Player Matchup

Sylvanus
Sylvanus
DreamyMarigold
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,352 Elo+
Solo
Olorun
Olorun
Halolus Hokie
Olorun
Level 22
God Stats
51W - 48L
1,462 SR
Queue Stats
448W - 496L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
SN33KYS1N99
Cthulhu
Level 16
God Stats
19W - 8L
1,576 SR
Queue Stats
24W - 15L
1,441 Elo+
Solo
Neith
Neith
Trollolosaur
Neith
Level 8
God Stats
12W - 7L
1,571 SR
Queue Stats
20W - 27L
1,318 Elo+
Party 2
Bacchus
Bacchus
ambyr420
Bacchus
Level 28
God Stats
2W - 4L
1,679 SR
Queue Stats
199W - 220L
1,435 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,382 Elo+

VS

Team Averages
Level 12
1,534 SR
1,314 Elo+
Vamana
Vamana
ELPATRON863
Vamana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 3
Neith
Neith
InsectGgamerR
Neith
Level 17
God Stats
82W - 62L
1,476 SR
Queue Stats
104W - 90L
1,358 Elo+
Solo
Nemesis
Nemesis
carolina_musc239
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 3
Set
Set
justasadkae
Set
Level 25
God Stats
15W - 16L
1,767 SR
Queue Stats
240W - 270L
1,447 Elo+
Party 1
Kali
Kali
santablamantez
Kali
Level 13
God Stats
37W - 39L
1,429 SR
Queue Stats
41W - 43L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 4 / 16
10,526
957
9,503
17,803
18,740
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 1 / 10
12,717
1,156
18,456
10,796
4,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SN33KYS1N99
Cthulhu
18
9 / 0 / 12
12,058
1,096
16,879
10,919
8,563
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 18
11,127
1,012
10,431
4,247
1,794
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ambyr420
Bacchus
19
5 / 0 / 20
11,696
1,063
17,087
11,985
15,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 15 / 4
9,922
902
5,474
25,168
10,819
15
2 / 2 / 2
10,180
925
15,653
11,596
4,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 4
10,027
912
9,831
17,205
7,134
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 3
9,351
850
7,047
10,613
4,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 1
9,485
862
10,453
16,666
7,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
31
Kills
6
6
Deaths
31
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
4
16
2.5
L
Vamana
1
15
4
0.2
W
10
1
10
15
L
2
2
2
1.5
W
Cthulhu
SN33KYS1N99
Cthulhu
9
0
12
15
W
5
1
18
14
W
Bacchus
ambyr420
Bacchus
5
0
20
15
L
1
5
4
0.6
L
0
5
3
0.3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,356
Damage
48,458
55,750
Taken
81,248
48,352
Mitigated
34,333
12,281
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,503
3,456
1,715
2,714
17,803
18,740
0
0
17,803
17,721
0
L
Vamana
5,474
2,242
0
1,742
25,168
10,819
0
18,698
6,470
0
10,273
W
18,456
13,045
1,068
4,490
10,796
4,225
0
0
10,796
46,363
0
L
15,653
6,975
0
2,724
11,596
4,126
0
10,252
1,344
0
42,189
W
Cthulhu
SN33KYS1N99
Cthulhu
16,879
1,947
657
1,224
10,919
8,563
0
0
10,919
26,032
0
W
10,431
7,207
0
413
4,247
1,794
0
0
4,247
0
32,933
W
Bacchus
ambyr420
Bacchus
17,087
2,536
0
0
11,985
15,030
0
0
11,985
28,977
0
L
9,831
3,324
0
117
17,205
7,134
0
12,790
4,415
0
28,292
L
7,047
3,892
0
689
10,613
4,598
0
7,645
2,968
0
17,081
L
10,453
6,682
0
2,093
16,666
7,656
0
12,540
4,126
0
15,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
48,965
206
Minions Killed
144
2
Camps Cleared
2
1,091,520
Distance Traveled
997,845
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,526
957
15
1
0
169,694
0
L
Vamana
9,922
902
5
0
0
210,188
1
W
Olorun
12,717
1,156
82
7
2
201,528
0
L
Neith
10,180
925
72
7
0
178,351
0
W
Cthulhu
12,058
1,096
18
2
0
247,744
0
W
Neith
11,127
1,012
66
6
0
197,289
0
W
Bacchus
11,696
1,063
25
2
0
275,265
0
L
Nemesis
10,027
912
41
4
0
239,830
1
L
Set
9,351
850
20
2
2
167,801
0
L
Kali
9,485
862
6
1
0
201,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role