Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Agushh1786
Anubis
Level 14
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Atom4399
Bakasura
Level 17
God Stats
0W - 2L
1,558 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 1
Tyr
Tyr
ELPEPE100
Tyr
Level 28
God Stats
16W - 8L
1,605 SR
Queue Stats
67W - 47L
1,570 Elo+
Solo
Terra
Terra
WendyKitty
Terra
Level 18
God Stats
0W - 4L
1,651 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Team Averages
Level 21
1,512 SR
1,436 Elo+

VS

Team Averages
Level 15
1,390 SR
1,495 Elo+
Bakasura
Bakasura
RuSh_AxelPubg
Bakasura
Level 11
God Stats
2W - 5L
1,243 SR
Queue Stats
9W - 16L
1,288 Elo+
Solo
Chernobog
Chernobog
Yatgel
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
budyin
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 21L
1,830 Elo+
Solo
Yemoja
Yemoja
cyndaquilkawai
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,379 Elo+
Solo
Janus
Janus
supnerd11
Janus
Level 23
God Stats
1W - 4L
1,209 SR
Queue Stats
35W - 36L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 7 / 2
6,378
375
4,773
10,483
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Agushh1786
Anubis
15
5 / 3 / 0
8,926
525
8,364
9,627
5,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Atom4399
Bakasura
13
3 / 8 / 6
8,457
497
8,427
14,585
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 6 / 0
9,033
531
7,738
14,539
9,301
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
13
3 / 4 / 4
8,755
515
6,165
14,000
11,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RuSh_AxelPubg
Bakasura
15
3 / 4 / 6
9,471
557
4,883
10,598
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
Yatgel
Chernobog
17
11 / 1 / 4
11,619
683
15,178
14,277
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
budyin
Morgan Le Fay
18
11 / 0 / 1
11,747
691
17,752
13,457
7,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 5
8,305
489
3,438
9,849
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
supnerd11
Janus
16
2 / 3 / 6
9,943
585
6,477
7,513
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
28
28
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
2
0.14
L
Anubis
Agushh1786
Anubis
5
3
0
1.67
L
Bakasura
Atom4399
Bakasura
3
8
6
0.75
L
2
6
0
0.33
W
Bakasura
RuSh_AxelPubg
Bakasura
3
4
6
1.5
L
Terra
3
4
4
1.25
W
Chernobog
Yatgel
Chernobog
11
1
4
13
W
Morgan Le Fay
budyin
Morgan Le Fay
11
0
1
11.5
W
1
5
5
0.7
W
Janus
supnerd11
Janus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
47,728
63,234
Taken
55,694
35,511
Mitigated
26,752
16,799
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,773
2,416
0
710
10,483
2,917
0
3,480
6,933
0
19,924
L
Anubis
Agushh1786
Anubis
8,364
42
0
2,944
9,627
5,388
875
4,704
4,795
49,793
0
L
Bakasura
Atom4399
Bakasura
8,427
5,704
0
2,988
14,585
6,493
0
3,949
10,636
0
42,420
L
7,738
824
0
5,392
14,539
9,301
0
10,823
3,716
0
53,333
W
Bakasura
RuSh_AxelPubg
Bakasura
4,883
2,635
0
3,111
10,598
3,990
0
2,746
7,852
0
51,673
L
Terra
6,165
767
619
4,146
14,000
11,412
0
4,711
9,289
32,753
0
W
Chernobog
Yatgel
Chernobog
15,178
10,795
0
7,009
14,277
5,799
4,374
3,513
10,655
0
80,886
W
Morgan Le Fay
budyin
Morgan Le Fay
17,752
1,498
0
7,520
13,457
7,021
1,696
1,777
11,470
76,746
0
W
3,438
579
629
0
9,849
8,142
537
2,737
6,346
13,468
0
W
Janus
supnerd11
Janus
6,477
56
0
796
7,513
1,800
0
3,756
3,757
70,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
51,085
353
Minions Killed
537
0
Camps Cleared
0
1,561,604
Distance Traveled
1,688,832
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,378
375
33
2
0
279,888
1
L
Anubis
8,926
525
106
6
0
280,079
7
L
Bakasura
8,457
497
81
5
0
343,676
1
L
Tyr
9,033
531
92
5
0
301,862
6
W
Bakasura
9,471
557
95
6
0
393,312
4
L
Terra
8,755
515
41
2
0
356,099
1
W
Chernobog
11,619
683
150
9
0
333,473
3
W
Morgan Le Fay
11,747
691
150
9
0
334,752
5
W
Yemoja
8,305
489
14
1
0
302,758
7
W
Janus
9,943
585
128
8
0
324,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role