Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jeremiahee
Nemesis
Level 18
God Stats
6W - 11L
1,651 SR
Queue Stats
59W - 49L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
Jettu
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 24L
1,723 Elo+
Party 1
Ra
Ra
SharpBlue22
Ra
Level 17
God Stats
2W - 3L
1,830 SR
Queue Stats
17W - 15L
1,628 Elo+
Solo
Neith
Neith
WitchcraftKid
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 62L
1,713 Elo+
Solo
Team Averages
Level 30
1,596 SR
1,639 Elo+

VS

Team Averages
Level 22
1,530 SR
1,540 Elo+
Ymir
Ymir
BobbyJohnson96
Ymir
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 6L
1,435 Elo+
Solo
Arachne
Arachne
DaddyLongSchmog
Arachne
Level 84
God Stats
4W - 3L
1,917 SR
Queue Stats
314W - 289L
1,595 Elo+
Party 2
Apollo
Apollo
StickyQuicky
Apollo
Level 8
God Stats
6W - 4L
1,364 SR
Queue Stats
35W - 16L
1,710 Elo+
Solo
Athena
Athena
Uiriamu58
Athena
Level 6
God Stats
2W - 2L
1,517 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aidenyur
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,114 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 7 / 3
6,464
380
4,004
12,624
10,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Jeremiahee
Nemesis
14
3 / 5 / 1
8,283
487
9,090
12,487
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Jettu
Guan Yu
15
2 / 3 / 1
8,496
500
7,954
16,993
15,884
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 5 / 1
8,170
481
3,878
9,774
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 3 / 0
4,914
289
258
2,252
347
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
5,991
352
970
2,982
1,673
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 2 / 4
10,212
601
12,094
14,629
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
13 / 0 / 2
10,811
636
14,222
13,903
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Uiriamu58
Athena
15
0 / 2 / 3
8,632
508
8,228
10,967
13,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
aidenyur
Morgan Le Fay
14
2 / 3 / 3
8,220
484
6,802
6,934
2,725
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
23
23
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
3
0.21
W
0
1
3
1.5
W
8
2
4
5
L
Nemesis
Jeremiahee
Nemesis
3
5
1
0.7
L
Guan Yu
Jettu
Guan Yu
2
3
1
0.83
L
3
5
1
0.7
W
Apollo
13
0
2
14
W
Athena
Uiriamu58
Athena
0
2
3
0.75
L
0
3
0
0
W
Morgan Le Fay
aidenyur
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
42,316
54,130
Taken
49,415
34,644
Mitigated
30,797
13,092
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,004
1,246
396
1,373
12,624
10,944
0
2,758
9,866
13,993
0
W
970
490
0
0
2,982
1,673
272
712
2,270
7,005
0
W
12,094
7,361
0
7,662
14,629
7,899
69
1,849
12,780
0
82,483
L
Nemesis
Jeremiahee
Nemesis
9,090
4,308
0
1,317
12,487
4,761
0
905
11,582
0
68,641
L
Guan Yu
Jettu
Guan Yu
7,954
1,976
0
7,747
16,993
15,884
299
7,297
9,696
0
45,596
L
3,878
503
619
1,380
9,774
2,708
160
5,090
4,684
46,315
0
W
Apollo
14,222
11,054
0
8,535
13,903
5,052
4,287
1,688
12,215
0
79,104
W
Athena
Uiriamu58
Athena
8,228
3,487
0
3,281
10,967
13,448
855
594
10,373
44,218
0
L
258
188
0
260
2,252
347
0
0
2,252
0
5,183
W
Morgan Le Fay
aidenyur
Morgan Le Fay
6,802
163
0
272
6,934
2,725
758
3,106
3,828
37,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
43,866
333
Minions Killed
437
0
Camps Cleared
0
1,311,625
Distance Traveled
1,434,039
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,464
380
8
0
0
259,609
6
W
Ymir
5,991
352
14
1
0
114,947
0
W
Arachne
10,212
601
119
7
0
405,103
4
L
Nemesis
8,283
487
123
7
0
345,302
6
L
Guan Yu
8,496
500
90
5
0
328,393
1
L
Ra
8,170
481
99
6
0
302,640
5
W
Apollo
10,811
636
151
9
0
328,706
2
W
Athena
8,632
508
91
5
0
307,442
0
L
Neith
4,914
289
13
1
0
75,681
1
W
Morgan Le Fay
8,220
484
62
4
0
277,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role