Player Matchup

Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Activeunowot
Bakasura
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 134L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
Yay Wreford
Danzaburou
Level 14
God Stats
3W - 4L
1,616 SR
Queue Stats
6W - 7L
1,596 Elo+
Party 3
Tyr
Tyr
Zackos9
Tyr
Level 81
God Stats
11W - 8L
1,662 SR
Queue Stats
51W - 52L
1,531 Elo+
Party 3
Janus
Janus
david_battusai
Janus
Level 155
God Stats
1W - 5L
1,465 SR
Queue Stats
343W - 327L
1,579 Elo+
Solo
Team Averages
Level 91
1,549 SR
1,517 Elo+

VS

Team Averages
Level 53
1,546 SR
1,464 Elo+
Anhur
Anhur
TheShneed
Anhur
Level 23
God Stats
3W - 2L
1,710 SR
Queue Stats
29W - 34L
1,442 Elo+
Party 1
Nemesis
Nemesis
Zuxxse
Nemesis
Level 68
God Stats
5W - 1L
1,823 SR
Queue Stats
50W - 44L
1,583 Elo+
Party 1
Anubis
Anubis
aadrian6_
Anubis
Level 40
God Stats
4W - 6L
1,351 SR
Queue Stats
120W - 129L
1,348 Elo+
Party 2
Zeus
Zeus
chocanno
Zeus
Level 43
God Stats
1W - 1L
1,248 SR
Queue Stats
145W - 150L
1,391 Elo+
Party 2
Horus
Horus
pyp33672
Horus
Level 89
God Stats
48W - 39L
1,597 SR
Queue Stats
1,309W - 1,007L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 3 / 0
7,521
579
4,995
9,693
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Activeunowot
Bakasura
12
5 / 3 / 2
7,574
583
5,228
9,297
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Yay Wreford
Danzaburou
11
3 / 3 / 3
6,957
535
3,891
6,617
1,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
12
3 / 3 / 3
7,612
586
3,610
8,304
4,417
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 4 / 5
7,663
589
6,325
7,293
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TheShneed
Anhur
10
0 / 6 / 1
5,715
440
1,687
8,786
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Zuxxse
Nemesis
12
4 / 6 / 6
7,289
561
8,494
9,738
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
aadrian6_
Anubis
13
3 / 3 / 2
7,201
554
4,832
5,214
2,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
13
4 / 2 / 1
7,178
552
5,796
6,011
2,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
pyp33672
Horus
12
5 / 0 / 6
7,835
603
7,382
7,387
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
17
Kills
16
16
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
L
Bakasura
Activeunowot
Bakasura
5
3
2
2
W
Anhur
TheShneed
Anhur
0
6
1
0.08
L
Danzaburou
Yay Wreford
Danzaburou
3
3
3
1.5
L
Tyr
3
3
3
1.5
W
Nemesis
Zuxxse
Nemesis
4
6
6
1.17
W
Anubis
aadrian6_
Anubis
3
3
2
1.33
W
Zeus
4
2
1
2.25
L
4
4
5
1.63
W
Horus
pyp33672
Horus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
28,191
41,204
Taken
37,136
13,226
Mitigated
16,300
8,686
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,995
2,709
226
3,467
9,693
2,828
86
4,726
4,967
0
44,800
L
Bakasura
Activeunowot
Bakasura
5,228
3,820
0
1,256
9,297
2,660
0
1,797
7,500
0
46,697
W
Anhur
TheShneed
Anhur
1,687
412
0
1,145
8,786
2,365
0
711
7,843
0
24,458
L
Danzaburou
Yay Wreford
Danzaburou
3,891
1,823
0
818
6,617
1,454
1,823
0
6,617
0
29,636
L
Tyr
3,610
393
0
1,825
8,304
4,417
0
2,921
5,383
0
44,805
W
Nemesis
Zuxxse
Nemesis
8,494
4,907
0
536
9,738
4,110
0
1,456
8,017
0
37,695
W
Anubis
aadrian6_
Anubis
4,832
300
0
1,945
5,214
2,065
0
1,380
3,724
42,886
0
W
Zeus
5,796
1,988
0
1,603
6,011
2,527
0
1,244
4,767
41,543
0
L
6,325
503
0
1,094
7,293
1,867
0
1,184
6,109
39,537
0
W
Horus
pyp33672
Horus
7,382
2,778
593
4,042
7,387
5,233
0
1,534
5,818
0
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
35,218
432
Minions Killed
301
0
Camps Cleared
0
1,246,049
Distance Traveled
1,190,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,521
579
107
8
0
246,876
1
L
Bakasura
7,574
583
85
7
0
295,930
1
W
Anhur
5,715
440
47
4
0
225,825
0
L
Danzaburou
6,957
535
59
5
0
218,593
0
L
Tyr
7,612
586
99
8
0
245,651
3
W
Nemesis
7,289
561
63
5
0
263,959
0
W
Anubis
7,201
554
90
7
0
190,043
0
W
Zeus
7,178
552
84
6
0
236,111
0
L
Janus
7,663
589
82
6
0
238,999
0
W
Horus
7,835
603
17
1
0
274,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role