Player Matchup

Fenrir
Fenrir
Gold II
BRVaughn
Fenrir
Gold II
Level 130
God Stats
2W - 1L
1,645 SR
Queue Stats
136W - 141L
1,611 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
FakeImagez
Baba Yaga
Gold I
Level 128
God Stats
10W - 9L
1,659 SR
Queue Stats
846W - 829L
1,606 MMR
Solo
Cerberus
Cerberus
Gold IV
kentakixX
Cerberus
Gold IV
Level 108
God Stats
4W - 4L
1,520 SR
Queue Stats
57W - 52L
1,683 MMR
Solo
Apollo
Apollo
Gold I
mathsalts
Apollo
Gold I
Level 156
God Stats
3W - 3L
1,321 SR
Queue Stats
289W - 284L
1,683 MMR
Solo
Chang'e
Chang'e
Gold I
vaironyjean
Chang'e
Gold I
Level 155
God Stats
10W - 8L
1,856 SR
Queue Stats
213W - 202L
1,697 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,600 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,584 SR
1,655 MMR
Zhong Kui
Zhong Kui
Gold I
ANGELBELM0NT
Zhong Kui
Gold I
Level 160
God Stats
24W - 21L
1,633 SR
Queue Stats
787W - 788L
1,735 MMR
Solo
Sylvanus
Sylvanus
Gold II
Aquilest574
Sylvanus
Gold II
Level 135
God Stats
2W - 2L
1,353 SR
Queue Stats
95W - 94L
1,595 MMR
Solo
Ne Zha
Ne Zha
Gold III
Iver974
Ne Zha
Gold III
Level 137
God Stats
0W - 4L
1,599 SR
Queue Stats
1,057W - 1,070L
1,628 MMR
Solo
Zeus
Zeus
Gold III
KingTaine
Zeus
Gold III
Level 102
God Stats
7W - 6L
1,680 SR
Queue Stats
39W - 47L
1,754 MMR
Party 1
Danzaburou
Danzaburou
Gold III
crazykiller911
Danzaburou
Gold III
Level 141
God Stats
5W - 8L
1,655 SR
Queue Stats
136W - 123L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRVaughn
Fenrir
20
19 / 8 / 12
15,592
650
22,127
24,381
13,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
FakeImagez
Baba Yaga
18
2 / 5 / 22
13,373
557
17,674
18,542
8,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
kentakixX
Cerberus
17
3 / 2 / 15
13,451
560
7,040
29,591
29,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
mathsalts
Apollo
20
13 / 2 / 8
15,137
631
15,356
24,587
11,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
vaironyjean
Chang'e
20
7 / 3 / 18
14,028
585
17,926
30,525
14,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FaySetAthenaGilgameshHades

VS

Bans
TiamatCthulhuCabrakanYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANGELBELM0NT
Zhong Kui
16
1 / 14 / 2
10,607
442
14,747
25,024
19,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Aquilest574
Sylvanus
15
4 / 5 / 3
10,377
432
12,900
21,147
27,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Iver974
Ne Zha
18
5 / 7 / 4
11,946
498
10,218
21,992
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
5 / 9 / 5
11,991
500
21,561
16,320
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
crazykiller911
Danzaburou
19
5 / 9 / 2
12,267
511
18,252
19,456
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
44
Kills
20
20
Deaths
44
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ANGELBELM0NT
Zhong Kui
1
14
2
0.14
L
Sylvanus
Aquilest574
Sylvanus
4
5
3
1.1
W
Fenrir
BRVaughn
Fenrir
19
8
12
3.13
W
Baba Yaga
FakeImagez
Baba Yaga
2
5
22
2.6
L
Ne Zha
Iver974
Ne Zha
5
7
4
1
L
Zeus
5
9
5
0.83
L
Danzaburou
crazykiller911
Danzaburou
5
9
2
0.67
W
Cerberus
kentakixX
Cerberus
3
2
15
5.25
W
Apollo
mathsalts
Apollo
13
2
8
8.5
W
Chang'e
vaironyjean
Chang'e
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,123
Damage
77,678
127,626
Taken
103,939
76,598
Mitigated
70,897
58,583
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ANGELBELM0NT
Zhong Kui
14,747
761
106
4,142
25,024
19,989
999
11,327
13,697
64,395
0
L
Sylvanus
Aquilest574
Sylvanus
12,900
1,664
1,330
6,393
21,147
27,841
0
10,706
9,961
35,439
0
W
Fenrir
BRVaughn
Fenrir
22,127
6,930
0
6,148
24,381
13,059
207
11,341
12,778
0
84,394
W
Baba Yaga
FakeImagez
Baba Yaga
17,674
2,013
0
4,133
18,542
8,561
5,222
8,971
9,182
85,757
0
L
Ne Zha
Iver974
Ne Zha
10,218
2,692
0
6,079
21,992
9,535
0
7,832
13,971
0
92,428
L
Zeus
21,561
995
0
2,659
16,320
5,229
0
4,534
11,786
61,580
0
L
Danzaburou
crazykiller911
Danzaburou
18,252
7,301
0
4,787
19,456
8,303
466
7,974
11,342
0
96,337
W
Cerberus
kentakixX
Cerberus
7,040
573
0
7,703
29,591
29,796
837
10,328
19,011
37,103
0
W
Apollo
mathsalts
Apollo
15,356
9,499
0
9,743
24,587
11,106
6,871
8,244
16,263
0
108,313
W
Chang'e
vaironyjean
Chang'e
17,926
1,904
11,052
19,804
30,525
14,076
3,123
14,502
15,963
85,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,581
Gold Earned
57,188
586
Minions Killed
562
0
Camps Cleared
0
2,282,834
Distance Traveled
1,937,886
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,607
442
119
5
0
351,978
1
L
Sylvanus
10,377
432
40
2
0
418,959
1
W
Fenrir
15,592
650
111
5
0
431,619
2
W
Baba Yaga
13,373
557
124
5
0
455,058
8
L
Ne Zha
11,946
498
146
6
0
424,618
5
L
Zeus
11,991
500
110
5
0
368,558
1
L
Danzaburou
12,267
511
147
6
0
373,773
2
W
Cerberus
13,451
560
53
2
0
489,164
12
W
Apollo
15,137
631
162
7
0
445,539
2
W
Chang'e
14,028
585
136
6
0
461,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role