Player Matchup

Morgan Le Fay
Morgan Le Fay
SirSauced420
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,286 SR
Queue Stats
75W - 52L
1,483 Elo+
Party 1
Fenrir
Fenrir
TTC RIXFN
Fenrir
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 10L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatGuyGreg9411
Baron Samedi
Level 62
God Stats
4W - 1L
1,651 SR
Queue Stats
53W - 34L
1,336 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,392 Elo+

VS

Team Averages
Level 55
1,438 SR
1,354 Elo+
Hou Yi
Hou Yi
NoAimIronRAD
Hou Yi
Level 18
God Stats
0W - 2L
1,270 SR
Queue Stats
16W - 30L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
Queen Echo Rush
Gilgamesh
Level 118
God Stats
40W - 31L
1,595 SR
Queue Stats
789W - 871L
1,381 Elo+
Party 2
Ymir
Ymir
Scorpyo x
Ymir
Level 29
God Stats
40W - 67L
1,450 SR
Queue Stats
249W - 299L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SirSauced420
Morgan Le Fay
14
7 / 1 / 7
9,687
807
14,987
6,574
2,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TTC RIXFN
Fenrir
9
1 / 2 / 9
7,771
648
1,272
6,375
2,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ThatGuyGreg9411
Baron Samedi
14
7 / 1 / 8
9,494
791
12,273
5,175
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 8 / 2
7,478
623
3,388
13,140
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Queen Echo Rush
Gilgamesh
11
3 / 2 / 0
7,671
639
6,583
9,096
4,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
11
0 / 5 / 4
7,288
607
1,894
10,987
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
8
2
0.13
L
Gilgamesh
Queen Echo Rush
Gilgamesh
3
2
0
1.5
L
Ymir
0
5
4
0.4
W
Morgan Le Fay
SirSauced420
Morgan Le Fay
7
1
7
10.5
W
Fenrir
TTC RIXFN
Fenrir
1
2
9
2.75
W
Baron Samedi
ThatGuyGreg9411
Baron Samedi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
11,865
18,124
Taken
33,223
7,609
Mitigated
15,955
4,811
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,388
1,285
94
970
13,140
7,306
0
10,651
2,489
0
20,518
L
Gilgamesh
Queen Echo Rush
Gilgamesh
6,583
794
0
40
9,096
4,581
182
7,086
2,010
3,781
13,539
L
Ymir
1,894
128
0
61
10,987
4,068
0
9,523
1,464
18,373
0
W
Morgan Le Fay
SirSauced420
Morgan Le Fay
14,987
1,050
0
605
6,574
2,557
1,326
1,495
5,079
46,546
0
W
Fenrir
TTC RIXFN
Fenrir
1,272
60
0
45
6,375
2,520
288
857
5,518
0
4,614
W
Baron Samedi
ThatGuyGreg9411
Baron Samedi
12,273
833
1,697
2,464
5,175
2,532
593
629
4,546
32,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
22,437
129
Minions Killed
107
0
Camps Cleared
0
624,795
Distance Traveled
561,557
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,478
623
31
3
0
167,253
3
L
Gilgamesh
7,671
639
28
2
0
210,846
2
L
Ymir
7,288
607
48
4
0
183,458
1
W
Morgan Le Fay
9,687
807
58
5
0
221,922
2
W
Fenrir
7,771
648
12
1
0
187,914
0
W
Baron Samedi
9,494
791
59
5
0
214,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role