Player Matchup

Sol
Sol
Platinum IV
andihernan14
Sol
Platinum IV
Level 109
God Stats
9W - 7L
1,714 SR
Queue Stats
18W - 15L
2,110 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,714 SR
2,110 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 41
1,890 SR
1,961 MMR
Skadi
Skadi
Platinum I
xXAlica6721Xx
Skadi
Platinum I
Level 41
God Stats
4W - 1L
1,890 SR
Queue Stats
28W - 55L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,357
780
5,434
12,483
7,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliChironBakasuraAnhurSet

VS

Bans
UllrBellonaApolloMorgan Le FayIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
10,668
889
8,446
8,029
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,434
Damage
8,446
12,483
Taken
8,029
7,547
Mitigated
4,993
6,265
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
1,046
0
6,265
12,483
7,547
274
0
12,483
60,111
0
W
8,446
3,636
0
2,514
8,029
4,993
2,775
5,434
2,595
0
64,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,357
Gold Earned
10,668
131
Minions Killed
135
0
Camps Cleared
0
221,419
Distance Traveled
252,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,357
780
131
11
0
221,419
0
W
Skadi
10,668
889
135
11
0
252,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role