Player Matchup

Kumbhakarna
Kumbhakarna
Demonic Hound97
Kumbhakarna
Level 104
God Stats
0W - 1L
1,439 SR
Queue Stats
70W - 80L
1,362 Elo+
Party 3
Scylla
Scylla
MarshmallowMiku
Scylla
Level 160
God Stats
14W - 7L
1,697 SR
Queue Stats
219W - 224L
1,553 Elo+
Solo
Rama
Rama
Neebs 1
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,382 Elo+
Party 3
Merlin
Merlin
creepemetal16
Merlin
Level 27
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
reing_of_raven
Hercules
Level 148
God Stats
0W - 2L
1,543 SR
Queue Stats
15W - 10L
1,641 Elo+
Party 2
Team Averages
Level 109
1,530 SR
1,488 Elo+

VS

Team Averages
Level 134
1,502 SR
1,489 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Novandamis
Bellona
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 153L
1,419 Elo+
Solo
Nu Wa
Nu Wa
The_Nation24_OC
Nu Wa
Level 139
God Stats
13W - 12L
1,510 SR
Queue Stats
212W - 226L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
V3nomstrike23
Danzaburou
Level 116
God Stats
20W - 17L
1,500 SR
Queue Stats
173W - 190L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Demonic Hound97
Kumbhakarna
10
0 / 7 / 4
5,841
730
2,645
9,991
8,667
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 0 / 0
4,687
586
531
1,296
367
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Neebs 1
Rama
12
3 / 7 / 0
6,965
871
4,505
8,285
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
5,490
686
1,867
7,356
2,446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
0 / 7 / 1
5,425
678
3,807
12,416
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
11 / 1 / 11
9,693
1,212
9,631
5,180
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
 
Cthulhu
14
2 / 0 / 12
8,022
1,003
5,893
5,613
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Novandamis
Bellona
12
5 / 1 / 8
7,721
965
3,505
7,043
3,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 7
7,898
987
5,720
3,493
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
V3nomstrike23
Danzaburou
13
4 / 2 / 12
8,101
1,013
6,276
4,682
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
3
Kills
26
26
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
1
11
16.5
W
Cthulhu
 
Cthulhu
2
0
12
8
L
Kumbhakarna
Demonic Hound97
Kumbhakarna
0
7
4
0.29
L
0
0
0
0
L
Rama
Neebs 1
Rama
3
7
0
0.43
W
Bellona
Novandamis
Bellona
5
1
8
9
W
4
0
7
7.5
W
Danzaburou
V3nomstrike23
Danzaburou
4
2
12
5
L
0
5
2
0.2
L
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
31,025
39,344
Taken
26,011
24,820
Mitigated
12,632
3,227
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,631
567
0
1,650
5,180
1,919
502
1,188
3,992
23,919
0
W
Cthulhu
 
Cthulhu
5,893
109
268
2,752
5,613
3,885
56
914
4,699
24,929
0
L
Kumbhakarna
Demonic Hound97
Kumbhakarna
2,645
0
0
512
9,991
8,667
0
5,293
4,698
6,222
0
L
531
201
0
250
1,296
367
0
1,065
231
3,475
0
L
Rama
Neebs 1
Rama
4,505
2,974
0
624
8,285
2,777
0
4,995
3,290
0
19,903
W
Bellona
Novandamis
Bellona
3,505
906
0
250
7,043
3,658
668
1,954
5,089
0
14,299
W
5,720
1,361
267
916
3,493
1,207
2,895
693
2,800
24,022
0
W
Danzaburou
V3nomstrike23
Danzaburou
6,276
3,024
0
406
4,682
1,963
1,026
673
4,009
0
15,119
L
1,867
156
0
0
7,356
2,446
1
4,294
3,062
17,924
0
L
Hercules
3,807
551
0
1,841
12,416
10,563
0
5,597
6,819
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
41,435
109
Minions Killed
171
2
Camps Cleared
9
527,423
Distance Traveled
852,573
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,693
1,212
32
4
3
173,064
1
W
Cthulhu
8,022
1,003
45
6
0
187,529
2
L
Kumbhakarna
5,841
730
7
1
0
130,806
0
L
Scylla
4,687
586
12
2
0
21,392
0
L
Rama
6,965
871
38
5
2
118,134
0
W
Bellona
7,721
965
24
3
0
181,680
0
W
Nu Wa
7,898
987
47
6
4
159,287
1
W
Danzaburou
8,101
1,013
23
3
2
151,013
1
L
Merlin
5,490
686
35
4
0
119,876
0
L
Hercules
5,425
678
17
2
0
137,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role