Player Matchup

Tsukuyomi
Tsukuyomi
COLDISCOLD
Tsukuyomi
Level 6
God Stats
19W - 3L
1,577 SR
Queue Stats
26W - 11L
1,492 Elo+
Party 2
Olorun
Olorun
Damonos
Olorun
Level 130
God Stats
27W - 28L
1,668 SR
Queue Stats
280W - 282L
1,561 Elo+
Party 2
Odin
Odin
MillerMD91
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,462 Elo+
Solo
Neith
Neith
drowsywaifu
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
iV OMNIVERSE Vi
Amaterasu
Level 24
God Stats
2W - 0L
1,772 SR
Queue Stats
15W - 5L
1,510 Elo+
Party 2
Team Averages
Level 39
1,603 SR
1,505 Elo+

VS

Team Averages
Level 11
1,435 SR
1,354 Elo+
Cerberus
Cerberus
LuzzyMS
Cerberus
Level 7
God Stats
6W - 8L
1,413 SR
Queue Stats
12W - 23L
1,386 Elo+
Solo
Guan Yu
Guan Yu
OMGDequan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Neith
Neith
ThaTrinity
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,513 Elo+
Solo
Merlin
Merlin
YungSkedar
Merlin
Level 4
God Stats
1W - 2L
1,260 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 1
Tiamat
Tiamat
Z2Eazy
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
COLDISCOLD
Tsukuyomi
19
8 / 7 / 13
12,808
1,067
19,507
13,340
3,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Damonos
Olorun
20
12 / 5 / 22
14,268
1,189
35,702
17,906
6,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
5 / 1 / 21
14,018
1,168
12,165
10,320
10,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 2 / 12
11,615
968
9,371
8,566
4,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
iV OMNIVERSE Vi
Amaterasu
20
14 / 5 / 13
15,014
1,251
27,934
22,795
16,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LuzzyMS
Cerberus
18
8 / 4 / 7
13,276
1,106
13,827
22,012
9,200
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
OMGDequan
Guan Yu
18
1 / 15 / 8
11,668
972
7,087
27,037
32,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
4 / 3 / 11
13,042
1,087
20,159
21,584
8,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
YungSkedar
Merlin
17
1 / 11 / 5
10,596
883
3,926
15,688
5,578
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Z2Eazy
Tiamat
18
6 / 9 / 10
12,812
1,068
17,153
25,036
12,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
42
Kills
20
20
Deaths
42
81
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
COLDISCOLD
Tsukuyomi
8
7
13
2.07
W
Olorun
Damonos
Olorun
12
5
22
4.6
L
Cerberus
LuzzyMS
Cerberus
8
4
7
2.88
W
5
1
21
15.5
L
Guan Yu
OMGDequan
Guan Yu
1
15
8
0.33
L
Neith
4
3
11
3.17
L
Merlin
YungSkedar
Merlin
1
11
5
0.32
L
Tiamat
Z2Eazy
Tiamat
6
9
10
1.22
W
3
2
12
4.5
W
Amaterasu
iV OMNIVERSE Vi
Amaterasu
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,679
Damage
62,152
72,927
Taken
111,357
40,544
Mitigated
68,252
15,843
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
COLDISCOLD
Tsukuyomi
19,507
6,175
0
117
13,340
3,745
0
7,320
5,253
0
29,385
W
Olorun
Damonos
Olorun
35,702
20,289
1,901
9,013
17,906
6,042
0
9,854
8,052
62,159
0
L
Cerberus
LuzzyMS
Cerberus
13,827
230
0
2,773
22,012
9,200
0
6,504
15,508
26,399
0
W
12,165
4,932
0
0
10,320
10,506
0
3,159
7,161
0
38,645
L
Guan Yu
OMGDequan
Guan Yu
7,087
2,685
795
1,630
27,037
32,672
0
8,437
18,600
0
21,164
L
Neith
20,159
12,638
0
3,923
21,584
8,718
0
6,863
14,721
0
60,602
L
Merlin
YungSkedar
Merlin
3,926
1,116
0
260
15,688
5,578
0
6,123
9,565
18,058
0
L
Tiamat
Z2Eazy
Tiamat
17,153
2,463
0
1,993
25,036
12,084
0
9,157
15,879
23,562
0
W
9,371
4,565
0
1,210
8,566
4,176
0
4,946
3,620
0
23,063
W
Amaterasu
iV OMNIVERSE Vi
Amaterasu
27,934
13,762
0
3,602
22,795
16,075
0
9,627
13,168
2,184
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,723
Gold Earned
61,394
204
Minions Killed
187
9
Camps Cleared
3
1,084,319
Distance Traveled
935,345
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,808
1,067
22
2
0
203,512
0
W
Olorun
14,268
1,189
55
5
2
200,955
0
L
Cerberus
13,276
1,106
36
3
1
229,866
0
W
Odin
14,018
1,168
75
6
0
245,975
1
L
Guan Yu
11,668
972
26
2
0
164,075
0
L
Neith
13,042
1,087
85
7
1
195,252
1
L
Merlin
10,596
883
19
2
0
134,645
0
L
Tiamat
12,812
1,068
21
2
1
211,507
0
W
Neith
11,615
968
31
3
0
198,733
0
W
Amaterasu
15,014
1,251
21
2
7
235,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role