Player Matchup

Persephone
Persephone
HomicidaLLiuBR
Persephone
Level 13
God Stats
3W - 3L
1,516 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 1
Medusa
Medusa
Lord enzo5855
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Solo
Guan Yu
Guan Yu
WYamiW
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 1
Da Ji
Da Ji
klasenn-
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 102L
1,408 Elo+
Solo
Vulcan
Vulcan
masterkiler66
Vulcan
Level 18
God Stats
5W - 3L
1,503 SR
Queue Stats
13W - 16L
1,257 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,268 Elo+

VS

Team Averages
Level 21
1,534 SR
1,379 Elo+
Kukulkan
Kukulkan
ArThur Riicardo
Kukulkan
Level 24
God Stats
8W - 11L
1,315 SR
Queue Stats
57W - 63L
1,556 Elo+
Solo
Persephone
Persephone
BrinyLight
Persephone
Level 21
God Stats
6W - 8L
1,370 SR
Queue Stats
7W - 9L
1,256 Elo+
Party 2
Pele
Pele
Britö
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,377 Elo+
Party 2
Hachiman
Hachiman
T3RR0RBIONIC
Hachiman
Level 29
God Stats
11W - 6L
1,839 SR
Queue Stats
33W - 28L
1,487 Elo+
Solo
Ymir
Ymir
Théoden
Ymir
Level 23
God Stats
4W - 1L
1,647 SR
Queue Stats
9W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HomicidaLLiuBR
Persephone
13
1 / 5 / 0
8,224
411
4,390
12,078
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 2 / 0
5,437
272
110
2,220
566
Guan Yu
WYamiW
Guan Yu
13
0 / 2 / 1
8,028
401
1,672
11,181
9,068
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
klasenn-
Da Ji
14
6 / 5 / 0
9,831
492
9,720
12,395
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 5
8,120
406
8,036
10,179
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 0 / 3
12,076
604
8,696
10,922
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
BrinyLight
Persephone
14
4 / 1 / 3
10,183
509
7,001
4,489
1,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Britö
Pele
16
5 / 3 / 2
10,421
521
6,467
13,346
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
T3RR0RBIONIC
Hachiman
17
2 / 1 / 6
10,845
542
6,023
10,169
3,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
2 / 4 / 4
9,772
489
3,053
11,380
9,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
19
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
0
3
7.5
W
Persephone
BrinyLight
Persephone
4
1
3
5.5
W
Pele
Britö
Pele
5
3
2
2
L
Persephone
HomicidaLLiuBR
Persephone
1
5
0
0.2
L
0
2
0
0
W
Hachiman
T3RR0RBIONIC
Hachiman
2
1
6
5
W
Ymir
2
4
4
1
L
Guan Yu
WYamiW
Guan Yu
0
2
1
0.25
L
Da Ji
klasenn-
Da Ji
6
5
0
1.2
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
31,240
48,053
Taken
50,306
21,769
Mitigated
23,120
5,536
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,696
1,311
0
6,010
10,922
4,643
2,610
2,293
8,629
88,391
0
W
Persephone
BrinyLight
Persephone
7,001
495
114
1,223
4,489
1,129
2,173
500
3,988
44,027
0
W
Pele
Britö
Pele
6,467
1,607
0
5,388
13,346
4,731
397
1,173
12,173
0
67,020
L
Persephone
HomicidaLLiuBR
Persephone
4,390
488
0
1,544
12,078
3,932
25
4,967
7,106
40,721
0
L
110
35
0
0
2,220
566
0
1,851
369
0
967
W
Hachiman
T3RR0RBIONIC
Hachiman
6,023
4,495
0
4,356
10,169
3,407
5,555
4,630
5,539
0
81,455
W
Ymir
3,053
475
0
0
11,380
9,210
666
4,065
7,315
15,984
0
L
Guan Yu
WYamiW
Guan Yu
1,672
394
189
1,641
11,181
9,068
0
3,943
7,238
0
38,134
L
Da Ji
klasenn-
Da Ji
9,720
2,943
0
1,802
12,395
4,456
2,902
3,176
9,219
0
45,410
L
8,036
2,934
0
360
10,179
3,747
52
5,410
4,769
39,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
53,297
298
Minions Killed
531
0
Camps Cleared
0
1,405,137
Distance Traveled
1,695,852
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,076
604
180
9
0
351,128
5
W
Persephone
10,183
509
73
4
0
336,265
3
W
Pele
10,421
521
109
5
0
350,567
0
L
Persephone
8,224
411
70
4
0
327,108
4
L
Medusa
5,437
272
1
0
0
45,378
0
W
Hachiman
10,845
542
146
7
0
328,960
0
W
Ymir
9,772
489
23
1
0
328,932
6
L
Guan Yu
8,028
401
80
4
0
317,437
2
L
Da Ji
9,831
492
88
4
0
361,711
0
L
Vulcan
8,120
406
59
3
0
353,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role