
Solo
Agni
Agni
Kerrsha
Agni
Level 7
God Stats
11W - 9L
1,500 SR
Queue Stats
38W - 43L
1,534 Elo+
Solo
Bellona
Bellona
MieserCookie
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Solo
Ymir
Ymir
Offset Pond2234
Ymir
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
12W - 17L
1,286 Elo+
Party 2
Neith
Neith
TheSBot
Neith
Level 17
God Stats
6W - 12L
1,552 SR
Queue Stats
56W - 72L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 16 / 2
8,071
323
4,670
18,933
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
5
0 / 10 / 1
6,881
275
2,803
7,939
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
15
2 / 12 / 3
9,893
396
8,548
29,910
21,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 5 / 4
11,725
469
17,245
38,877
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
14
7 / 9 / 2
9,817
393
17,408
20,433
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gabnel7
Thor
15
5 / 8 / 16
11,464
459
12,414
14,336
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Kerrsha
Agni
20
28 / 0 / 8
15,633
625
45,779
20,344
11,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MieserCookie
Bellona
18
8 / 2 / 5
12,250
490
9,879
13,810
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 16
11,020
441
14,170
21,134
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
TheSBot
Neith
16
5 / 3 / 6
11,309
452
12,286
18,257
7,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
15
Kills
50
52
Deaths
16
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
16
2
0.13
L
Olorun
0
10
1
0.05
W
Thor
Gabnel7
Thor
5
8
16
1.63
W
Agni
Kerrsha
Agni
28
0
8
32
L
Bellona
2
12
3
0.29
W
Bellona
MieserCookie
Bellona
8
2
5
5.25
L
5
5
4
1.4
W
4
3
16
4
W
Neith
TheSBot
Neith
5
3
6
2.67
L
Ullr
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
94,528
116,092
Taken
87,881
57,950
Mitigated
57,845
26,460
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
1,565
2,675
3,300
18,933
5,476
116
12,020
6,863
22,985
0
L
Olorun
2,803
1,640
0
190
7,939
2,078
46
4,972
2,929
8,371
1,335
W
Thor
Gabnel7
Thor
12,414
2,974
0
1,249
14,336
7,845
1,322
1,509
12,827
0
40,260
W
Agni
Kerrsha
Agni
45,779
4,811
975
15,470
20,344
11,896
5,533
2,660
17,684
150,988
0
L
Bellona
8,548
4,340
0
5,487
29,910
21,112
1,118
12,790
16,920
0
48,283
W
Bellona
MieserCookie
Bellona
9,879
5,332
0
4,359
13,810
9,023
2,296
611
13,199
0
54,891
L
17,245
3,349
292
12,671
38,877
23,152
284
20,785
17,206
0
55,980
W
14,170
1,508
0
1,531
21,134
22,064
1,677
1,379
19,755
44,097
0
W
Neith
TheSBot
Neith
12,286
4,107
1,756
6,767
18,257
7,017
2,912
840
17,417
0
71,114
L
Ullr
17,408
5,686
0
1,845
20,433
6,132
116
7,959
12,225
0
50,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
61,676
260
Minions Killed
519
0
Camps Cleared
0
1,717,277
Distance Traveled
2,273,563
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,071
323
26
1
0
381,546
0
L
Olorun
6,881
275
19
1
0
209,638
0
W
Thor
11,464
459
56
2
0
409,721
1
W
Agni
15,633
625
204
8
0
474,923
0
L
Bellona
9,893
396
85
3
0
279,646
2
W
Bellona
12,250
490
112
4
0
483,868
0
L
Chaac
11,725
469
75
3
0
450,742
5
W
Ymir
11,020
441
59
2
0
446,953
5
W
Neith
11,309
452
88
4
0
458,098
1
L
Ullr
9,817
393
55
2
0
395,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role