Player Matchup

Tiamat
Tiamat
Crytias
Tiamat
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
17W - 10L
1,277 Elo+
Party 1
Discordia
Discordia
Meriosexy
Discordia
Level 16
God Stats
2W - 1L
1,803 SR
Queue Stats
6W - 3L
1,279 Elo+
Party 1
Izanami
Izanami
NoraVetala
Izanami
Level 28
God Stats
78W - 78L
1,419 SR
Queue Stats
133W - 150L
1,308 Elo+
Solo
Nemesis
Nemesis
ShadowsongV2
Nemesis
Level 14
God Stats
3W - 3L
1,372 SR
Queue Stats
4W - 3L
1,294 Elo+
Party 1
Cabrakan
Cabrakan
Warrior767
Cabrakan
Level 28
God Stats
1W - 1L
1,373 SR
Queue Stats
7W - 4L
1,322 Elo+
Party 1
Team Averages
Level 21
1,447 SR
1,296 Elo+

VS

Team Averages
Level 12
1,468 SR
1,326 Elo+
Tsukuyomi
Tsukuyomi
ByKlyn
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Cthulhu
Cthulhu
Cameloaranha
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Thor
Thor
Pevirava
Thor
Level 2
God Stats
1W - 3L
1,284 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 2
Guan Yu
Guan Yu
TheGhast3TR
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
UkradliMiKapcie
Baron Samedi
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
241W - 224L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crytias
Tiamat
20
7 / 5 / 28
13,259
1,105
27,803
17,843
10,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Meriosexy
Discordia
20
6 / 6 / 29
13,013
1,084
22,036
11,233
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
NoraVetala
Izanami
20
10 / 5 / 25
14,487
1,207
18,011
16,387
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ShadowsongV2
Nemesis
19
14 / 3 / 21
14,447
1,204
17,160
15,577
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Warrior767
Cabrakan
20
8 / 9 / 25
12,989
1,082
20,971
23,098
26,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByKlyn
Tsukuyomi
20
13 / 8 / 14
14,864
1,239
13,919
22,141
8,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Cameloaranha
Cthulhu
20
3 / 11 / 22
12,844
1,070
13,946
26,691
34,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
19
2 / 13 / 20
12,031
1,003
14,060
22,542
8,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
TheGhast3TR
Guan Yu
20
2 / 6 / 26
12,671
1,056
9,510
23,177
28,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
UkradliMiKapcie
Baron Samedi
20
8 / 7 / 14
13,839
1,153
25,368
22,222
9,769
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
124
45
Kills
28
28
Deaths
45
128
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ByKlyn
Tsukuyomi
13
8
14
2.5
L
Cthulhu
Cameloaranha
Cthulhu
3
11
22
1.27
W
Tiamat
Crytias
Tiamat
7
5
28
4.2
W
Discordia
Meriosexy
Discordia
6
6
29
3.42
W
Izanami
NoraVetala
Izanami
10
5
25
4.5
L
Thor
2
13
20
0.92
W
Nemesis
ShadowsongV2
Nemesis
14
3
21
8.17
L
Guan Yu
TheGhast3TR
Guan Yu
2
6
26
2.5
L
Baron Samedi
UkradliMiKapcie
Baron Samedi
8
7
14
2.14
W
Cabrakan
Warrior767
Cabrakan
8
9
25
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,981
Damage
76,803
84,138
Taken
116,773
55,430
Mitigated
89,753
13,570
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ByKlyn
Tsukuyomi
13,919
3,913
0
223
22,141
8,377
0
14,513
7,446
0
31,366
L
Cthulhu
Cameloaranha
Cthulhu
13,946
1,085
963
0
26,691
34,365
0
15,438
10,793
35,779
0
W
Tiamat
Crytias
Tiamat
27,803
2,182
356
5,428
17,843
10,837
0
7,499
10,344
39,957
0
W
Discordia
Meriosexy
Discordia
22,036
2,348
0
134
11,233
4,109
0
3,798
7,435
38,394
0
W
Izanami
NoraVetala
Izanami
18,011
10,052
0
1,272
16,387
5,700
0
6,490
9,897
0
50,946
L
Thor
14,060
3,604
0
0
22,542
8,980
0
13,865
8,429
0
23,740
W
Nemesis
ShadowsongV2
Nemesis
17,160
8,193
0
2,806
15,577
7,927
0
7,452
8,125
0
26,419
L
Guan Yu
TheGhast3TR
Guan Yu
9,510
1,732
4,996
3,433
23,177
28,262
0
11,500
11,409
0
24,732
L
Baron Samedi
UkradliMiKapcie
Baron Samedi
25,368
2,118
5,615
5,939
22,222
9,769
0
14,206
7,886
54,528
0
W
Cabrakan
Warrior767
Cabrakan
20,971
1,560
0
3,574
23,098
26,857
0
14,075
9,023
40,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,195
Gold Earned
66,249
210
Minions Killed
212
8
Camps Cleared
3
950,501
Distance Traveled
1,112,590
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,864
1,239
28
2
1
246,204
0
L
Cthulhu
12,844
1,070
45
4
1
226,831
3
W
Tiamat
13,259
1,105
38
3
1
191,485
0
W
Discordia
13,013
1,084
29
2
1
182,672
1
W
Izanami
14,487
1,207
76
6
3
190,236
1
L
Thor
12,031
1,003
18
2
1
201,851
1
W
Nemesis
14,447
1,204
19
2
3
233,271
0
L
Guan Yu
12,671
1,056
31
3
0
237,491
2
L
Baron Samedi
13,839
1,153
90
8
0
200,213
0
W
Cabrakan
12,989
1,082
48
4
0
152,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role