Player Matchup

Hades
Hades
BootyBaconC4
Hades
Level 15
God Stats
4W - 6L
1,404 SR
Queue Stats
60W - 53L
1,256 Elo+
Solo
Thanatos
Thanatos
CaPNCLuTcHxx
Thanatos
Level 26
God Stats
2W - 2L
1,340 SR
Queue Stats
8W - 10L
1,274 Elo+
Party 1
Raijin
Raijin
GalegoDede1311
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,209 Elo+
Solo
Hel
Hel
liviekitty
Hel
Level 5
God Stats
6W - 11L
1,260 SR
Queue Stats
36W - 47L
1,255 Elo+
Party 1
Vamana
Vamana
xxKaijuRedxx
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,401 SR
1,299 Elo+

VS

Team Averages
Level 19
1,487 SR
1,335 Elo+
Da Ji
Da Ji
Chimparoni
Da Ji
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 2
Ymir
Ymir
EarningCellar61
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
996 Elo+
Solo
Kukulkan
Kukulkan
GrimSirius
Kukulkan
Level 16
God Stats
16W - 19L
1,445 SR
Queue Stats
29W - 33L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Linaawesome212
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,623 Elo+
Party 2
Vulcan
Vulcan
Themightyadolf99
Vulcan
Level 18
God Stats
7W - 10L
1,298 SR
Queue Stats
26W - 35L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
13,473
962
18,745
22,218
12,697
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
CaPNCLuTcHxx
Thanatos
20
15 / 5 / 11
15,419
1,101
26,658
24,345
11,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 3 / 7
15,303
1,093
19,462
18,004
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 8 / 5
11,889
849
5,269
14,170
12,732
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
20
2 / 7 / 10
12,672
905
8,778
19,728
14,476
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
9 / 4 / 5
14,159
1,011
16,193
13,489
5,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
0 / 14 / 13
12,773
912
10,598
29,640
29,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
GrimSirius
Kukulkan
20
9 / 7 / 9
14,685
1,049
24,920
17,859
5,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 7 / 5
14,125
1,009
18,771
22,346
17,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 4 / 11
12,522
894
15,693
9,853
3,983
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
36
Kills
28
28
Deaths
36
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Thanatos
CaPNCLuTcHxx
Thanatos
15
5
11
4.1
L
Da Ji
9
4
5
2.88
L
0
14
13
0.46
W
13
3
7
5.5
L
Kukulkan
GrimSirius
Kukulkan
9
7
9
1.93
L
8
7
5
1.5
L
2
4
11
1.88
W
2
8
5
0.56
W
Vamana
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,912
Damage
86,175
98,465
Taken
93,187
58,287
Mitigated
61,815
26,811
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,745
5,373
1,207
2,946
22,218
12,697
0
19,564
2,654
50,870
0
W
Thanatos
CaPNCLuTcHxx
Thanatos
26,658
14,099
127
16,549
24,345
11,530
0
17,642
5,430
0
38,798
L
Da Ji
16,193
5,743
753
365
13,489
5,020
0
6,979
6,510
0
33,385
L
10,598
5,000
0
0
29,640
29,640
0
14,733
13,157
20,920
0
W
19,462
3,972
470
787
18,004
6,852
0
14,620
3,384
45,993
0
L
Kukulkan
GrimSirius
Kukulkan
24,920
6,029
0
1,097
17,859
5,629
0
10,036
7,823
49,789
0
L
18,771
1,816
0
0
22,346
17,543
0
6,775
14,173
41,600
0
L
15,693
6,574
0
568
9,853
3,983
0
4,953
4,900
38,327
0
W
5,269
2,963
341
1,112
14,170
12,732
0
7,323
5,596
14,970
0
W
Vamana
8,778
4,487
0
3,272
19,728
14,476
0
10,833
7,903
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,756
Gold Earned
68,264
244
Minions Killed
197
3
Camps Cleared
9
1,065,594
Distance Traveled
1,236,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,473
962
99
7
0
199,643
0
W
Thanatos
15,419
1,101
15
1
1
246,207
1
L
Da Ji
14,159
1,011
40
3
5
257,729
0
L
Ymir
12,773
912
13
1
2
203,093
1
W
Raijin
15,303
1,093
69
5
0
247,541
0
L
Kukulkan
14,685
1,049
61
4
0
259,313
0
L
Cthulhu
14,125
1,009
41
3
2
260,345
2
L
Vulcan
12,522
894
42
3
0
256,188
1
W
Hel
11,889
849
26
2
0
135,302
0
W
Vamana
12,672
905
35
3
2
236,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role