Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
DragonFlashx
Chronos
Platinum V
Level 148
God Stats
23W - 19L
1,702 SR
Queue Stats
168W - 165L
1,796 MMR
Party 1
Chiron
Chiron
Gold II
GANTTI
Chiron
Gold II
Level 100
God Stats
2W - 3L
1,585 SR
Queue Stats
23W - 21L
1,645 MMR
Party 2
Pele
Pele
Platinum V
monkemain
Pele
Platinum V
Level 117
God Stats
11W - 8L
1,515 SR
Queue Stats
406W - 380L
1,726 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,560 SR
1,633 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,572 SR
1,663 MMR
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
EliteLegend03
Horus
Platinum V
Level 111
God Stats
5W - 11L
1,542 SR
Queue Stats
256W - 242L
1,680 MMR
Solo
Janus
Janus
Platinum IV
GfGTrupak
Janus
Platinum IV
Level 138
God Stats
3W - 3L
1,566 SR
Queue Stats
61W - 50L
1,715 MMR
Solo
Sobek
Sobek
Platinum IV
ItsPandiita
Sobek
Platinum IV
Level 90
God Stats
11W - 13L
1,673 SR
Queue Stats
48W - 51L
1,708 MMR
Solo
Anhur
Anhur
Platinum V
soytumadre
Anhur
Platinum V
Level 153
God Stats
5W - 7L
1,581 SR
Queue Stats
115W - 107L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 0 / 2
2,952
590
404
1,190
395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
 
Ymir
2
0 / 1 / 0
2,633
527
274
1,135
695
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
DragonFlashx
Chronos
6
0 / 0 / 0
3,446
689
110
845
319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
GANTTI
Chiron
5
2 / 0 / 1
3,380
676
1,914
2,124
349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
6
1 / 0 / 0
3,543
709
1,431
3,566
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetTiamatAthenaGilgameshTsukuyomi

VS

Bans
Morgan Le FayCthulhuScyllaTyrEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,342
668
423
2,895
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,839
768
1,944
2,899
1,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
GfGTrupak
Janus
6
0 / 0 / 0
3,344
669
582
427
71
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,139
628
351
3,164
976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
5
0 / 1 / 0
3,211
642
1,046
2,306
480
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Ymir
 
Ymir
0
1
0
0
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Chronos
DragonFlashx
Chronos
0
0
0
0
W
1
0
0
1
L
Chiron
GANTTI
Chiron
2
0
1
2.5
W
Janus
GfGTrupak
Janus
0
0
0
0
W
0
2
0
0
L
Pele
1
0
0
1
W
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,133
Damage
4,346
8,860
Taken
11,691
2,338
Mitigated
3,442
3,303
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
404
35
0
667
1,190
395
0
365
825
1,176
0
L
Ymir
 
Ymir
274
184
0
250
1,135
695
0
0
1,135
2,587
0
W
Ne Zha
 
Ne Zha
423
46
0
1,928
2,895
644
0
0
2,895
0
13,380
L
Chronos
DragonFlashx
Chronos
110
0
0
648
845
319
0
41
804
16,739
0
W
1,944
1,031
0
1,421
2,899
1,271
0
274
2,625
0
13,875
L
Chiron
GANTTI
Chiron
1,914
1,186
90
701
2,124
349
0
405
1,719
0
11,882
W
Janus
GfGTrupak
Janus
582
41
0
230
427
71
0
110
317
12,725
0
W
351
0
0
534
3,164
976
0
101
3,063
5,080
0
L
Pele
1,431
630
0
947
3,566
580
0
122
3,325
0
14,826
W
Anhur
1,046
1,046
0
914
2,306
480
11
303
2,003
0
15,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,954
Gold Earned
16,875
99
Minions Killed
155
0
Camps Cleared
0
377,934
Distance Traveled
469,125
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,952
590
1
0
0
60,312
1
L
Ymir
2,633
527
5
1
0
31,232
0
W
Ne Zha
3,342
668
39
8
0
102,850
0
L
Chronos
3,446
689
33
7
0
94,444
2
W
Horus
3,839
768
40
8
0
88,917
2
L
Chiron
3,380
676
22
4
0
86,746
1
W
Janus
3,344
669
35
7
0
88,694
1
W
Sobek
3,139
628
9
2
0
103,835
0
L
Pele
3,543
709
38
8
0
105,200
2
W
Anhur
3,211
642
32
6
0
84,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role