Player Matchup

Thor
Thor
DrTcheirporvich
Thor
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 33L
1,491 Elo+
Party 2
Bellona
Bellona
IamJebuss
Bellona
Level 78
God Stats
31W - 24L
1,539 SR
Queue Stats
164W - 161L
1,566 Elo+
Party 3
Hachiman
Hachiman
RaXavius
Hachiman
Level 124
God Stats
1W - 2L
1,296 SR
Queue Stats
55W - 75L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
SBC Razzle
Zhong Kui
Level 101
God Stats
17W - 11L
1,600 SR
Queue Stats
276W - 264L
1,559 Elo+
Party 3
Geb
Geb
rawrzorss
Geb
Level 95
God Stats
3W - 1L
1,623 SR
Queue Stats
87W - 52L
1,557 Elo+
Party 3
Team Averages
Level 101
1,511 SR
1,522 Elo+

VS

Team Averages
Level 118
1,446 SR
1,462 Elo+
Hercules
Hercules
Arcangelz7
Hercules
Level 78
God Stats
0W - 2L
1,570 SR
Queue Stats
480W - 503L
1,458 Elo+
Party 1
Rama
Rama
EPULLMUSIC
Rama
Level 83
God Stats
0W - 1L
1,369 SR
Queue Stats
9W - 17L
1,392 Elo+
Solo
Agni
Agni
GaryuxXx
Agni
Level 150
God Stats
21W - 15L
1,467 SR
Queue Stats
240W - 236L
1,503 Elo+
Solo
Fenrir
Fenrir
LORDxLUNAR
Fenrir
Level 155
God Stats
19W - 29L
1,303 SR
Queue Stats
435W - 450L
1,475 Elo+
Solo
Cerberus
Cerberus
grimlex1991
Cerberus
Level 126
God Stats
5W - 5L
1,522 SR
Queue Stats
107W - 121L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
9,470
947
5,150
4,303
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
IamJebuss
Bellona
16
1 / 3 / 13
9,685
969
12,197
13,432
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
RaXavius
Hachiman
16
2 / 1 / 5
9,384
938
9,542
6,494
2,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SBC Razzle
Zhong Kui
16
10 / 1 / 5
11,720
1,172
17,104
7,958
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 11
9,092
909
5,402
17,251
18,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcangelz7
Hercules
15
0 / 2 / 3
8,769
877
6,087
11,412
10,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 4
9,953
995
8,630
8,402
3,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
15
1 / 3 / 4
8,822
882
11,581
7,527
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LORDxLUNAR
Fenrir
15
4 / 5 / 2
9,287
929
4,037
7,688
3,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
grimlex1991
Cerberus
15
1 / 3 / 5
9,127
913
12,401
20,686
16,147
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
16
Kills
7
7
Deaths
16
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arcangelz7
Hercules
0
2
3
0.75
W
3
0
8
7
L
1
3
4
1
L
Agni
1
3
4
1
W
Bellona
IamJebuss
Bellona
1
3
13
2.5
L
Fenrir
LORDxLUNAR
Fenrir
4
5
2
1
W
Hachiman
RaXavius
Hachiman
2
1
5
4.5
W
Zhong Kui
SBC Razzle
Zhong Kui
10
1
5
12.5
L
Cerberus
grimlex1991
Cerberus
1
3
5
1.17
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,395
Damage
42,736
49,438
Taken
55,715
43,675
Mitigated
35,877
9,282
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arcangelz7
Hercules
6,087
1,095
172
1,162
11,412
10,064
0
4,211
7,063
0
15,341
W
5,150
1,513
0
51
4,303
3,247
0
1,522
2,781
0
9,933
L
8,630
7,322
0
814
8,402
3,226
0
3,582
4,639
0
47,675
L
Agni
11,581
1,124
436
149
7,527
2,821
0
3,429
3,908
27,740
0
W
Bellona
IamJebuss
Bellona
12,197
2,916
0
1,086
13,432
13,510
0
6,281
7,151
0
21,714
L
Fenrir
LORDxLUNAR
Fenrir
4,037
929
0
130
7,688
3,619
0
2,226
5,251
0
9,713
W
Hachiman
RaXavius
Hachiman
9,542
6,454
0
2,160
6,494
2,927
0
3,655
2,839
0
37,271
W
Zhong Kui
SBC Razzle
Zhong Kui
17,104
822
0
3,376
7,958
5,585
0
3,368
4,590
38,330
0
L
Cerberus
grimlex1991
Cerberus
12,401
571
980
6,052
20,686
16,147
0
9,058
11,208
29,175
0
W
5,402
967
1,424
1,185
17,251
18,406
0
9,156
8,010
14,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
45,958
180
Minions Killed
213
6
Camps Cleared
12
914,594
Distance Traveled
838,496
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,769
877
27
3
0
191,265
0
W
Thor
9,470
947
8
1
0
169,838
0
L
Rama
9,953
995
78
8
8
161,196
0
L
Agni
8,822
882
32
3
2
178,282
0
W
Bellona
9,685
969
26
3
2
202,159
0
L
Fenrir
9,287
929
14
1
2
127,472
3
W
Hachiman
9,384
938
76
8
3
147,807
0
W
Zhong Kui
11,720
1,172
57
6
1
210,643
0
L
Cerberus
9,127
913
62
6
0
180,281
0
W
Geb
9,092
909
13
1
0
184,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role