Player Matchup

Ah Puch
Ah Puch
Hish715
Ah Puch
Level 66
God Stats
0W - 3L
1,295 SR
Queue Stats
190W - 197L
1,415 Elo+
Party 1
Thanatos
Thanatos
Orochi302Light
Thanatos
Level 139
God Stats
6W - 6L
1,641 SR
Queue Stats
196W - 217L
1,408 Elo+
Party 1
Sobek
Sobek
UnamedPerson11
Sobek
Level 121
God Stats
2W - 2L
1,245 SR
Queue Stats
196W - 163L
1,472 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,432 Elo+

VS

Team Averages
Level 73
1,429 SR
1,546 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Bubbles420 3883
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 287L
1,403 Elo+
Party 2
Janus
Janus
MeltingCloud
Janus
Level 13
God Stats
1W - 0L
1,287 SR
Queue Stats
8W - 4L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hish715
Ah Puch
11
0 / 7 / 4
7,688
641
8,407
10,719
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
11
6 / 5 / 0
8,887
741
8,594
11,150
3,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 6
7,498
625
5,410
13,491
16,290
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 1 / 12
9,061
755
7,411
12,591
7,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 2 / 6
9,643
804
7,871
12,244
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 3 / 6
9,808
817
12,223
8,577
2,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
12
9
W
6
2
6
4.5
L
Ah Puch
Hish715
Ah Puch
0
7
4
0.29
W
6
3
6
3
L
Thanatos
6
5
0
1.2
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
27,505
35,360
Taken
33,412
23,693
Mitigated
14,458
12,052
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,411
793
5,796
6,703
12,591
7,831
83
3,833
8,758
0
13,135
W
7,871
5,297
0
2,489
12,244
4,213
883
4,912
7,332
0
28,135
L
Ah Puch
Hish715
Ah Puch
8,407
319
362
1,833
10,719
3,727
0
2,794
7,925
39,952
0
W
12,223
1,237
0
1,102
8,577
2,414
1,168
5,072
3,505
54,040
0
L
Thanatos
8,594
2,560
341
7,096
11,150
3,676
0
3,488
7,662
0
25,268
L
5,410
701
243
2,177
13,491
16,290
0
5,941
7,550
16,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
28,512
131
Minions Killed
147
0
Camps Cleared
0
606,103
Distance Traveled
754,817
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,061
755
11
1
0
271,427
3
W
Arachne
9,643
804
34
3
0
236,889
1
L
Ah Puch
7,688
641
78
7
0
189,786
3
W
Janus
9,808
817
102
9
0
246,501
1
L
Thanatos
8,887
741
35
3
0
205,445
4
L
Sobek
7,498
625
18
2
0
210,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role