Player Matchup

Pele
Pele
LightlessShadows
Pele
Level 29
God Stats
2W - 1L
1,860 SR
Queue Stats
165W - 210L
1,575 Elo+
Solo
Merlin
Merlin
Serpente5778
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,630 Elo+
Party 2
Horus
Horus
hellohihihihre
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Anhur
Anhur
matod123
Anhur
Level 105
God Stats
8W - 3L
1,889 SR
Queue Stats
398W - 343L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
matod_someu
Aphrodite
Level 17
God Stats
21W - 15L
1,557 SR
Queue Stats
26W - 21L
1,501 Elo+
Party 2
Team Averages
Level 32
1,661 SR
1,578 Elo+

VS

Team Averages
Level 17
1,523 SR
1,433 Elo+
Chaac
Chaac
Avikon
Chaac
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 43L
1,731 Elo+
Solo
Ra
Ra
SwedishSidekick
Ra
Level 22
God Stats
8W - 8L
1,730 SR
Queue Stats
279W - 214L
1,530 Elo+
Solo
Ares
Ares
WolfUpInHere
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
972 Elo+
Solo
Thanatos
Thanatos
deathisboby2245
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
warmachine64444
Cthulhu
Level 21
God Stats
4W - 3L
1,383 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
12,645
527
14,466
21,535
8,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
18
11 / 7 / 6
12,418
517
24,487
24,903
9,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 10 / 13
10,919
455
9,432
21,997
17,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
matod123
Anhur
20
7 / 7 / 2
13,491
562
20,412
30,342
10,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
matod_someu
Aphrodite
15
2 / 6 / 14
10,637
443
10,967
20,885
11,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avikon
Chaac
20
6 / 5 / 10
13,470
561
28,797
23,329
27,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
21 / 3 / 11
16,566
690
34,698
26,614
10,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 9 / 3
7,182
299
205
7,519
2,682
Thanatos
18
9 / 8 / 6
11,767
490
16,952
25,260
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 13
11,915
496
14,613
21,739
20,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
80
30
Kills
37
37
Deaths
32
42
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
Avikon
Chaac
6
5
10
2.2
L
5
7
7
1.21
L
Merlin
11
7
6
2
W
21
3
11
8.83
W
0
9
3
0.17
W
Thanatos
9
8
6
1.5
L
5
10
13
1.15
L
Anhur
matod123
Anhur
7
7
2
1.14
L
Aphrodite
matod_someu
Aphrodite
2
6
14
1.5
W
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,764
Damage
95,265
119,662
Taken
104,461
58,349
Mitigated
68,992
48,991
Healing
39,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Avikon
Chaac
28,797
7,280
0
8,865
23,329
27,211
776
7,378
15,951
1,083
81,946
L
14,466
4,094
0
1,352
21,535
8,484
0
7,732
13,803
0
108,663
L
Merlin
24,487
2,240
0
5,035
24,903
9,569
756
9,834
15,069
88,375
0
W
34,698
3,810
2,700
12,053
26,614
10,563
2,258
10,146
16,468
136,607
0
W
205
32
0
0
7,519
2,682
11
1,917
5,602
1,925
0
W
Thanatos
16,952
4,211
0
15,369
25,260
8,241
0
7,215
18,045
0
57,144
L
9,432
4,727
2,449
2,673
21,997
17,971
368
9,266
12,731
0
26,945
L
Anhur
matod123
Anhur
20,412
15,366
0
17,278
30,342
10,740
6,153
11,676
18,666
0
110,655
L
Aphrodite
matod_someu
Aphrodite
10,967
826
9,242
10,962
20,885
11,585
1,054
12,004
8,881
36,645
0
W
14,613
2,494
98
40
21,739
20,295
0
8,798
12,941
36,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,110
Gold Earned
60,900
534
Minions Killed
450
0
Camps Cleared
0
2,110,083
Distance Traveled
1,971,516
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,470
561
132
6
0
417,495
5
L
Pele
12,645
527
160
7
0
429,735
2
L
Merlin
12,418
517
98
4
0
406,755
3
W
Ra
16,566
690
205
9
0
488,633
9
W
Ares
7,182
299
7
0
0
180,430
0
W
Thanatos
11,767
490
65
3
0
441,492
0
L
Horus
10,919
455
45
2
0
449,635
1
L
Anhur
13,491
562
168
7
0
379,787
1
L
Aphrodite
10,637
443
63
3
0
444,171
4
W
Cthulhu
11,915
496
41
2
0
443,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role