Player Matchup

Scylla
Scylla
AlphaKraaaw
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Solo
Thor
Thor
RedDad_CherryBom
Thor
Level 5
God Stats
1W - 3L
1,125 SR
Queue Stats
1W - 4L
1,159 Elo+
Solo
Cthulhu
Cthulhu
SoDBloodyHeart
Cthulhu
Level 16
God Stats
1W - 2L
1,734 SR
Queue Stats
4W - 4L
1,561 Elo+
Solo
Apollo
Apollo
dark_flux20
Apollo
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 22L
1,024 Elo+
Solo
Ra
Ra
dhyos
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,311 Elo+

VS

Team Averages
Level 17
1,499 SR
1,373 Elo+
Sol
Sol
MIGUILIMO
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,352 Elo+
Solo
Heimdallr
Heimdallr
Matts Good Eye
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 113L
1,403 Elo+
Party 1
Awilix
Awilix
Pl4gueBrInger__
Awilix
Level 20
God Stats
18W - 13L
1,475 SR
Queue Stats
204W - 225L
1,304 Elo+
Solo
Danzaburou
Danzaburou
captainvader10
Danzaburou
Level 11
God Stats
2W - 2L
1,400 SR
Queue Stats
8W - 7L
1,444 Elo+
Party 1
Fenrir
Fenrir
lPurgatoryI
Fenrir
Level 20
God Stats
4W - 2L
1,620 SR
Queue Stats
41W - 49L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 5 / 2
10,611
1,061
18,042
11,075
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 15 / 1
9,313
931
4,156
20,577
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 11 / 4
10,775
1,078
12,336
25,388
13,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
2 / 13 / 5
10,005
1,001
11,592
19,390
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
14
0 / 10 / 0
8,114
811
828
11,339
3,461
Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
10,960
1,096
7,929
7,442
2,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Matts Good Eye
Heimdallr
18
11 / 2 / 25
12,246
1,225
20,866
12,239
4,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
17 / 3 / 21
12,475
1,248
19,506
11,119
4,006
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
captainvader10
Danzaburou
18
10 / 3 / 25
11,498
1,150
12,610
10,954
3,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
11 / 0 / 16
11,427
1,143
18,524
10,826
6,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
158
10
Kills
54
54
Deaths
10
12
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
2
0.8
W
5
2
17
6.75
W
Heimdallr
Matts Good Eye
Heimdallr
11
2
25
11.75
W
17
3
21
9.17
L
1
15
1
0.1
L
4
11
4
0.55
W
Danzaburou
captainvader10
Danzaburou
10
3
25
7.5
L
Apollo
2
13
5
0.35
L
Ra
0
10
0
0
W
Fenrir
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
79,435
87,769
Taken
52,580
33,622
Mitigated
22,039
3,110
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
18,042
1,992
0
0
11,075
3,218
0
299
10,638
43,770
0
W
7,929
3,892
0
2,350
7,442
2,863
0
2,646
4,796
18,734
0
W
Heimdallr
Matts Good Eye
Heimdallr
20,866
11,346
0
5,104
12,239
4,809
0
7,584
4,655
0
42,021
W
19,506
12,018
0
0
11,119
4,006
0
8,328
2,791
0
27,661
L
4,156
692
0
0
20,577
7,927
0
1,383
19,194
0
22,872
L
12,336
1,909
300
1,306
25,388
13,003
0
2,920
22,468
24,213
0
W
Danzaburou
captainvader10
Danzaburou
12,610
6,081
0
2,000
10,954
3,959
0
7,061
3,893
0
25,604
L
Apollo
11,592
8,098
0
1,287
19,390
6,013
0
2,771
16,619
0
22,217
L
Ra
828
558
16
201
11,339
3,461
0
418
10,752
4,827
0
W
Fenrir
18,524
6,481
0
850
10,826
6,402
0
5,587
5,239
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
58,606
141
Minions Killed
143
4
Camps Cleared
3
796,824
Distance Traveled
945,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,611
1,061
73
7
0
195,049
0
W
Sol
10,960
1,096
23
2
0
170,049
1
W
Heimdallr
12,246
1,225
48
5
1
180,650
0
W
Awilix
12,475
1,248
18
2
1
218,234
2
L
Thor
9,313
931
34
3
1
143,146
0
L
Cthulhu
10,775
1,078
17
2
0
167,601
0
W
Danzaburou
11,498
1,150
36
4
0
161,793
0
L
Apollo
10,005
1,001
11
1
1
193,007
0
L
Ra
8,114
811
6
1
2
98,021
0
W
Fenrir
11,427
1,143
18
2
1
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role