Player Matchup

Medusa
Medusa
CHÁmath69
Medusa
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
20W - 31L
1,312 Elo+
Solo
Vamana
Vamana
FernsNZ
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 1
Janus
Janus
RecedingH4ir
Janus
Level 29
God Stats
9W - 8L
1,699 SR
Queue Stats
428W - 315L
1,382 Elo+
Solo
Artemis
Artemis
SonOfZyzz_
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 1
Anhur
Anhur
juanma9720
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,334 Elo+

VS

Team Averages
Level 19
1,450 SR
1,387 Elo+
Thanatos
Thanatos
Filipe_Perez
Thanatos
Level 12
God Stats
2W - 1L
1,312 SR
Queue Stats
8W - 8L
1,379 Elo+
Solo
Bakasura
Bakasura
Steve2007412
Bakasura
Level 24
God Stats
28W - 26L
1,472 SR
Queue Stats
52W - 59L
1,356 Elo+
Solo
Ah Puch
Ah Puch
gamecreepin
Ah Puch
Level 14
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
lexy072016
Skadi
Level 28
God Stats
35W - 18L
1,469 SR
Queue Stats
95W - 101L
1,425 Elo+
Solo
Sol
Sol
xTimmy D F
Sol
Level 17
God Stats
18W - 16L
1,320 SR
Queue Stats
140W - 190L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHÁmath69
Medusa
3
0 / 2 / 0
4,996
294
178
1,352
240
Vamana
FernsNZ
Vamana
10
0 / 7 / 4
7,462
439
2,525
16,941
5,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 0
8,584
505
9,502
14,668
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SonOfZyzz_
Artemis
12
3 / 7 / 2
7,601
447
9,277
10,429
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
5
0 / 12 / 1
5,239
308
1,986
8,946
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Filipe_Perez
Thanatos
12
2 / 5 / 6
8,717
513
3,483
10,205
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Steve2007412
Bakasura
16
13 / 2 / 4
11,131
655
13,942
13,276
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
gamecreepin
Ah Puch
12
1 / 3 / 4
8,674
510
3,836
7,493
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
8 / 0 / 2
10,554
621
6,617
7,778
2,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 3 / 4
9,602
565
14,103
13,131
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
31
33
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
CHÁmath69
Medusa
0
2
0
0
L
Vamana
FernsNZ
Vamana
0
7
4
0.29
W
Thanatos
Filipe_Perez
Thanatos
2
5
6
1
L
6
5
0
1.2
L
Artemis
SonOfZyzz_
Artemis
3
7
2
0.57
W
Bakasura
Steve2007412
Bakasura
13
2
4
7.5
W
Ah Puch
gamecreepin
Ah Puch
1
3
4
1
L
Anhur
0
12
1
0.04
W
Skadi
8
0
2
9
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
41,981
52,336
Taken
51,883
15,211
Mitigated
18,307
2,909
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CHÁmath69
Medusa
178
72
0
0
1,352
240
0
0
1,321
0
1,302
L
Vamana
FernsNZ
Vamana
2,525
676
0
444
16,941
5,682
0
6,565
10,016
0
15,467
W
Thanatos
Filipe_Perez
Thanatos
3,483
1,083
0
4,006
10,205
3,639
2,385
867
9,338
0
27,931
L
9,502
1,838
0
1,990
14,668
4,005
0
4,719
9,408
51,116
0
L
Artemis
SonOfZyzz_
Artemis
9,277
5,671
0
475
10,429
3,346
0
4,078
6,227
0
21,607
W
Bakasura
Steve2007412
Bakasura
13,942
10,238
0
4,466
13,276
5,516
3,501
4,175
9,101
0
47,271
W
Ah Puch
gamecreepin
Ah Puch
3,836
38
0
567
7,493
2,578
3,661
1,147
6,346
32,331
0
L
Anhur
1,986
1,661
0
0
8,946
1,938
0
2,577
6,152
0
3,380
W
Skadi
6,617
2,456
0
2,685
7,778
2,869
3,891
1,228
6,550
0
66,306
W
14,103
3,929
0
5,931
13,131
3,705
2,118
2,085
11,046
52,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
48,678
155
Minions Killed
430
0
Camps Cleared
0
1,179,560
Distance Traveled
1,555,763
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,996
294
3
0
0
68,891
0
L
Vamana
7,462
439
20
1
0
340,056
0
W
Thanatos
8,717
513
56
3
0
290,203
0
L
Janus
8,584
505
85
5
0
290,269
0
L
Artemis
7,601
447
42
2
0
267,066
0
W
Bakasura
11,131
655
110
6
0
338,389
0
W
Ah Puch
8,674
510
49
3
0
293,411
1
L
Anhur
5,239
308
5
0
0
213,278
2
W
Skadi
10,554
621
135
8
0
320,834
1
W
Sol
9,602
565
80
5
0
312,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role