Player Matchup

Cthulhu
Cthulhu
Bohus
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Tiamat
Tiamat
Nezuyaki
Tiamat
Level 59
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 9L
1,375 Elo+
Party 2
Da Ji
Da Ji
RosyKitsune39
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 2
Team Averages
Level 31
1,572 SR
1,274 Elo+

VS

Team Averages
Level 48
1,605 SR
1,458 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
XV105
Ares
Level 16
God Stats
2W - 7L
1,682 SR
Queue Stats
4W - 15L
1,327 Elo+
Party 1
Izanami
Izanami
midgetbaby
Izanami
Level 20
God Stats
4W - 6L
1,631 SR
Queue Stats
18W - 16L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bohus
Cthulhu
11
0 / 4 / 0
7,681
549
7,911
16,508
18,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Nezuyaki
Tiamat
12
1 / 3 / 0
8,070
576
6,831
12,154
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
7,891
564
2,132
10,723
4,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 5
10,225
730
15,568
9,032
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
XV105
Ares
12
1 / 1 / 9
9,282
663
5,632
11,056
12,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
midgetbaby
Izanami
13
4 / 0 / 5
9,839
703
9,342
5,602
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
L
Cthulhu
Bohus
Cthulhu
0
4
0
0
L
Tiamat
Nezuyaki
Tiamat
1
3
0
0.33
L
0
3
1
0.17
W
Ares
XV105
Ares
1
1
9
5.5
W
Izanami
midgetbaby
Izanami
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
30,542
39,385
Taken
25,690
29,889
Mitigated
18,821
4,161
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,568
796
1,732
5,221
9,032
4,475
756
6,068
2,661
53,936
0
L
Cthulhu
Bohus
Cthulhu
7,911
693
126
0
16,508
18,366
0
8,467
8,041
23,884
0
L
Tiamat
Nezuyaki
Tiamat
6,831
460
210
3,338
12,154
6,715
0
7,760
4,394
31,819
0
L
2,132
468
0
487
10,723
4,808
0
4,973
5,750
0
14,298
W
Ares
XV105
Ares
5,632
110
0
0
11,056
12,061
0
3,538
7,164
13,052
0
W
Izanami
midgetbaby
Izanami
9,342
6,286
0
1,271
5,602
2,285
1,408
4,213
1,123
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
29,346
102
Minions Killed
144
0
Camps Cleared
0
765,134
Distance Traveled
821,389
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,225
730
70
5
0
270,728
4
L
Cthulhu
7,681
549
27
2
0
268,668
3
L
Tiamat
8,070
576
34
2
0
236,635
3
L
Da Ji
7,891
564
41
3
0
259,831
0
W
Ares
9,282
663
16
1
0
289,203
0
W
Izanami
9,839
703
58
4
0
261,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role