Player Matchup

Hel
Hel
Fearingplace533
Hel
Level 8
God Stats
19W - 41L
1,053 SR
Queue Stats
27W - 53L
1,189 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grubhub Dad
Tsukuyomi
Level 27
God Stats
0W - 6L
1,103 SR
Queue Stats
199W - 240L
1,301 Elo+
Party 1
Scylla
Scylla
N0Tfusion
Scylla
Level 16
God Stats
23W - 29L
1,273 SR
Queue Stats
50W - 65L
1,308 Elo+
Solo
Amaterasu
Amaterasu
RatedG4Gamers
Amaterasu
Level 24
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kimbosliced69
Cthulhu
Level 26
God Stats
2W - 2L
1,676 SR
Queue Stats
43W - 48L
1,374 Elo+
Solo
Team Averages
Level 20
1,380 SR
1,334 Elo+

VS

Team Averages
Level 23
1,440 SR
1,291 Elo+
Ah Puch
Ah Puch
B3astMaster72
Ah Puch
Level 15
God Stats
3W - 1L
1,601 SR
Queue Stats
4W - 4L
1,314 Elo+
Solo
Cernunnos
Cernunnos
GSTOCCO17
Cernunnos
Level 18
God Stats
3W - 4L
1,360 SR
Queue Stats
77W - 94L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
HakkoBR ZS
Danzaburou
Level 28
God Stats
4W - 3L
1,452 SR
Queue Stats
77W - 88L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King Khodabear
Morgan Le Fay
Level 28
God Stats
45W - 34L
1,481 SR
Queue Stats
74W - 73L
1,324 Elo+
Solo
Anubis
Anubis
deathroadd
Anubis
Level 27
God Stats
16W - 9L
1,308 SR
Queue Stats
24W - 13L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 3
11,098
411
5,082
21,026
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Grubhub Dad
Tsukuyomi
20
12 / 12 / 5
14,918
553
22,180
28,319
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
N0Tfusion
Scylla
20
8 / 7 / 5
13,619
504
17,334
16,704
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
RatedG4Gamers
Amaterasu
9
1 / 10 / 2
8,477
314
4,053
13,468
3,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
20
8 / 4 / 9
13,398
496
17,408
39,602
46,742
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
6 / 7 / 11
14,371
532
16,568
23,950
18,194
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
GSTOCCO17
Cernunnos
20
7 / 6 / 9
15,231
564
16,859
24,544
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
HakkoBR ZS
Danzaburou
20
8 / 4 / 7
16,490
611
11,456
16,783
7,148
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
King Khodabear
Morgan Le Fay
20
16 / 6 / 8
16,788
622
33,084
17,185
7,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
deathroadd
Anubis
19
10 / 9 / 4
14,659
543
20,528
18,392
8,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
30
Kills
47
48
Deaths
32
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
7
11
1.64
L
1
15
3
0.17
W
Cernunnos
GSTOCCO17
Cernunnos
7
6
9
1.92
L
Tsukuyomi
Grubhub Dad
Tsukuyomi
12
12
5
1.21
W
Danzaburou
HakkoBR ZS
Danzaburou
8
4
7
2.88
W
Morgan Le Fay
King Khodabear
Morgan Le Fay
16
6
8
3.33
L
Scylla
N0Tfusion
Scylla
8
7
5
1.5
L
Amaterasu
RatedG4Gamers
Amaterasu
1
10
2
0.2
W
Anubis
deathroadd
Anubis
10
9
4
1.33
L
Cthulhu
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
98,495
119,119
Taken
100,854
76,030
Mitigated
50,620
12,330
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,568
3,015
77
7,801
23,950
18,194
0
10,809
13,141
58,332
0
L
5,082
2,249
0
271
21,026
11,770
0
13,699
7,327
30,432
0
W
Cernunnos
GSTOCCO17
Cernunnos
16,859
10,726
0
6,739
24,544
9,452
3,048
11,673
12,871
0
105,709
L
Tsukuyomi
Grubhub Dad
Tsukuyomi
22,180
4,919
0
3,786
28,319
9,388
0
16,286
12,033
0
98,962
W
Danzaburou
HakkoBR ZS
Danzaburou
11,456
6,450
0
6,226
16,783
7,148
2,136
2,693
14,090
0
150,808
W
Morgan Le Fay
King Khodabear
Morgan Le Fay
33,084
1,391
0
2,545
17,185
7,639
4,708
6,832
10,353
123,278
0
L
Scylla
N0Tfusion
Scylla
17,334
2,113
190
2,067
16,704
4,541
496
12,182
4,522
78,867
0
L
Amaterasu
RatedG4Gamers
Amaterasu
4,053
2,668
0
2,404
13,468
3,589
566
6,936
6,532
0
22,174
W
Anubis
deathroadd
Anubis
20,528
1,332
0
4,563
18,392
8,187
3,386
9,412
8,980
64,875
0
L
Cthulhu
17,408
1,373
297
3,315
39,602
46,742
100
21,077
18,525
48,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,510
Gold Earned
77,539
442
Minions Killed
647
0
Camps Cleared
0
1,923,099
Distance Traveled
2,259,898
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,371
532
85
3
0
450,652
0
L
Hel
11,098
411
59
2
0
308,605
0
W
Cernunnos
15,231
564
126
5
0
472,764
1
L
Tsukuyomi
14,918
553
137
5
0
438,625
0
W
Danzaburou
16,490
611
152
6
0
489,789
0
W
Morgan Le Fay
16,788
622
189
7
0
435,488
6
L
Scylla
13,619
504
143
5
0
435,402
0
L
Amaterasu
8,477
314
43
2
0
241,149
0
W
Anubis
14,659
543
95
4
0
411,205
9
L
Cthulhu
13,398
496
60
2
0
499,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role