Player Matchup

Aphrodite
Aphrodite
DeadIn5ide
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
EKIMAO
Neith
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
SauloDarrk
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Bellona
Bellona
slump6sss
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
therealjello1
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Team Averages
Level 8
1,456 SR
1,456 Elo+

VS

Team Averages
Level 31
1,514 SR
1,441 Elo+
Pele
Pele
GalaxiesNinja
Pele
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 129L
1,393 Elo+
Solo
Bellona
Bellona
MistyMauve
Bellona
Level 69
God Stats
4W - 2L
1,561 SR
Queue Stats
165W - 185L
1,367 Elo+
Party 2
Apollo
Apollo
Xippie
Apollo
Level 28
God Stats
14W - 17L
1,507 SR
Queue Stats
92W - 71L
1,584 Elo+
Solo
Cthulhu
Cthulhu
frooggg
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
swallowthesenuts
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 65L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadIn5ide
Aphrodite
10
1 / 4 / 0
7,536
471
5,627
10,694
6,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EKIMAO
Neith
9
0 / 3 / 1
5,852
366
4,156
6,804
1,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SauloDarrk
Anubis
12
2 / 10 / 1
7,809
488
6,144
12,444
5,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
slump6sss
Bellona
9
0 / 12 / 3
5,961
373
4,533
14,368
8,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 8 / 3
7,396
462
4,806
11,280
3,409
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
10,074
630
9,825
12,732
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
MistyMauve
Bellona
16
6 / 1 / 2
10,017
626
6,952
14,282
12,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Xippie
Apollo
17
13 / 1 / 2
11,081
693
13,301
10,600
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
frooggg
Cthulhu
13
2 / 0 / 5
9,025
564
3,551
6,544
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 2 / 4
10,166
635
11,276
12,321
7,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
37
37
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DeadIn5ide
Aphrodite
1
4
0
0.25
L
Neith
EKIMAO
Neith
0
3
1
0.17
W
6
1
4
8
W
Bellona
MistyMauve
Bellona
6
1
2
7
L
Anubis
SauloDarrk
Anubis
2
10
1
0.25
W
Apollo
Xippie
Apollo
13
1
2
14
W
Cthulhu
frooggg
Cthulhu
2
0
5
4.5
L
Bellona
slump6sss
Bellona
0
12
3
0.13
W
10
2
4
6
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
44,905
55,590
Taken
56,479
25,578
Mitigated
31,518
8,956
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DeadIn5ide
Aphrodite
5,627
1,743
1,768
3,226
10,694
6,706
396
380
10,314
28,898
0
L
Neith
EKIMAO
Neith
4,156
1,186
0
80
6,804
1,510
418
415
6,389
0
19,221
W
9,825
1,950
0
4,238
12,732
4,649
0
2,313
10,419
0
78,503
W
Bellona
MistyMauve
Bellona
6,952
2,344
0
8,566
14,282
12,646
1,423
1,856
12,426
0
51,422
L
Anubis
SauloDarrk
Anubis
6,144
563
0
2,142
12,444
5,440
181
248
12,196
21,396
0
W
Apollo
Xippie
Apollo
13,301
9,358
0
4,397
10,600
3,335
5,275
3,524
7,076
0
91,009
W
Cthulhu
frooggg
Cthulhu
3,551
421
0
948
6,544
3,605
0
1,474
5,070
19,207
0
L
Bellona
slump6sss
Bellona
4,533
2,556
0
1,550
14,368
8,513
0
1,744
12,624
0
18,122
W
11,276
1,588
0
6,234
12,321
7,283
479
2,818
9,503
0
56,886
L
4,806
1,388
0
190
11,280
3,409
0
764
10,516
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
50,363
178
Minions Killed
540
0
Camps Cleared
0
1,360,803
Distance Traveled
1,613,699
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,536
471
51
3
0
275,288
3
L
Neith
5,852
366
28
2
0
285,236
1
W
Pele
10,074
630
131
8
0
359,974
0
W
Bellona
10,017
626
122
8
0
276,534
0
L
Anubis
7,809
488
40
3
0
206,075
1
W
Apollo
11,081
693
159
10
0
332,737
2
W
Cthulhu
9,025
564
33
2
0
330,589
0
L
Bellona
5,961
373
24
2
0
309,499
4
W
Chaac
10,166
635
95
6
0
313,865
1
L
Fenrir
7,396
462
35
2
0
284,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role