Player Matchup

Izanami
Izanami
MJPR17-_-
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Solo
Kali
Kali
NiccoTato0612
Kali
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 5L
1,624 Elo+
Party 1
Olorun
Olorun
SpartanSoul19
Olorun
Level 5
God Stats
1W - 3L
1,755 SR
Queue Stats
4W - 5L
1,624 Elo+
Party 1
Achilles
Achilles
TheSIlverKNIght0
Achilles
Level 22
God Stats
8W - 5L
1,675 SR
Queue Stats
41W - 29L
1,626 Elo+
Solo
Kukulkan
Kukulkan
Twtch boberZero
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 79L
1,543 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,583 Elo+

VS

Team Averages
Level 24
1,549 SR
1,587 Elo+
Izanami
Izanami
Gros_Vesca
Izanami
Level 29
God Stats
4W - 4L
1,342 SR
Queue Stats
90W - 84L
1,547 Elo+
Party 2
Nemesis
Nemesis
Jirumaru
Nemesis
Level 29
God Stats
9W - 6L
1,458 SR
Queue Stats
348W - 363L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
TheChefDaddy
Gilgamesh
Level 9
God Stats
23W - 18L
1,601 SR
Queue Stats
37W - 33L
1,649 Elo+
Solo
Jormungandr
Jormungandr
Trophies_MasteR
Jormungandr
Level 27
God Stats
2W - 4L
1,524 SR
Queue Stats
90W - 83L
1,561 Elo+
Party 2
Anubis
Anubis
zeddproV2
Anubis
Level 25
God Stats
6W - 0L
1,820 SR
Queue Stats
38W - 30L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MJPR17-_-
Izanami
13
0 / 14 / 3
8,723
415
3,884
17,067
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 5 / 5
8,257
393
4,300
13,093
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 13 / 1
7,713
367
4,991
14,786
3,361
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 2 / 2
11,598
552
13,069
15,520
17,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
16
5 / 6 / 2
10,859
517
9,884
12,813
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gros_Vesca
Izanami
16
10 / 4 / 4
11,246
536
12,752
13,427
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Jirumaru
Nemesis
19
15 / 0 / 7
12,398
590
16,751
16,104
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
TheChefDaddy
Gilgamesh
17
4 / 1 / 10
10,283
490
12,258
14,231
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Trophies_MasteR
Jormungandr
15
2 / 1 / 10
9,812
467
6,442
12,247
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
zeddproV2
Anubis
19
9 / 4 / 2
12,084
575
10,951
13,077
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
10
Kills
40
40
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gros_Vesca
Izanami
10
4
4
3
W
Nemesis
Jirumaru
Nemesis
15
0
7
18.5
L
Izanami
MJPR17-_-
Izanami
0
14
3
0.11
L
0
5
5
0.5
L
0
13
1
0.04
W
Gilgamesh
TheChefDaddy
Gilgamesh
4
1
10
9
L
5
2
2
3
W
Jormungandr
Trophies_MasteR
Jormungandr
2
1
10
7
L
Kukulkan
5
6
2
1
W
Anubis
zeddproV2
Anubis
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,128
Damage
59,154
73,279
Taken
69,086
35,049
Mitigated
52,510
10,392
Healing
26,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gros_Vesca
Izanami
12,752
9,043
0
3,089
13,427
6,185
4,351
2,061
11,320
0
82,133
W
Nemesis
Jirumaru
Nemesis
16,751
8,474
0
9,116
16,104
8,415
0
4,593
11,368
0
87,991
L
Izanami
MJPR17-_-
Izanami
3,884
2,609
0
874
17,067
5,313
317
3,816
13,201
0
38,112
L
4,300
1,525
0
2,072
13,093
4,383
0
3,371
9,484
0
28,474
L
4,991
3,398
0
1,163
14,786
3,361
539
4,358
10,102
32,340
0
W
Gilgamesh
TheChefDaddy
Gilgamesh
12,258
2,790
0
5,982
14,231
17,068
1,549
1,066
13,117
0
59,798
L
13,069
3,783
0
5,028
15,520
17,991
0
3,079
11,571
0
70,936
W
Jormungandr
Trophies_MasteR
Jormungandr
6,442
2,427
0
1,367
12,247
13,498
643
2,399
9,756
23,881
0
L
Kukulkan
9,884
322
0
1,255
12,813
4,001
0
2,239
10,289
68,374
0
W
Anubis
zeddproV2
Anubis
10,951
253
0
7,008
13,077
7,344
0
4,756
8,273
95,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
55,823
409
Minions Killed
565
0
Camps Cleared
0
1,736,940
Distance Traveled
1,852,727
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,246
536
137
7
0
343,256
0
W
Nemesis
12,398
590
149
7
0
478,365
9
L
Izanami
8,723
415
61
3
0
297,433
1
L
Kali
8,257
393
49
2
0
431,397
5
L
Olorun
7,713
367
62
3
0
279,976
0
W
Gilgamesh
10,283
490
85
4
0
419,067
4
L
Achilles
11,598
552
130
6
0
364,480
0
W
Jormungandr
9,812
467
31
1
0
361,621
0
L
Kukulkan
10,859
517
107
5
0
363,654
2
W
Anubis
12,084
575
163
8
0
250,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role